Gsh34 (Axis) vs. Axisplaya (Allies) G40 Alpha +.2 (no tech)


  • Hopefully I should be able to get my turn done tonight.  I just wanted to let you know that.


  • Italy, round 5

    Purchase: (27 ipc)

    5 inf
    2 tank

    Combat:

    1 inf Tob > Alx
    1 tac Sita > Alx (1 move remain)
    1 inf, 1 art Yugo > Rom
    1 mech Nita > Rom
    1 fig Ger > Rom (2 move remain)
    1 art, 1 tank Yugo > Hun
    3 mech Nita > Hun


  • Battle for Hun:

    attacker: 1 art, 3 mech, 1 tank
    DiceRolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 4)2@2: (1, 1)1@3: (5)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Hun twol

    Battle for Romania

    attacker:  1 inf, 1 art, 1 mech, 1 fighter
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 1)1@3: (5)

    defender: 3 inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 6, 1)


  • Battle for Rom, round 2

    attacker: 1 mech, 1 art, 1 fig
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (2)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Rom twlo 1 inf

    Battle for Alx

    attacker: 1 inf, 1 tac
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Alx, round 2

    attacker: 1 inf, 1 tac
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Alx twol

    NCM

    1 mech, 2 tank Tob > Lib
    1 tac Alx > Tob
    1 fig Rom > Ger
    both TTs move to z97, load 1 inf Yugo, 1 inf Sita, 2 mech Nita > z96 > unload in Tob
    3 DD, 1 CV (with 2 German fighters) z98 > z96

    Placement:
    5 inf, 2 tank Nita

    Collect Income:
    17 territories + 10 NOs = 27 ipc

    I await the French move.

    gsh34_vs_Axisplay_5hItaly.AAM

  • 10

    Was very busy these last few days, but i should have take the time to at least post the french turn.
    Sorry about that.

    France 5

    1inf Trj » Egy

    gsh34_vs_Axisplay_5iFr.AAM


  • No problem on the delay.  I take no offense at it.  Life happens and this game comes last.

    Germany, round 6 (67 ipc)

    Repair:  W. Germany has 4 damage currently.  I will repair two damage for 2 ipc

    Purchase: (65 ipc)
    21 infantry
    save 2
    total = 65

    Combat:

    1 sbr Mal > Sukr (4 move remain)
    2 inf, 1 art, 1 fig Ger > Pol


  • Per rules strategic bombing run is first:

    SBR of Sukr:

    AA fire:

    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • AA fire missed.

    attacking SBR of Sukr: 1 sbr

    DiceRolls: 1@6; Total Hits: 11@6: (1)


  • 3 damage done to Soviet IC in Sukr.

    Battle for Poland:

    attacker: 2 inf, 1 art, 1 fig
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (3, 4)1@3: (6)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Poland, round 2

    attacker: 2 inf, 1 art, 1 fig
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 5)1@3: (2)

    defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Pol twol.

    NCM

    1 sbr Sukr > Hun
    1 inf Sco > UK
    2 SS z110 > z112
    everything z113 > z112
    3 inf Yugo > Rom
    2 inf, 1 art, 1 tank Ger > transports in z 113 > z112 > Nor
    32 inf, 22 art, 7 tank, Ger > Hun
    1 AA Wger > Ger
    1 AA gun Ger > Pol
    10 mech Wger > Hun
    1 fig Pol > Ger
    3 tac Mal > Wgr
    2 fig z96> Wgr
    1 fig, 1 tac Mal > CV z112


  • Placement:

    3 inf UK
    10 inf Ger
    8 inf Wgr

    Collect Income:
    47 TT + 10 NO +2 save =59

    gsh34_vs_Axisplay_6aGermany.AAM

  • 10

    Russia 6

    Buy:
    12inf (36)
    1fgt (10)
    1art (4)
    save 2

    CM

    Amu
    1inf Bury walk in

    Sak (1inf)
    11inf Bury

    Rom (3inf, 1art, 1mec)
    4inf,2fgt, 2tac, 1bmb Epl

    Pol (2inf, 1art, AAgun)
    2inf, 1art, 1fgt Epl

    Sak

    DiceRolls: 11@1; Total Hits: 111@1: (2, 2, 5, 3, 4, 3, 5, 3, 5, 5, 1)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    Sak twol

    Rom

    DiceRolls: 4@1 2@3 3@4; Total Hits: 24@1: (4, 3, 4, 2)2@3: (6, 5)3@4: (4, 4, 5)

    DiceRolls: 5@2; Total Hits: 25@2: (2, 3, 4, 5, 1)

  • 10

    Rom rd2

    DiceRolls: 2@1 2@3 3@4; Total Hits: 22@1: (3, 4)2@3: (4, 5)3@4: (1, 5, 4)

    DiceRolls: 3@2; Total Hits: 13@2: (6, 2, 3)

  • 10

    Rom rd3

    DiceRolls: 1@1 2@3 3@4; Total Hits: 31@1: (3)2@3: (6, 2)3@4: (5, 3, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

Suggested Topics

  • 51
  • 59
  • 25
  • 31
  • 70
  • 72
  • 51
  • 159
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.9k

Users

40.7k

Topics

1.8m

Posts