0% for April

11L - RD (axis) v LL (allies), 10 bid, NO, - tech


  • weird, it only shows up when you click reply and read the topic summary below.


  • maybe if my aa shoot at 67 percent the rest of the game i could get back in it  haha

    Cheers

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    That is really strange. Never seen that before. when you hit reply the post shows itself.

  • 10

    ghost in the machine!  does that mean i get to reroll?  8-)


  • @RisingDragon:

    ghost in the machine!  does that mean i get to reroll?   8-)

    Haha I was afraid so, until I saw the evidence DO :lol: ES exist!


  • Britain turn 8

    Purchase
    18 IPC

    1 repair
    2 transports
    infantry

    Combat Moves
    NOV (infantry) v infantry (KAZ), fighter (PER), bomber (RUS)

    dice

    NOV
    A - infantry, fighter, bomber
    DiceRolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (2)1@4: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • those lone infantry are killing me - at least I didn’t come with all air

    Noncombat Moves
    fighter, bomber from NOV, 2 tanks from RUS to BEL
    2 tanks from PER, infantry, artillery, AA gun from KAZ to CAU
    fighter from GBR to BEL
    2 infantry, artillery, tank from GIB to ALG unload Z13
    battleship, ac (w 2 US fighters aboard), 2 destroyers from Z13 to Z7

    Mobilize
    2 transports in Z7
    infantry in GBR

    Income
    17

    11L_RD_v_LL_08dB.AAM

  • 10

    i’ll tell my lone inf’s to fire blanks every now and then if you do the same for your aa’s…

    I8
    kar 4 repair, 5 inf 1 aa 1 saved

    -trj mt
    egy 1 inf twol
    -euk mt
    ukr 1 inf twol
    -arc 1 inf
    kar 1 arm
    ita 1 bmb
    pol 1 bmb

    arc
    a
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (2)2@4: (1, 6)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    arc twol

    ncm
    arc-kar 2 bmb
    z34-egy 2 ftr
    z34-z35 fleet
    z33-z35 fleet
    blk-epl 3 arm
    ita-blk 2 inf 1 rtl
    ita-fra 1 inf

    place
    ita 4 inf
    kar 1 inf 1 aa

    30

    11L_RD_v_LL_08eI.AAM


  • America turn 8

    Purchase
    44 IPC

    2 transports
    3 infantry
    4 tanks

    save 1 IPC

    Combat Moves
    WAK (empty) v infantry (WCA), infantry (HAW)

    Noncombat Moves
    7 fighters from PER to BEL
    2 fighters from Z7 to BEL
    2 fighters from Z12 to Z7
    ac from Z12 to Z7
    2 ac from Z13 to Z7
    2 bombers from RUS to BEL
    5 destroyers from Z13 to Z7
    4 infantry from ALG to Z7
    3 submarines from Z12 to Z19
    2 submarines from Z46 to Z52
    submarine, ac, 2 fighters, 3 destroyers from Z56 to Z52
    2 fighters from Z56 to ECA
    destroyer from Z56 to Z52
    bomber from WUS to ECA

    Mobilize
    2 transports in Z10
    3 infantry, 2 tanks in EUS
    2 tanks in WUS

    Income
    39 + 10 NO + 1 saved = 50

    11L_RD_v_LL_08fUSA.AAM

  • 10

    LL, you ended up with an extra fighter somehow…let me know which one to remove thanks

  • 10

    proceeding w G9 as it won’t be affected by which ftr you remove (i’ve removed z10 for now, seems the most likely candidate)

    G9
    1 repair to GER, 10 arm 1 inf

    -rus 3 inf 3 arm 1 ftr
    kar 1 arm
    epl 7 arm 2 ftr
    pol 1 bmb

    aa
    b
    DiceRolls: 1@1; Total Hits: 11@1: (1)
    f
    DiceRolls: 2@1; Total Hits: 02@1: (5, 2)

  • 10

    and another bmb down

    a
    DiceRolls: 10@3; Total Hits: 510@3: (1, 1, 5, 5, 4, 3, 1, 2, 5, 5)
    d
    DiceRolls: 3@2 3@3 1@4; Total Hits: 23@2: (2, 5, 6)3@3: (4, 1, 5)1@4: (6)

  • 10

    a
    DiceRolls: 8@3; Total Hits: 58@3: (3, 1, 5, 6, 2, 1, 1, 5)
    d
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (6)

  • 10

    rus twlo 3 arm 1 bmb

    ncm
    rus-kar 2 ftr
    fin-kar 1 arm
    bst-kar 6 inf 3 rtl
    pol-bul 5 inf 1 rtl
    epl-bul 3 inf 1 rtl
    pol-bst 1inf
    epl-ukr 1 inf
    ita-fra 1 inf
    blk-ger 1 inf
    ger-fra 2 inf
    sud-egy 1 inf

    place
    ger 10 arm
    fra 1 inf

    73

    feel free to chg the deleted ftr

    11L_RD_v_LL_09aG.AAM


  • I guess it was just too much to ask for my Russian troops to put up a spirited defense for the motherland.  instead they rolled over and died, just like they have all game…  :|


  • Soviet turn 9

    Combat Moves
    NOV (empty) v infantry (URA)
    ARC (tank) v infantry (URA), artillery (BEL)
    EUK (infantry) v infantry, tank (CAU)
    EPL (3 tanks) v 10 infantry, 9 artillery (BEL)
    UKR (infantry) v 3 infantry, artillery (CAU)
    RUS (5 tanks) v infantry (URA), 2 infantry (CAU), 8 tanks (PER)

    dice


  • RUS
    A - 3 infantry, 8 tanks
    DiceRolls: 3@1 8@3; Total Hits: 53@1: (6, 4, 3)8@3: (1, 1, 1, 3, 3, 6, 5, 5)
    D - 5 tanks
    DiceRolls: 5@3; Total Hits: 25@3: (2, 1, 6, 6, 5)


  • RUS taken with infantry, 8 tanks

    UKR
    A - 3 infantry, artillery
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (6, 3)2@2: (5, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • UKR round 2
    A - 2 infantry, artillery
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)

T-shirts, Hats, and More

Suggested Topics

  • 77
  • 86
  • 35
  • 83
  • 415
  • 258
  • 148
  • 129
Axis & Allies Boardgaming Custom Painted Miniatures

14

Online

18.1k

Users

40.9k

Topics

1.8m

Posts