Sorry - would you please be more specific? Give me actual casualties? Since there are attacking subs involved I just want to be sure casualties are taken as you want.
11L - RD (axis) v LL (allies), 10 bid, NO, - tech
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rus -6 to -13
lib twol
fin
a
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
fin cwlo 1 inf
ncm
fin-ger 1 bmb
rus-ger 1 bmb
lib-z15 3 ftr
z16-z15 1 ftr
z53-z15 fleet
trj-egy 1 inf
blk-bul 1 inf
blk-cze 2 inf 1 rtl
fra-ger 2 inf
blk-ger 1 inf
ita-fra 1 inf
ita-blk 4 infplace
ita 4 inf 2 arm
kar 1 inf 1 arm24
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rus -4
nov hwlo 1 jap rtl
per twlo 1 inf
ncm
rus-ind 1 bmb
rus-hup 1 bmb
nov-man 1 bmb
nin-chi 1 inf
sui-nin 2inf
hup-sik 2 inf
fuk-hup 2 inf
jpn-man 2 inf 2 arm
bry-far 2 inf
yak-eve 2 inf
sum-trj 1 inf 1 arm
sum-ind 2 inf 3 arm 1 aa
ind-trj 5 arm
ind-per 3 arm
fic-z62 2 ftr
nin-hup 3 ftr
z22-z47 1 ss
z35-z34 1 bb 1 cru
z38-z34 1 trn
z38-z36 1 ac
z35-z36 1 ac 4 ftrplace
z62 2 ftr
jpn 4 inf
sum 4 arm
ind 3 arm69
your bomber can’t get to HUP from RUS, it has only 3 movement points left.
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Also, from the map I reconstructed of your move, there should be 2 infantry, 6 tanks in IND, not 1 infantry, 7 tanks.
So that change and wherever you want the bomber to land legally please do and then I can go with America.
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actually, you have all the right units, just they are not in the right places. you listed one less infantry going to TRJ, which should be in IND, and one more tank going from IND to PER. And your bomber needs to land legally (wish it was just shot down so we didn’t have this issue :lol:).
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ha, well, your aa’s only shoot down at a 50% rate so I still have some bmbs left to harass you. pls land it in nin sorry about that, thx for correcting that and the inf.
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Here is the map we will proceed from. This has the infantry from TRJ in IND and the correct number of tanks in PER and the bomber in NIN.
FYI, I am going to have a VERY busy time with business coming up, so probably will be very little if any posting starting this weekend until around Sept 18th.
Will try to get this move in today.
Cheers
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RD, You have the honor of being my toughest game right now. I thought about this move today some but was not able to get to it.
Should be able to move sometime tomorrow during the day.
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yeah, allies in a bit of a pickle.
by the way, let me know if you’re up for a game#2 as I’m still short one game for minimum 10 (not sure where u are)…thx!
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America turn 9
Purchase
50 IPC2 transports
2 infantry
2 tanks
2 fightersCombat Moves
sbr FRA with bomber (ECA)
sbr GER with 2 bombers (BEL)
PHI (empty) v infantry (WAK)dice
FRA AA gun
Rolls: 1@1; Total Hits: 01@1: (3)GER AA gun
Rolls: 2@1; Total Hits: 12@1: (2, 1) -
bomber down over GER
FRA bombing
Rolls: 1@6; Total Hits: 11@6: (6)GER bombing
Rolls: 1@6; Total Hits: 11@6: (3) -
desperation bombing run doesn’t come up with much luck - the 50/50 shot probably wasn’t worth it but times are very tough and desperation is called for :|
6 damage to FRA, total of 7
3 damage to GER, total of 3PHI taken with infantry
Noncombat Moves
3 submarines from Z19 to Z12
transport, destroyer, 2 ac from Z7 to Z13
2 transports, ac from Z10 to Z12
2 infantry, 2 tanks from EUS to Z12
2 fighters from Z7 to Z12
2 fighters from BEL to Z7
bomber from GER, bomber from FRA to GBR
4 destroyers from Z8 to Z12
2 fighters from Z52 to ECA
infantry from WCA, 2 tanks from WUS to ECA
3 destroyers, submarine, ac from Z52 to Z56Mobilize
2 infantry in EUS
2 tanks in WUS
2 fighters in Z56
2 transports in Z10Income
41 + 15 NO = 56 -
yeah, allies in a bit of a pickle.
by the way, let me know if you’re up for a game#2 as I’m still short one game for minimum 10 (not sure where u are)…thx!
I can start a second game after Sept 20th. I can commit to finishing it before the end of October if you can as well - at that point it would probably be my only game and I would be able to post multiple turns a day. I don’t want to have an unfinished game judged by a third party.
Cheers.
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I would enjoy another crack at you to see if it’s dice AND mistakes that are killing me, or just the dice… :wink:
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i’d be happy to oblige…but let’s see how it goes for me come 9/20 as i might still be in the tourny and starting up game 10 here soon, so ping me when you are free!
G10
10 repair 8 inf 2 rtl 5 arm 1 aa-fin mt
kar 1 arm blitz twol
-nwy mt
kar 1 arm blitz twol
-arc 1 inf 1 rtl
kar 3 inf 2 ftr
-bel mt
kar 1 inf twol
-pol 1 inf
ger 8 inf 1 rtl 10 arm
bst 1 inf
bul 1 rtlarc
Rolls: 3@1 2@3; Total Hits: 13@1: (4, 3, 2)2@3: (6, 3)
d
Rolls: 2@2; Total Hits: 12@2: (2, 4)pol
a
Rolls: 10@3; Total Hits: 610@3: (2, 3, 5, 1, 3, 5, 2, 5, 3, 4)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
pol twlo 1 inf
arc
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 2)2@3: (2, 6)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
arc twlo 1 inf
ncm
arc-kar 1 ftr
arc-ger 1 ftr
blk-bul 1 inf
egy-lib 2 inf
fra-ger 1 inf
kar-bst 1 infplace
fra 6 inf
ger 1 aa 2 inf 2 rtl 5 arm48
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RD, had a little time and was going to post a move, but my Abattlemap seems to be malfunctioning. The toolbar with the pieces seems to have disappeared and I don’t know how to get it back. I have restarted the computer and shut and opened the program with no effect. Have you ever seen this issue, and if so, do you know how it could be brought back?
Cheers
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shoot i have had that happened to me before and someone showed me how to get it back. I know reinstalling abattlemap worked but there was another slightly less cumbersome approach someone posted on the boards before. Probably just redownload it…
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Checking in





