@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Lemming (Allies) v Wheatbeer (Axis) g40 a2
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 sz61 cleared no loss SZ30 sub sneak  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 SZ30 remaining attackers: 1 dest, 1 strat  Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3) Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)D 1 sub, 1 cru  Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5) Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
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 SZ30 r2 sub sneak  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 sz30 cleared no loss SZ46 A 1 fig, 1 strat  Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6) Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)D 1 cru  Rolls: 1@3; Total Hits: 11@3: (3) Rolls: 1@3; Total Hits: 11@3: (3)
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 retreat strat from SZ46, 1 fig lost HAW A 2 inf, 2 art  Rolls: 4@2; Total Hits: 04@2: (4, 4, 5, 3) Rolls: 4@2; Total Hits: 04@2: (4, 4, 5, 3)D 2 inf  Rolls: 2@2; Total Hits: 12@2: (3, 1) Rolls: 2@2; Total Hits: 12@2: (3, 1)
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 HAW r2 A 1 inf, 2 art  Rolls: 3@2; Total Hits: 13@2: (2, 4, 5) Rolls: 3@2; Total Hits: 13@2: (2, 4, 5)D 2 inf  Rolls: 2@2; Total Hits: 02@2: (3, 5) Rolls: 2@2; Total Hits: 02@2: (3, 5)
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 HAW r3 A 1 inf, 2 art  Rolls: 3@2; Total Hits: 13@2: (6, 5, 1) Rolls: 3@2; Total Hits: 13@2: (6, 5, 1)D 1 inf  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 PHI A 1 inf, 1 art, 1 fig, 1 tact  Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (2)1@4: (1) Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (2)1@4: (1)D 2 inf  Rolls: 2@2; Total Hits: 02@2: (6, 4) Rolls: 2@2; Total Hits: 02@2: (6, 4)
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 haw taken, 2 inf lost 
 phi taken no lossHON A 1 inf, 1 art, 1 fig, 1 tact  Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (6)1@4: (4) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (6)1@4: (4)D 2 inf  Rolls: 2@2; Total Hits: 02@2: (3, 5) Rolls: 2@2; Total Hits: 02@2: (3, 5)
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 hon taken no loss NCM: 
 2 fig, 2 tact SZ51 >> SZ50
 3 carrier SZ54 >> SZ50
 1 trans SZ54 >> SZ33
 1 cru, 2 bsh SZ33 >> SZ50
 1 fig, 1 tact phi >> SZ35
 1 carrier SZ6 >> SZ35
 1 fig, 1 tact hon >> SZ20
 1 carrier SZ6 >> SZ20
 1 strat SZ30 >> car
 1 strat SZ46 >> car
 1 inf, 1 art cha >> jeh
 4 fig SZ6 >> car
 2 tact, 1 fig jap >> carMobilize: 
 1 carrier, 2 trans SZ6
 1 art japCollect 45 IPC 
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 I would put my money on Allies for this game. If I’d planned better, I could have had NSW. 
 But as it was, waiting another turn to get my troops past the naval block seemed unwise.
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 I should have labelled the map 3cJ not 4cJ also. 
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 Hong Kong has 2 UK inf right? Need to roll another round. 
 HON R2:
 Att Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 6)1@3: (3)1@4: (2) Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 6)1@3: (3)1@4: (2)
 Def Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)On hindsight I would not have overstretched US and rather let you take NSW. Now I actually have to think about defending LA and have lost Hawaii for a long while. Ironically, I took NSW in another game where I’m Axis, but I’m paying the price for giving up the seas to the US. 
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 You’re right about hon of course, sorry, no excuse for being sloppy … please delete a Japanese inf off hon. Did you want to play this one out? 
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 I’m game, just to see what haps in the Pacific with Jap committing full force to the seas. Your naval moves have been way aggressive and I like that :-) 
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 Ok … I agree, will be interesting to see what happens … my turns might be on the slow side though due to the tourney and school. 
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 Sure Don’t hold your breath for my moves either, need to seriously rethink Allies round 3 in a more coordinated fashion and forget the Alpha+.3 rules for a bit :-) 
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 US3 then. Purchase (77): 
 3Tpt (21)
 1Art (4)
 2Des (16)
 1CV (16)
 2Fig (20)CM 2Fig, 1Tac Nze >> z61 
 2Fig z63 >> z61
 Att Rolls: 4@3 1@4; Total Hits: 44@3: (5, 1, 3, 1)1@4: (3) Rolls: 4@3 1@4; Total Hits: 44@3: (5, 1, 3, 1)1@4: (3)
 Def Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)2TT load 2Inf, 1Mech, 1Arm (Cus) z101 >> z91 unload Gib 
 Escorted by 1CV, 2Des, 1Fig
 Att Rolls: 3@1 1@3; Total Hits: 23@1: (3, 5, 1)1@3: (3) Rolls: 3@1 1@3; Total Hits: 23@1: (3, 5, 1)1@3: (3)
 Def Rolls: 2@2 1@4; Total Hits: 02@2: (5, 6)1@4: (6) Rolls: 2@2 1@4; Total Hits: 02@2: (5, 6)1@4: (6)
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 Gib R2: 
 Att Rolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 2)1@3: (4) Rolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 2)1@3: (4)
 Def Rolls: 1@4; Total Hits: 11@4: (2) Rolls: 1@4; Total Hits: 11@4: (2)
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 Gib R3: 
 Att Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (5) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (5)
 Def Rolls: 1@4; Total Hits: 11@4: (2) Rolls: 1@4; Total Hits: 11@4: (2)



 
		 
		






