@oysteilo
scramble to sz111?
11L - RD (axis) v LL (allies), 10 bid, NO, - tech
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America turn 7
Purchase
43 IPCtransport
2 fighters
2 destroyersCombat Moves
ALG (empty) v 2 infantry (BRA) unload in Z13, 2 infantry (EUS)Noncombat Moves
ac from Z18 to Z12
2 fighters from Z56 to Z12
2 fighters from Z18 to Z13 on Brit ac
7 fighters from Z13 to PER
2 bombers from ECA to RUS
2 submarines from Z56 to Z46
2 infantry, AA gun from WUS to WCAMobilize
transport, 2 fighters, 2 destroyers in Z56Income
39 + 5 NO = 44 -
Bump
Cheers
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yup, sorry LL, you’re next ex the tourny moves. sorry it’s been really busy the last few weeks.
turn coming up
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G8
13 inf 1 rtl
-euk mt
epl 1 arm blitz twol
-cau mt
epl 1 arm blitz twol
-fin mt
bst 1 arm blitz twol
-bel 1 inf
epl 1 inf
pol 2 ftr
-rus sbr
pol 1 bmbsbr
aa
Rolls: 1@1; Total Hits: 01@1: (2)
b
Rolls: 1@6; Total Hits: 11@6: (6)bel
a
Rolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
rus -6, makes up a bit for the downed bmb last round
bel
a
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (1, 1)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
bel twol
ncm
ebl-epl 2 ftr
rus-pol 1 bmb
bst-kar all
pol-bst 6 inf 1 rtl
epl-bst 2 rtl
eaf-sud 1 inf
sud-egy 1 inf
fra-ita 4 inf
ger-blk 2 inf 1 aa
ger-pol 6 inf 1 rtl
fra-ger 1 infplace
fra 5 inf
ger 8 inf 1 rtl54
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Still thinking…
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ha, ok, must be a very grandiose plan…:-o
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It’s going to take one to get this game back on track.
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Soviet turn 8
Purchase
23 IPC8 repair
3 tanksCombat Moves
URA (infantry) v 3 infantry (RUS)
CAU (tank) v 3 infantry, tank (RUS) blitz EUK, infantry, artillery (PER)
EVE (infantry) v infantry (NOV), fighter (KAZ)
TRJ (empty) v tank (PER) blitz back to PER
BEL (infantry) v 10 infantry (ARC), 10 artillery (RUS)dice
BEL
A - 10 infantry, 10 artillery
Rolls: 20@2; Total Hits: 420@2: (6, 5, 2, 4, 4, 1, 5, 5, 4, 2, 1, 4, 5, 5, 5, 5, 6, 3, 5, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
A picture of this game in a nutshell? lol
BEL taken with 9 infantry, 10 artillery
URA
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (1, 5, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
URA taken with 3 infantry
CAU
A - 4 infantry, artillery, tank
Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (2, 1, 3)2@2: (6, 1)1@3: (3)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4) -
CAU taken with 4 infantry, artillery, tank
EVE
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
EVE round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
ugh
EVE holds, no losses.
Noncombat Moves
AA gun from RUS to BEL
AA gun from NOV to RUS
infantry from RUS to BEL
4 tanks from KAZ to PER
fighter from EVE to RUS
3 infantry from NOV to RUS
2 infantry from RUS to CAU
infantry from RUS to BEL
submarine from Z28 to Z27Mobilize
3 tanks in RUSIncome
19More turns like that and the Allies won’t last much longer.
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that was actually a pretty good turn for the russians dice-wise…attacking with infantry only stacks can be a nail biter. but yeah, it’s looking strategically very bad for the allies.
j8
2 inf 9 arm 1 ac-nov mt
eve 1 inf twol
-chi 4 inf
sik 3 inf 1 rtl
jpn 2 bmb
ind 3 ftr
-cau sbr
ind 1 bmb
-rus sbr
ind 1 bmb
-uk sbr
pol 1 bmbrus
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (6)cau
b
Rolls: 1@6; Total Hits: 11@6: (2)uk
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (1) -
um…ok…2 bmbs downed. cau to -8.
i think your aa’s can take a break for the rest of the game :-D
chi
a
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (4, 5)2@2: (1, 5)3@3: (2, 6, 4)2@4: (1, 2)
d
Rolls: 4@2; Total Hits: 24@2: (4, 5, 1, 2) -
chi twlo 2 inf
ncm
chi-nin air
sik-nin 1 rtl
sui-nin 1 inf 1 rtl
man-sui 2 inf
fuk-hup 2 inf
jpn-fuk 2 inf
jpn-bry 2 inf
z34-z35 1 ac 1 cru
z34-z38 1 trn 1 bb 1 dd 1 ac
aus-ind 1 inf 1 rtl
z39-z35 1 trn
z38-z35 1 trn
sum-ind 3 arm 3 inf
z62-fic 2 ftr
yak-eve 1 infplace
z62 1 ac
ind 3 arm
sum 4 arm
jpn 2 inf 2 arm
ind-z35 2 ftr
ind-z34 2 ftr67
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w damage markers





