11L 41 DarthM (Allies) vs JWW 9 Bid NO, -tech, 14VC

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    euk twlo inf

    #5 BEL attackDiceRolls: 3@3 2@1; Total Hits: 23@3: (2, 3, 6)2@1: (2, 5)v 2infDiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    bel twol

    ncm:
    pol 3 fgt > fra
    ukr 2 fgt > epl
    bel 2 fgt ger > epl
    bel fgt epl > ger
    euk 2 fgt > ger
    ger 1 arm > epl
    ger 3 inf > cze
    cze 3 inf > bul
    bmb > ger
    ger 2 inf > fra

    placement 5inf, 5 arm ger

    G collects 30 + 10 = 40

    11L_DM_v_JWW_11aG.AAM

  • Mod

    @JWW:

    @DarthMaximus:

    Yeah, you could probably get 20 or more.  Lol!

    Although, If I’d ever get beyond 12 (in the 15 range) I’d seriously consider a PE play with Russia.

    A PE??

    Power Europe.

    5-6 inf to Russia to start might not be enough to prevent G from attacking bst/epl/ukr, but 6 inf to Bel or Euk might make Epl stackable on Russia 1.  I’d have to run through typical G1 results on the Eastern Front.  Although a 5-6 armor buy on G1 may be enough to discourage the move, Then again UK could throw over two early ftrs.

    With something like 20 (4 inf, 1 rt Bel, 1 rt Euk) you could probably wipe out all the German armor in Bst and Ukr (maybe even Epl).

    @JWW:

    You are getting screwed by the dice gods.

    I took some risky battles, trying to conserve inf.  Just happy the bom didn’t get hit in Trj.

    Nice to only see the 1 ipc damage in the SBR too.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    5-6 inf to Russia to start might not be enough to prevent G from attacking bst/epl/ukr, but 6 inf to Bel or Euk might make Epl stackable on Russia 1.  I’d have to run through typical G1 results on the Eastern Front.  Although a 5-6 armor buy on G1 may be enough to discourage the move, Then again UK could throw over two early ftrs.

    With something like 20 (4 inf, 1 rt Bel, 1 rt Euk) you could probably wipe out all the German armor in Bst and Ukr (maybe even Epl).

    I like the balance of an art or an arm with some inf. It let’s R attack on R1 w/a bit more confidence, if one of the G1 attacks goes a bit poorly. I think R, w/the UK’s help needs to keep G to only 2 NO’s. and EPL is very important as you state. I’m ok trading epl w/G but letting them put an anchor there is trouble.

  • Mod

    Russia Round 11

    Buy 6 inf, 2 arm

    Combat Move

    1)  Per - mt vs. 1 arm (cauc, blitz back to cauc)
    2)  Ukr - 2 inf vs. 2 inf (cauc), 2 ftrs (mos)

  • Mod

    Ukr

    2 inf, 2 ftrs

    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (6, 1)

    2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • Mod

    Ukr

    1 inf, 2 ftrs

    DiceRolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (1, 1)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Results

    per - taken, blitz
    ukr - taken with 1 inf, 2 ftrs

    Non-Combat Move

    2 ftrs to mos
    2 inf to cauc from mos
    1 inf, 1 rt to mos from novo
    1 inf to eve from yak

    Placement

    4 inf on Cauc
    2 inf, 2 arm on Mos

    Collect 27

    11L_DM_v_JWW_11bRus.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    J 11 purchase fgt, trn, art, 2 arm & 11 inf spend 64 (save 0)

    combat
    #1 SAF (mt) v inf (trj) cwol
    #2 NZE (mt) v inf (haw) cwol
    #3 EAF (mt) v inf (sum) via trn z38>34 cwol
    #4 per (mt) v inf (ind) cwol
    #5 kaz (mt) v inf (chi) cwol
    #6 nov (mt) v inf (chi) cwol
    #7 Yak (mt) v 4inf (stc, far) cwol

    ncm:
    z34 dd & ca > z 28
    trj aa > per
    z38 fleet > z 34
    sum inf > trj
    sum inf, art > z34
    z34 trn > z38
    sik & nin 4 inf > chi
    yun inf > sik
    bur inf, art > ind
    fic 2 arm > ind
    sik 2 arm > chi
    stc fgt > chi
    z34 2 fgt > ita
    in fgt > z34
    z53 dd > z48
    z53 dd > z59
    z51 ss > z38
    jpn inf, art > bry via trn
    jpn 2 inf > man
    z53 remaining fleet > z46

    placement 3inf sum, trn z38, 2inf & art IND, 2 arm bur, 2 inf fic, 4 inf jpn, fgt z62
    JPN collects 58 + 15 = 73

