Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
Nov twol
NCM
2tac Nov » Arc
1bmb Fin » Arc
2fgt Bes» Vol
6inf Smo » Arc
all units excepted 1inf Nukr » Bry
8inf, 1art Rus » Bry
3inf Vol » Tam
AAgun Sak » Amu
Place units:
9inf, 1fgt Rus
3inf Vol
Collect : 36 + 4 saved = 40 IPC
Japan, round 7
Purchase: (66 ipc on hand)
1 air base (15)
Save 51 ipc. :-o
Combat:
8 inf She > Tsi
4 fig, 2 sbr > Anh > Tsi (fig have 1 move remaining, sbr has 3 move remaining)
1 SS z42 > z39
2 fig, 4 tac z41 > z39 (3 move remain)
1 art Cel > TT z44 > z37 > Mal
1 DD z37 > z39
Scramble orders for z39? See attached map.
No scramble
Also, i realise the AAgun in Hon was meant to go with the chinese of course, so it would be in Kwa if it’s ok with you. Didn’t check if i had typed it or not, but it’s pretty obvious.
Sure, I’ll go ahead and move the AA gun right now.
Battle for Tsi.
attacker: 8 inf, 4 fig, 2 sbr
Rolls: 8@1 4@3 2@4; Total Hits: 48@1: (5, 3, 5, 4, 6, 1, 4, 4)4@3: (1, 6, 5, 6)2@4: (4, 3)
defender:
Rolls: 111@2; Total Hits: 43111@2: (1, 3, 6, 1, 4, 2, 4, 2, 5, 3, 6, 1, 2, 2, 6, 6, 5, 5, 3, 4, 3, 2, 4, 6, 5, 4, 6, 4, 4, 4, 6, 4, 6, 6, 5, 4, 2, 2, 6, 6, 5, 5, 1, 6, 1, 1, 6, 6, 5, 2, 3, 1, 4, 1, 1, 3, 5, 1, 1, 2, 4, 1, 6, 3, 6, 4, 1, 2, 6, 6, 1, 4, 4, 1, 3, 5, 1, 2, 4, 6, 4, 1, 1, 2, 1, 2, 4, 5, 2, 5, 1, 5, 5, 1, 2, 5, 4, 2, 6, 4, 2, 6, 1, 6, 1, 4, 4, 2, 6, 2, 1)
Whoaaaaa!!! :-o :-o :-o I guess you had a few extra Chinese guys hiding in Tsi that I didn’t see. :lol: Ummm, I am pretty sure I added an extra numeral into that defense of yours, so I think I will just take the first 11 dice that were rolled if that is acceptable to you.
So, just to clarify, we each had 4 hits in the first round.
Battle for Tsi, round 2
attacker: 4 inf, 4 fig, 2 sbr
Rolls: 4@1 4@3 2@4; Total Hits: 54@1: (3, 1, 6, 5)4@3: (6, 1, 5, 3)2@4: (2, 1)
defender: 5 inf, 2 art
Rolls: 7@2; Total Hits: 07@2: (6, 6, 4, 4, 6, 6, 3)
Battle for Tsi, round 3
attacker: 4 inf, 4 fig, 2 sbr
Rolls: 4@1 4@3 2@4; Total Hits: 44@1: (4, 3, 1, 5)4@3: (3, 4, 3, 6)2@4: (3, 6)
defender: 2 art
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Tsi twlo 4 inf
Battle for z39
attacker: 1 SS, 1 DD, 2 fig, 4 tac
Rolls: 2@2 4@3 2@4; Total Hits: 52@2: (5, 1)4@3: (3, 5, 2, 5)2@4: (1, 2)
defender: 1 DD
Rolls: 1@2; Total Hits: 01@2: (5)
z39 cwol
NCM:
4 inf, 4 art, 1 tank > 6 TT z41 > z75
1 inf, 1 art Jav > TT z42 > z41 > Sum
1 inf, 1 art Borneo > TT z43 > z41 > Sum
1 BB, 1 CA, 1 DD, 2 CV z41 > z 75
1 DD z42 > z41
1 DD z43 > z41
1 SS z56 > z41
1 inf Hop > She
1 mech Anh > She
4 fig, 2 sbr Tsi > She
1 fig For > She
2 sbr Japan > She
3 inf, 1 AA gun Man > Kor
1 inf Anh > Ksu
4 tac z39 > z75
2 fig z39 > z41
1 fig, 1 tac Mal > Alx
Placement:
Air base placed in She
Collect Income:
49 territories + 5 NO (last round for that… :cry:) + 51 saved - 4 CRD = 101 ipc
Also, I just to make sure you didn’t plan on moving your French guys. I thought you would want them to stay put, but you never did officially state the last French turn. I just bring this up in case you did want to move them.
