11L 41 DarthM (Allies) vs JWW 9 Bid NO, -tech, 14VC

  • Mod

    Trj

    AA-Fire

    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • Mod

    Trj

    1 inf, 1 bom

    DiceRolls: 1@1 1@4; Total Hits: 01@1: (6)1@4: (5)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • Mod

    Results

    per - cleared with planes
    trj - held - bom retreats

    Non-Combat Move

    2 boms to mos
    1 ftr to egy
    4 inf, 1 rt to egy from lib
    1 arm to egy from alg
    4 inf, 1 rt to lib from alg
    3 ftrs to egy from sz 12
    1 ac, 2 ftrs to sz 5 from sz 6
    9 sub, 1 dd, 2 ac to sz 10 from sz 20
    5 inf, 1 arm to alg from ecan
    3 inf to ecan from eus
    5 inf to ecan from wcan
    1 arm to ecan from wus
    3 ftrs to sz 12 from wus
    8 inf to wcan from wus

    Placement

    1 trn in Sz 10
    7 inf, 3 arm on Wus

    Collect 37 + 5 (NO) = 42 total

    11L_DM_v_JWW_10fUS.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    Then how do you deal with the Ita fleet?

    for better or worse I ignore it.
    @DarthMaximus:

    Or do you just not worry about the Ita fleet and kill it when its convenient for you.

    That is my play. Hit afr on T1,2,3 perhaps with the UK & USA (existing trn and dd) perhaps buy 1trn or 1 cv for the atlantic but the major pressure is on J and the pacific. Then if/when it’s convienent hit the ITA navy.

    @DarthMaximus:

    I think the earlier the US dumps into the Pac the better, but again I have a hard time going with a lot to the Pac on US 1 b/c a Ger ftr or bom here or there may mean UK has to buy more capital ships.

    Yeah 1-2 cv’s perhaps in the ATL but it depends what J is doing. Balance is key I think.
    @DarthMaximus:

    I’d really like to try some all out KJFs, but just don’t have the guts to do it.

    Let me know when you are going to try it and I’ll watch.

    @DarthMaximus:

    Yeah, you could probably get 20 or more.  Lol!

    Although, If I’d ever get beyond 12 (in the 15 range) I’d seriously consider a PE play with Russia.

    A PE??

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    You are getting screwed by the dice gods.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    G11 purchase 5 inf & 5 arm spend 40 (save 0)

    combat
    #1 SBR GBR v bmb (fra)
    #2 POl (2inf) v 3inf (ger) & 3 fgt (fra)
    #3 UKR (inf) v 2inf (bul) & 2 fgt (ita)
    #4 EUK (inf) v 2 inf (epl) & 2 fgt (epl)
    #5 BEL (2inf) v 2inf (epl) & 3 fgt (2ger, 1 epl)

    dice….
    #1 GBR aaDiceRolls: 1@1; Total Hits: 01@1: (2)if aa misses the damage will beDiceRolling 1:
    (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    GBR damage 1 + 1 = 2

    #2 pol attackDiceRolls: 3@3 3@1; Total Hits: 43@3: (1, 2, 3)3@1: (2, 3, 1)v 2infDiceRolls: 2@2; Total Hits: 02@2: (6, 3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    pol twol

    #3 UKR attackDiceRolls: 2@3 2@1; Total Hits: 02@3: (5, 5)2@1: (5, 6)v infDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    2nd wave attackDiceRolls: 2@3 2@1; Total Hits: 32@3: (2, 2)2@1: (4, 1)v infDiceInput ErrorThere was an error in your dice throw: “122” is not correct syntax.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    UKr defenderDiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    UKR twol

    #4 euk attackDiceRolls: 2@3 2@1; Total Hits: 02@3: (6, 6)2@1: (5, 6)v infDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    euk 2nd wave attackDiceRolls: 2@3 1@1; Total Hits: 22@3: (2, 2)1@1: (6)v infDiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    euk twlo inf

    #5 BEL attackDiceRolls: 3@3 2@1; Total Hits: 23@3: (2, 3, 6)2@1: (2, 5)v 2infDiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    bel twol

    ncm:
    pol 3 fgt > fra
    ukr 2 fgt > epl
    bel 2 fgt ger > epl
    bel fgt epl > ger
    euk 2 fgt > ger
    ger 1 arm > epl
    ger 3 inf > cze
    cze 3 inf > bul
    bmb > ger
    ger 2 inf > fra

    placement 5inf, 5 arm ger

    G collects 30 + 10 = 40

    11L_DM_v_JWW_11aG.AAM

  • Mod

    @JWW:

    @DarthMaximus:

    Yeah, you could probably get 20 or more.  Lol!

    Although, If I’d ever get beyond 12 (in the 15 range) I’d seriously consider a PE play with Russia.

    A PE??

    Power Europe.

    5-6 inf to Russia to start might not be enough to prevent G from attacking bst/epl/ukr, but 6 inf to Bel or Euk might make Epl stackable on Russia 1.  I’d have to run through typical G1 results on the Eastern Front.  Although a 5-6 armor buy on G1 may be enough to discourage the move, Then again UK could throw over two early ftrs.

    With something like 20 (4 inf, 1 rt Bel, 1 rt Euk) you could probably wipe out all the German armor in Bst and Ukr (maybe even Epl).

    @JWW:

    You are getting screwed by the dice gods.

    I took some risky battles, trying to conserve inf.  Just happy the bom didn’t get hit in Trj.

    Nice to only see the 1 ipc damage in the SBR too.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @DarthMaximus:

    5-6 inf to Russia to start might not be enough to prevent G from attacking bst/epl/ukr, but 6 inf to Bel or Euk might make Epl stackable on Russia 1.  I’d have to run through typical G1 results on the Eastern Front.  Although a 5-6 armor buy on G1 may be enough to discourage the move, Then again UK could throw over two early ftrs.

    With something like 20 (4 inf, 1 rt Bel, 1 rt Euk) you could probably wipe out all the German armor in Bst and Ukr (maybe even Epl).

    I like the balance of an art or an arm with some inf. It let’s R attack on R1 w/a bit more confidence, if one of the G1 attacks goes a bit poorly. I think R, w/the UK’s help needs to keep G to only 2 NO’s. and EPL is very important as you state. I’m ok trading epl w/G but letting them put an anchor there is trouble.

  • Mod

    Russia Round 11

    Buy 6 inf, 2 arm

    Combat Move

    1)  Per - mt vs. 1 arm (cauc, blitz back to cauc)
    2)  Ukr - 2 inf vs. 2 inf (cauc), 2 ftrs (mos)

  • Mod

    Ukr

    2 inf, 2 ftrs

    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (6, 1)

    2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • Mod

    Ukr

    1 inf, 2 ftrs

    DiceRolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (1, 1)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Results

    per - taken, blitz
    ukr - taken with 1 inf, 2 ftrs

    Non-Combat Move

    2 ftrs to mos
    2 inf to cauc from mos
    1 inf, 1 rt to mos from novo
    1 inf to eve from yak

    Placement

    4 inf on Cauc
    2 inf, 2 arm on Mos

    Collect 27

    11L_DM_v_JWW_11bRus.AAM

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