@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsJMite(Allies) v Jen(Axis) Game 8 No Tech
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Manchuria taken without loss
Borneo twol, mt
Celebes twol, mt
Java twol, mtKansu:
Attacker:
Rolls: 15@1 12@3; Total Hits: 1115@1: (2, 1, 2, 5, 5, 3, 5, 2, 1, 2, 6, 2, 2, 1, 1)12@3: (4, 3, 1, 4, 1, 2, 2, 6, 4, 3, 3, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Kansu twol
Sumatra:
Attacker:
Rolls: 2@2 2@4; Total Hits: 12@2: (4, 4)2@4: (5, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Build: 10 Infantry in Korea
Build: Submarine in SZ 6Collect: 48 IPC TT + 10 IPC NO = 58 IPC
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USA 11
Buy 52
1 trans (7)
2 fgt (20)
3 dest (24)Combat
Walk ins on map
1 sub 1 dest 3 fgt z89 1 sub
2 dest 3 ac 8 fgt 2 tach z91 4 sub 1 dest 1 crui 1 bb 1 ac 2 fgt (4+24+8=36)/(4+4+3+12=23)
2 inf 1 art 1 arm MOR 1 inf
6 sub z45 1 dest
4 dest 3 crui 1 bb z55 1 dest
1 fgt each undefended trans in z44, 43, 42
5 fgt 2 tach 1 stbm z41 2 dest 2 bbcombat
z41 1
A
Rolls: 5@3 3@4; Total Hits: 45@3: (4, 1, 6, 3, 4)3@4: (6, 3, 4)
D
Rolls: 2@2 2@4; Total Hits: 32@2: (1, 5)2@4: (2, 2)z55 1
A
Rolls: 4@2 3@3 1@4; Total Hits: 54@2: (2, 5, 3, 5)3@3: (1, 2, 2)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)z45 1
A
Rolls: 6@2; Total Hits: 26@2: (5, 5, 2, 3, 4, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5)MOR 1 (if z91 is won)
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (3, 5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)z91 1
A
Rolls: 2@2 8@3 2@4; Total Hits: 42@2: (5, 4)8@3: (1, 5, 1, 4, 5, 5, 6, 1)2@4: (6, 4)
D
Rolls: 4@1 2@2 1@3 3@4; Total Hits: 34@1: (3, 5, 5, 5)2@2: (6, 2)1@3: (3)3@4: (5, 1, 5)z89 1
A
Rolls: 2@2 3@3; Total Hits: 22@2: (1, 4)3@3: (6, 6, 1)
D
Rolls: 1@1; Total Hits: 01@1: (2)
:aaa -
z41 2
A
Rolls: 2@3 3@4; Total Hits: 02@3: (4, 4)3@4: (6, 5, 5)
D
Rolls: 2@4; Total Hits: 02@4: (6, 6)z91 2
A
Rolls: 2@2 7@3 2@4; Total Hits: 52@2: (3, 3)7@3: (5, 1, 4, 5, 2, 2, 4)2@4: (1, 1)
D
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (1, 2)2@2: (3, 5)1@3: (2)3@4: (4, 5, 3) -
z41 3 – wow – never seen so many 3 and 4 miss!
A
Rolls: 2@3 3@4; Total Hits: 42@3: (4, 3)3@4: (1, 3, 4)
D
Rolls: 2@4; Total Hits: 12@4: (6, 3)z91 3
A
Rolls: 1@2 5@3 2@4; Total Hits: 01@2: (6)5@3: (4, 5, 6, 4, 5)2@4: (5, 6)
D
Rolls: 3@4; Total Hits: 23@4: (5, 1, 1) -
z91 4 – that was not pretty!
A
Rolls: 1@2 4@3 2@4; Total Hits: 31@2: (3)4@3: (2, 5, 5, 2)2@4: (1, 5)
D
Rolls: 3@4; Total Hits: 33@4: (3, 4, 3) -
Collect
54tt -2 convoy + 10 + 5 (phil) = 67China 11
Buy 30
10 inf (30)Combat
3 inf 1 art HON 1 infHON 1
A
Rolls: 2@1 2@2; Total Hits: 12@1: (3, 4)2@2: (1, 5)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 18 + 6 = 24
UK 11
UKL 14
1 sub (6)
1 dest (8)UKI 26
2 arm (12)
4 inf (12)
2 infCombat
Walk ins on map
5 inf 4 mech 17 arm 3 fgt 2 tach JOR 3 inf 1 mech 3 art 8 arm 2 fgt
2 sub 1 dest 1 crui 1 bb z71 1 subz71 1
A
Rolls: 3@2 1@3 1@4; Total Hits: 13@2: (3, 3, 5)1@3: (4)1@4: (4)
D
Rolls: 1@1; Total Hits: 01@1: (3)JOR 1
A
Rolls: 9@1 20@3 2@4; Total Hits: 169@1: (5, 4, 5, 4, 6, 4, 5, 1, 6)20@3: (3, 3, 4, 3, 3, 1, 1, 6, 3, 6, 6, 1, 2, 5, 3, 3, 1, 6, 1, 4)2@4: (3, 3)
D
Rolls: 7@2 8@3 2@4; Total Hits: 77@2: (3, 1, 2, 1, 6, 6, 6)8@3: (1, 6, 3, 4, 3, 5, 6, 3)2@4: (6, 6) -
JOR 2
A
Rolls: 2@1 20@3 2@4; Total Hits: 112@1: (2, 2)20@3: (4, 5, 5, 4, 1, 1, 3, 5, 4, 2, 2, 6, 4, 2, 1, 4, 6, 2, 1, 2)2@4: (3, 6)
D
Rolls: 1@4; Total Hits: 11@4: (2) -
Collect
UKL 37tt – 16convoy + 5 (all territories) = 26
UKI = 16 – 8 convoy = 8ANZ 11
Buy 13
1 trans (7)
Save 6Combat
1 inf 1 art JAV 1 infJAV 1
A
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
JAV 2
A
Rolls: 2@2; Total Hits: 02@2: (5, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
JAV 3
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
JAV 1
A
Rolls: 10@2; Total Hits: 510@2: (1, 4, 6, 2, 1, 3, 3, 3, 2, 2)
D
Rolls: 10@2; Total Hits: 510@2: (1, 5, 2, 1, 6, 3, 5, 2, 1, 3) -
argh – cant seem to win any of the 2 on 1 death matches this game!
Collect
10tt + 6 saved = 16 -
slight change
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Italy:
Buy(34)
- 8 Infantry, Fighter
Combat MOves:
6 Infantry, 3 Artillery to Egypt
Subamrine, Fighter, Tactical to SZ 72
6 Infantry, 2 Artillery, 6 Mechanized, 5 Armor to BryanskCombat:
Egypt:
Attacker:
Rolls: 3@1 6@2; Total Hits: 13@1: (3, 3, 3)6@2: (2, 3, 3, 3, 4, 5)
Defender:
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (6, 3) -
Egypt:
Attacker:
Rolls: 2@1 6@2; Total Hits: 32@1: (3, 4)6@2: (6, 1, 3, 1, 2, 5)
Defender:
Rolls: 2@3; Total Hits: 22@3: (3, 3) -
SZ 72:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (2)1@4: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Bryansk:
Attacker:
Rolls: 10@1 4@2 5@3; Total Hits: 510@1: (2, 1, 3, 5, 5, 3, 6, 5, 2, 5)4@2: (6, 6, 1, 4)5@3: (1, 2, 6, 5, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 5)