Allied Command…ready to back fill Europe and Asia???
tx for reminding to me about the french. I’m gonna put them in Trj.
US 7
Buy:
4tr (28)
4inf (12)
3dd (24)
2ss (12)
save 1
CM
sz104 (1ss)
1ss, 1dd sz101
sz 110 (2tr) 2 POSSIBLE PLANES SCRAMBLE
4fgt sz91
Mor
all units Bra » 3tr sz86 » sz91 » Mor walk in
Ngu
1inf Sol » tr sz49 » sz46 » Ngu walk in
Phi
1inf Mar » tr sz22 » sz35 » Phi walk in
Cel
1art Car » tr sz33 » sz44 » Cel walk in
Bor
1inf, 1tnk Car » tr sz33 » sz 43 » Bor walk in
Jav
1inf, 1art Car » tr sz33 » sz 42 » Jav walk in
NEED SCRAMBLING ORDERS FOR SZ 110
CM Map
No scramble.
sz104
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Rolls: 1@1; Total Hits: 11@1: (1)
sz104 cwlo 1dd
NCM
all units Gib » Mor
2inf Cus+ 2tnk Eus » 2tr + 4dd sz101 » sz91 » Mor
4mec, 1fgt Wus » Eus
4fgt sz110 » sz91
2ss sz91 » sz109
bmb Haw » Eus
fleet sz33 » sz42
Place units:
4tr, 3dd, 2ss sz101
4inf Eus
Collect : 92 + 1 szved = 93 IPC
China 7
Buy: 6inf (18)
NO CM
1art Kwa » Ksi
Rest of units Kwa » Yun
Place units : 6inf Ksi
Collect 15 IPC
UK 7
Buy:
Ind = 3inf (9), 1mec (4)
CM
sz 92 (1dd)
1dd, 2fgt sz91
1fgt Gib
Syr (2inf, 2tnk)
2mec, 2tnk, 1Tac Egy
Mal (1art)
2inf Shn
1tac Ind
sz37 (1tr)
1fgt Ind
sz92
Rolls: 1@2 3@3; Total Hits: 11@2: (6)3@3: (4, 1, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
sz92 cwol
Syr
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (2, 4)2@3: (2, 3)1@4: (4)
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 4)2@3: (1, 5)
Syr rd2
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (3)2@3: (2, 3)1@4: (1)
Rolls: 1@3; Total Hits: 01@3: (4)
Syr twlo 1mec (lucky there, for once ! :-D)
Mal
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
Mal rd 2
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
Mal twol
NCM
1tac Mal » Yun
1fgt sz37 » Yun
2fgt sz92 » sz91
1fgt sz91 » Gib
1tr, 1CA, 1BB sz83 » sz91
1tr sz83 » sz88
1tac Syr » Trj
2inf, 2art Egy » Trj
AAgun Kwa » Yun
2inf Yun » Shn
7inf Yun » Bur
Place units : 3inf, 1mec Ind
Collect 15 IPC
Anzac 7
Buy:
1tr (7) save 3
No CM
NCM
1ss, 1dd sz62 » sz42
5fgt Que » Jav
1inf, 1art Que » Nsw
4inf, 1art, 1tnk Que » Nte
Place units: 1tr sz62
Collect : 15+ 3 saved = 18 IPC