11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC


  • America turn 12

    Purchase
    55 IPC

    5 infantry
    2 tanks
    3 fighters

    Combat Moves
    Z50 (transport) v bomber (IND)

    Noncombat Moves
    2 submarines, 2 transports, 2 acc, 3 fighters, 6 destroyers from Z56 to Z44
    fighter from Z56 to AUS
    destroyer from Z56 to Z54
    destroyer from Z56 to Z45
    infantry from Z56, 2 infantry, tank from WCA to Z44
    7 infantry, AA gun, fighter from WCA to WUS
    4 ac, 4 battleships, 3 destroyers from Z35 to Z39
    8 fighters, bomber from IND to AUS
    bomber from Z50 to BOR

    Mobilize
    5 infantry, 2 tanks, 3 fighters in WUS

    Income
    37 + 5 NO = 42

    11L_LuckyL_v_JWW_12fUSA.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    G 13 purchase 10 arm spend 50 (save 1)

    combat
    #1 CAU (mt) v arm BLITZ (epl) cwol
    #2 euk (art) v inf & 2 FGT(epl)
    #3 bel (inf) v inf & 2 FGT (epl)
    #4 kar (2 inf) v inf (bst) 2fgt, 2bmb (ger)

    DICE……

    #2 epl attackDiceRolls: 2@3 1@1; Total Hits: 12@3: (1, 6)1@1: (6)v artDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    euk cwol

    #3 BEL attackDiceRolls: 2@3 1@1; Total Hits: 12@3: (5, 2)1@1: (5)v infDiceRolls: 1@2; Total Hits: 01@2: (6)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    bel twol

    #4 KAR attackDiceRolls: 2@4 2@3 1@1; Total Hits: 32@4: (6, 1)2@3: (3, 2)1@1: (5)v 2infDiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    how about that……

    ncm:
    kar 2fgt & 2 bmb > ger
    bel 2 fgt > ger
    euk 2 fgt > epl
    epl 3inf, 2 art > ukr
    bul inf > ukr
    pol 2 inf > epl
    ger 4 arm > epl
    fra arm > ger
    nwe inf, art > ger

    placement 10 arm ger

    G collects saved 1 + 15 NO + 35 = 51

    11L_LuckyL_v_JWW_13AG.AAM


  • Axis is starting to roll!


  • Soviet turn 13

    Purchase
    30 IPC

    6 tanks

    Combat Moves
    EUK (infantry) v infantry, 2 fighters (RUS)
    CAU (tank) v infantry, 2 fighters (RUS), infantry (KAZ)

    dice


  • EUK
    A - infantry, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (5, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • EUK taken with infantry, 2 fighters

    CAU
    A - 2 infantry, 2 fighters
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (5, 4)2@3: (4, 6)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • CAU round 2
    A - infantry, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (1, 5)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • CAU taken with infantry, 2 fighters

    Noncombat Moves
    tank from PER to RUS
    2 tanks from YAK to URA
    5 tanks from IND to KAZ
    2 fighters from CAU and 2 fighters from EUK to RUS
    AA gun from PER to KAZ
    AA gun from IND to PER
    submarine from Z35 to Z39

    Mobilize
    6 tanks in RUS

    Income
    20 + 5 NO = 25

    11L_LuckyL_v_JWW_13bR.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    the axis have a VERY long way to go and this seems like a losing cause at this juncture.

    jpn 13 purchase 2ss, cv, trn, 2inf,  arm spend 44 (save 0)

    combat
    #1 yak (mt) v inf (stc) cwol
    #2 ind (mt) v inf (bur) cwol
    #3 z54 (dd) v 5 fgt (z53)
    #4 z45 (dd) v 5 fgt (z53)

    dice……
    #3 z54 attackDiceRolls: 5@3; Total Hits: 15@3: (5, 4, 3, 6, 5)v ddDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    BS

    #4 attackDiceRolls: 5@3; Total Hits: 35@3: (3, 4, 2, 2, 5)v ddDiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    that is about right on course this game. A bit of a repreive with germany, i think.

    both sea zones taken w/loss of fgt’s

    ncm:
    fleet’s in z53,60&51 > z50
    haw inf > z50
    z54 & 45 fgt’s > z50
    trn z62 > z50
    jpn 2 fgt > z50
    jpn 2 fgt > z62
    jpn 2 fgt > phi
    sik inf > chi
    yun 2 inf > sik
    hup & bur arm > yun
    fic inf > bur

    placement inf, arm bur - inf fic - ss z36, cv, trn ss z62

    jpn collects 38 + 10 = 48

    11L_LuckyL_v_JWW_13bcJ.AAM


  • British turn 13

    Purchase
    56 IPC

    battleship
    AA gun
    7 infantry
    artillery
    tank

    Combat Moves
    sbr of GER with 3 bombers (GBR)
    POL (empty) v infantry (GBR)
    NWE (empty) v infantry (GBR) unload Z5
    KAR (infantry) v infantry (NWY), 4 fighters (Z5)
    IND (infantry) v infantry (PER), infantry, artillery (EGY), 4 infantry, 2 artillery (AUS), *2 cruiser and 2 battleship support shots, 3 fighters (Z39)

    dice


  • GER AA fire
    DiceRolls: 3@1; Total Hits: 03@1: (2, 2, 4)


  • GER damage
    DiceRolls: 3@6; Total Hits: 33@6: (6, 6, 3)


  • 15 damage to GER

    IND
    A - 6 infantry, 3 artillery, 3 fighters, 2 cruisers, 2 battleships
    DiceRolls: 3@1 6@2 5@3 2@4; Total Hits: 33@1: (4, 6, 2)6@2: (4, 3, 4, 3, 6, 4)5@3: (5, 6, 1, 6, 3)2@4: (6, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • IND taken with 6 infantry, 3 artillery, 3 fighters

    KAR
    A - infantry, 4 fighters
    DiceRolls: 1@1 4@3; Total Hits: 21@1: (3)4@3: (3, 1, 4, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • KAR taken with infantry, 4 fighters

    Noncombat Moves
    4 infantry from GBR to FIN
    4 fighters from BST to Z5
    3 fighters from IND to Z35
    infantry, artillery from AUS to IND
    submarine, destroyer, 2 ac from Z39 to Z35
    submarine from Z37 to Z35
    3 bombers from GER to GBR

    Mobilize
    infantry, AA gun in NWY
    battleship in Z5
    6 infantry, artillery, tank in GBR

    Income
    51 + 10 NO = 61

    11L_LuckyL_v_JWW_13dB.AAM

Suggested Topics

  • 5
  • 24
  • 114
  • 106
  • 65
  • 164
  • 239
  • 260
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.9k

Users

40.7k

Topics

1.8m

Posts