Turn complete.
11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC
-
10 damage to GER
Noncombat Moves
7 infantry, 3 artillery to TRJ
AA gun from IND to PER
5 transports, 2 submarines, destoyer, 2 ac, 2 cruisers, 2 battleships, 2 fighters from Z35, fighter from Z38 to Z15
2 submarines from Z35 to Z39
fighter from NWE, 2 fighters from KAR, fighter from POL to Z5
3 bombers from GER to GBR
4 infantry from FIN to NWYMobilize
3 transports in Z5
3 transports in Z2
3 infantry, 2 tanks in GBRIncome
43 + 5 NO = 48 -
ITA 13 purch 2inf & arm spend 11 (save 0)
combat
#1 nwe (inf) v inf (fra) & fgt (ger)when fgt and inf miss and your defending inf hits my fgt will retreat.
dice…fgt
Rolls: 5@3; Total Hits: 25@3: (4, 6, 2, 5, 2)inf
Rolls: 5@1; Total Hits: 05@1: (6, 4, 5, 4, 5)v Brit inf
Rolls: 5@2; Total Hits: 25@2: (6, 1, 3, 3, 2) -
called that right…what a surprise. :roll:
nwe holds.
ncm:
fgt > ita
fra 9 inf > ita
fra aa > gerita collects 11
-
I can’t wait for this abysmal game to end.
-
@JWW:
I can’t wait for this abysmal game to end.
I won’t hold it against you if you conceed. :-)
-
@JWW:
I can’t wait for this abysmal game to end.
I won’t hold it against you if you conceed. :-)
STILL waiting for your big mistake. Don’t make me wait much longer. :-D
-
America turn 13
Purchase
48 IPC6 transports
2 infantryCombat Moves
Z49 (transport) v bomber (IND)
Z51 (transport) v bomber (IND)
PHI (infantry) v infantry, tank (HAW)
MID (infantry) v infantry (HAW), tank (WAK), *support shots with 2 battleshipsdice
-
PHI
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
PHI taken with tank
MID
A - infantry, tank, 2 battleships
Rolls: 1@1 1@3 2@4; Total Hits: 21@1: (1)1@3: (2)2@4: (5, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
MID taken with infantry, tank
Noncombat Moves
two submarines from Z35 to Z39
rest of the Z35 fleet to Z15
9 fighters from Z35 to Z15
bomber from Z49 to AUS
bomber from Z51 to SOL
all Z53 and Z56 boats to Z57
3 fighters from ALA, 3 fighters from WUS, 4 fighters from Z53 to ECA
12 infantry, AA gun from WCA, 2 tanks from ALA to ECAMobilize
2 infantry in EUS
6 transports in Z10Income
40 + 15 NO = 55That was actually America turn 14, I went off your Italian turn number.
-
G 15 rep 10 purch 4inf., art & 5 arm spend 51 (save 1)
combat
#1 nwe (inf) v 2inf & fgt (ger)
#2 pol (2inf) v 3inf, art & fgt (ger)
#3 bel (2inf) varm (epl) & 2fgt (epl, ger)
#4 euk (2inf) v art (ukr) & 2 fgt (epl)
#5 cau (4inf) v 2inf, art, (ukr) & 2 bmb (ger), ARM (epl)
dice……nwe attack
Rolls: 1@3 2@1; Total Hits: 11@3: (5)2@1: (4, 1)v inf
Input ErrorThere was an error in your dice throw: “122” is not correct syntax. -
NWE defender
Rolls: 1@2; Total Hits: 01@2: (3)#2 POL attack
Rolls: 1@3 2@2 2@1; Total Hits: 21@3: (6)2@2: (3, 1)2@1: (1, 6)v 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
nwe & pol twol
#3 bel attack
Rolls: 3@3; Total Hits: 13@3: (2, 6, 6)v 2inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
2nd wave attack
Rolls: 3@3; Total Hits: 13@3: (6, 5, 3)v inf
Rolls: 1@2; Total Hits: 11@2: (1) -
bel cleared not taken
#4 EUK attack
Rolls: 2@3 1@2; Total Hits: 12@3: (5, 3)1@2: (5)v 2inf
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
euk fgt’s retreat
CAU attack
Rolls: 2@4 1@3 2@2 1@1; Total Hits: 52@4: (2, 2)1@3: (5)2@2: (2, 2)1@1: (1)v 4inf
Rolls: 4@2; Total Hits: 14@2: (1, 6, 5, 5) -
cau twlo inf
ncm
both bmb > epl
euk 2 fgt > ger
bel 1 fgt > ger
bel 1 fgt > epl
nwe & pol fgt’s > ita
ger 3 arm > pol
epl 13 arm > ger
ger 3 inf > cze
placement 4inf, art & 5 arm gerG collects saved 1 + 15 NO + 33 = 49
-
Soviet turn 15
Purchase
18 IPC6 infantry
Combat Moves
CAU (infantry, artillery, tank) v 4 infantry, 3 fighters (RUS)
NOV (infantry) v 2 infantry, fighter (RUS)
ARC (infantry) v infantry, tank, fighter (RUS)
UKR (empty) v infantry (EUK)dice
CAU
A - 4 infantry, 3 fighters
Rolls: 4@1 3@3; Total Hits: 14@1: (2, 2, 5, 3)3@3: (5, 2, 4)
D - infantry, artillery, tank
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (6) -
CAU round 2
A - 4 infantry, 3 fighters
Rolls: 4@1 3@3; Total Hits: 34@1: (6, 2, 4, 2)3@3: (2, 1, 2)
D - artillery, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4) -
CAU taken with 3 infantry, 3 fighters
ARC
A - infantry, tank, fighter
Rolls: 1@1 2@3; Total Hits: 21@1: (6)2@3: (2, 3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)





