Forgot something I think might need to make a small edit in sz 93/94, but cant until tomorrow morning
11L - RD (axis) v LL (allies), 10 bid, NO, - tech
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ugh
EVE holds, no losses.
Noncombat Moves
AA gun from RUS to BEL
AA gun from NOV to RUS
infantry from RUS to BEL
4 tanks from KAZ to PER
fighter from EVE to RUS
3 infantry from NOV to RUS
2 infantry from RUS to CAU
infantry from RUS to BEL
submarine from Z28 to Z27Mobilize
3 tanks in RUSIncome
19More turns like that and the Allies won’t last much longer.
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that was actually a pretty good turn for the russians dice-wise…attacking with infantry only stacks can be a nail biter. but yeah, it’s looking strategically very bad for the allies.
j8
2 inf 9 arm 1 ac-nov mt
eve 1 inf twol
-chi 4 inf
sik 3 inf 1 rtl
jpn 2 bmb
ind 3 ftr
-cau sbr
ind 1 bmb
-rus sbr
ind 1 bmb
-uk sbr
pol 1 bmbrus
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (6)cau
b
Rolls: 1@6; Total Hits: 11@6: (2)uk
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (1) -
um…ok…2 bmbs downed. cau to -8.
i think your aa’s can take a break for the rest of the game :-D
chi
a
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (4, 5)2@2: (1, 5)3@3: (2, 6, 4)2@4: (1, 2)
d
Rolls: 4@2; Total Hits: 24@2: (4, 5, 1, 2) -
chi twlo 2 inf
ncm
chi-nin air
sik-nin 1 rtl
sui-nin 1 inf 1 rtl
man-sui 2 inf
fuk-hup 2 inf
jpn-fuk 2 inf
jpn-bry 2 inf
z34-z35 1 ac 1 cru
z34-z38 1 trn 1 bb 1 dd 1 ac
aus-ind 1 inf 1 rtl
z39-z35 1 trn
z38-z35 1 trn
sum-ind 3 arm 3 inf
z62-fic 2 ftr
yak-eve 1 infplace
z62 1 ac
ind 3 arm
sum 4 arm
jpn 2 inf 2 arm
ind-z35 2 ftr
ind-z34 2 ftr67
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w damage markers
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RD, it looks like your combat move and sbr roll post has disappeared…?
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hmm now it appears to be back, weird.
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weird, it only shows up when you click reply and read the topic summary below.
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maybe if my aa shoot at 67 percent the rest of the game i could get back in it haha
Cheers
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That is really strange. Never seen that before. when you hit reply the post shows itself.
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ghost in the machine! does that mean i get to reroll? 8-)
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ghost in the machine! does that mean i get to reroll? 8-)
Haha I was afraid so, until I saw the evidence DO :lol: ES exist!
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Britain turn 8
Purchase
18 IPC1 repair
2 transports
infantryCombat Moves
NOV (infantry) v infantry (KAZ), fighter (PER), bomber (RUS)dice
NOV
A - infantry, fighter, bomber
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (2)1@4: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
those lone infantry are killing me - at least I didn’t come with all air
Noncombat Moves
fighter, bomber from NOV, 2 tanks from RUS to BEL
2 tanks from PER, infantry, artillery, AA gun from KAZ to CAU
fighter from GBR to BEL
2 infantry, artillery, tank from GIB to ALG unload Z13
battleship, ac (w 2 US fighters aboard), 2 destroyers from Z13 to Z7Mobilize
2 transports in Z7
infantry in GBRIncome
17 -
i’ll tell my lone inf’s to fire blanks every now and then if you do the same for your aa’s…
I8
kar 4 repair, 5 inf 1 aa 1 saved-trj mt
egy 1 inf twol
-euk mt
ukr 1 inf twol
-arc 1 inf
kar 1 arm
ita 1 bmb
pol 1 bmbarc
a
Rolls: 1@3 2@4; Total Hits: 21@3: (2)2@4: (1, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
arc twol
ncm
arc-kar 2 bmb
z34-egy 2 ftr
z34-z35 fleet
z33-z35 fleet
blk-epl 3 arm
ita-blk 2 inf 1 rtl
ita-fra 1 infplace
ita 4 inf
kar 1 inf 1 aa30
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America turn 8
Purchase
44 IPC2 transports
3 infantry
4 tankssave 1 IPC
Combat Moves
WAK (empty) v infantry (WCA), infantry (HAW)Noncombat Moves
7 fighters from PER to BEL
2 fighters from Z7 to BEL
2 fighters from Z12 to Z7
ac from Z12 to Z7
2 ac from Z13 to Z7
2 bombers from RUS to BEL
5 destroyers from Z13 to Z7
4 infantry from ALG to Z7
3 submarines from Z12 to Z19
2 submarines from Z46 to Z52
submarine, ac, 2 fighters, 3 destroyers from Z56 to Z52
2 fighters from Z56 to ECA
destroyer from Z56 to Z52
bomber from WUS to ECAMobilize
2 transports in Z10
3 infantry, 2 tanks in EUS
2 tanks in WUSIncome
39 + 10 NO + 1 saved = 50 -
LL, you ended up with an extra fighter somehow…let me know which one to remove thanks
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proceeding w G9 as it won’t be affected by which ftr you remove (i’ve removed z10 for now, seems the most likely candidate)
G9
1 repair to GER, 10 arm 1 inf-rus 3 inf 3 arm 1 ftr
kar 1 arm
epl 7 arm 2 ftr
pol 1 bmbaa
b
Rolls: 1@1; Total Hits: 11@1: (1)
f
Rolls: 2@1; Total Hits: 02@1: (5, 2)





