Gsh34 (Axis) vs. Axisplaya (Allies) G40 Alpha +.2 (no tech)

  • 10

    @gsh34:

    Before I take my Italian turn, I will say that you have them in a bit of pinch in N. Africa.  They can’t possibly hope to both ends of it.  Good play on your part.

    Yeah…problem is, every UK units that get to dye in there can’t be replaced…So this grip on Africa might not last long depending on how things are developing in Atlantic and around Gibraltar / Uk.


  • Hopefully I should be able to get my turn done tonight.  I just wanted to let you know that.


  • Italy, round 5

    Purchase: (27 ipc)

    5 inf
    2 tank

    Combat:

    1 inf Tob > Alx
    1 tac Sita > Alx (1 move remain)
    1 inf, 1 art Yugo > Rom
    1 mech Nita > Rom
    1 fig Ger > Rom (2 move remain)
    1 art, 1 tank Yugo > Hun
    3 mech Nita > Hun


  • Battle for Hun:

    attacker: 1 art, 3 mech, 1 tank
    DiceRolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 4)2@2: (1, 1)1@3: (5)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Hun twol

    Battle for Romania

    attacker:  1 inf, 1 art, 1 mech, 1 fighter
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 1)1@3: (5)

    defender: 3 inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 6, 1)


  • Battle for Rom, round 2

    attacker: 1 mech, 1 art, 1 fig
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (2)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Rom twlo 1 inf

    Battle for Alx

    attacker: 1 inf, 1 tac
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Alx, round 2

    attacker: 1 inf, 1 tac
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Alx twol

    NCM

    1 mech, 2 tank Tob > Lib
    1 tac Alx > Tob
    1 fig Rom > Ger
    both TTs move to z97, load 1 inf Yugo, 1 inf Sita, 2 mech Nita > z96 > unload in Tob
    3 DD, 1 CV (with 2 German fighters) z98 > z96

    Placement:
    5 inf, 2 tank Nita

    Collect Income:
    17 territories + 10 NOs = 27 ipc

    I await the French move.

    gsh34_vs_Axisplay_5hItaly.AAM

  • 10

    Was very busy these last few days, but i should have take the time to at least post the french turn.
    Sorry about that.

    France 5

    1inf Trj » Egy

    gsh34_vs_Axisplay_5iFr.AAM


  • No problem on the delay.  I take no offense at it.  Life happens and this game comes last.

    Germany, round 6 (67 ipc)

    Repair:  W. Germany has 4 damage currently.  I will repair two damage for 2 ipc

    Purchase: (65 ipc)
    21 infantry
    save 2
    total = 65

    Combat:

    1 sbr Mal > Sukr (4 move remain)
    2 inf, 1 art, 1 fig Ger > Pol


  • Per rules strategic bombing run is first:

    SBR of Sukr:

    AA fire:

    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • AA fire missed.

    attacking SBR of Sukr: 1 sbr

    DiceRolls: 1@6; Total Hits: 11@6: (1)


  • 3 damage done to Soviet IC in Sukr.

    Battle for Poland:

    attacker: 2 inf, 1 art, 1 fig
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (3, 4)1@3: (6)

    defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Poland, round 2

    attacker: 2 inf, 1 art, 1 fig
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 5)1@3: (2)

    defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Pol twol.

    NCM

    1 sbr Sukr > Hun
    1 inf Sco > UK
    2 SS z110 > z112
    everything z113 > z112
    3 inf Yugo > Rom
    2 inf, 1 art, 1 tank Ger > transports in z 113 > z112 > Nor
    32 inf, 22 art, 7 tank, Ger > Hun
    1 AA Wger > Ger
    1 AA gun Ger > Pol
    10 mech Wger > Hun
    1 fig Pol > Ger
    3 tac Mal > Wgr
    2 fig z96> Wgr
    1 fig, 1 tac Mal > CV z112


  • Placement:

    3 inf UK
    10 inf Ger
    8 inf Wgr

    Collect Income:
    47 TT + 10 NO +2 save =59

    gsh34_vs_Axisplay_6aGermany.AAM

  • 10

    Russia 6

    Buy:
    12inf (36)
    1fgt (10)
    1art (4)
    save 2

    CM

    Amu
    1inf Bury walk in

    Sak (1inf)
    11inf Bury

    Rom (3inf, 1art, 1mec)
    4inf,2fgt, 2tac, 1bmb Epl

    Pol (2inf, 1art, AAgun)
    2inf, 1art, 1fgt Epl

    Sak

    DiceRolls: 11@1; Total Hits: 111@1: (2, 2, 5, 3, 4, 3, 5, 3, 5, 5, 1)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    Sak twol

    Rom

    DiceRolls: 4@1 2@3 3@4; Total Hits: 24@1: (4, 3, 4, 2)2@3: (6, 5)3@4: (4, 4, 5)

    DiceRolls: 5@2; Total Hits: 25@2: (2, 3, 4, 5, 1)

  • 10

    Rom rd2

    DiceRolls: 2@1 2@3 3@4; Total Hits: 22@1: (3, 4)2@3: (4, 5)3@4: (1, 5, 4)

    DiceRolls: 3@2; Total Hits: 13@2: (6, 2, 3)

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