    11L_DM_v_JWW_11cJPN.AAM

  • Mod

    UK Round 11

    Pay 1 damage

    Buy 1 ftr, 5 inf, 1 arm

    Combat Move

    1)  Saf - 1 inf vs. 1 arm (con)
    2)  Eaf - 1 inf vs. 1 inf, 1 rt (con)
    3)  Euk - 1 inf vs. 1 inf (cauc), 2 bom (mos)
    4)  Kaz - 1 inf vs. 1 inf (mos), 2 bom (mos)
    5)  Novo - 1 inf vs. 2 arm (mos)
    6)  Bel - 2 inf vs. 2 inf (bst), 3 ftrs (1 mos, 2 sz 5)
    7)  Pol - 3 inf vs. 3 inf (uk), 2 ftrs (sz 5), 1 ca, 1 bb

  • Mod

    Safr

    first to hit

    1 arm

    DiceRolls: 10@3; Total Hits: 710@3: (3, 6, 3, 1, 5, 2, 3, 2, 5, 1)

    1 inf

    DiceRolls: 10@2; Total Hits: 110@2: (6, 1, 6, 6, 4, 5, 6, 4, 3, 5)

  • Mod

    Eaf

    1 inf, 1 rt

    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • Mod

    Eaf

    first to hit

    1 rt

    DiceRolls: 10@2; Total Hits: 410@2: (3, 1, 5, 2, 5, 2, 4, 6, 1, 6)

    1 inf

    DiceRolls: 10@2; Total Hits: 410@2: (6, 1, 1, 4, 1, 4, 1, 4, 6, 4)

  • Mod

    Euk

    1 inf, 2 bom

    DiceRolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (3, 1)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • Mod

    Kaz

    1 inf, 2 bom

    DiceRolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (4, 2)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • Mod

    Novo

    2 arm

    DiceRolls: 2@3; Total Hits: 12@3: (3, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • Mod

    Bel

    2 inf, 3 ftrs

    DiceRolls: 2@1 3@3; Total Hits: 22@1: (1, 3)3@3: (4, 3, 4)

    2 inf

    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)

  • Mod

    Pol

    3 inf, 2 ftrs, 1 ca, 1 bb

    DiceRolls: 3@1 3@3 1@4; Total Hits: 33@1: (2, 1, 5)3@3: (4, 3, 4)1@4: (3)

    3 inf

    DiceRolls: 3@2; Total Hits: 13@2: (1, 3, 6)

  • Mod

    Results

    saf - taken, wol
    eaf - clear, still under j control
    euk - taken, wol
    kaz - taken, wol
    novo - taken, wol
    bel - taken, wol
    pol - taken with 2 inf, 2 ftrs

    Non-Combat Move

    4 bom to mos
    1 ftr to mos
    4 ftrs to sz 5
    1 inf to bst from kar
    6 inf, 1 rt to arch from kar
    3 inf, 1 arm to kar from uk

    Placement

    5 inf, 1 arm, 1 ftr on UK

    Collect 29

    Wow, that rd went really well.

    11L_DM_v_JWW_11dUK.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    ITA 11 purchase 2 arm spend 10 (save 0)

    combat
    #1 POL (2inf) v 3inf, art (ger) & fgt (fra)
    #2 bst (inf) v art (epl)

    dice……
    #1 POL attackDiceRolls: 1@3 2@2 2@1; Total Hits: 31@3: (4)2@2: (2, 4)2@1: (1, 1)v 2infDiceRolls: 2@2; Total Hits: 02@2: (4, 6)

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