hmm … wo’t let me edit my post lol
Well, was just gonna say, triplea has a lobby where you can play live also :)
Ok, I’m just looking things over here and I noticed you took a 5 ipc NO for controlling Hawaii plus the other stuff. I will correct that since Japan owns Hawaii and deduct 5 ipc from the US. No big deal.
Ok, I’m just looking things over here and I noticed you took a 5 ipc NO for controlling Hawaii plus the other stuff. I will correct that since Japan owns Hawaii and deduct 5 ipc from the US. No big deal.
Oops…sorry. Not used to not have Hawai ! :oops:
Ok, I’m just looking things over here and I noticed you took a 5 ipc NO for controlling Hawaii plus the other stuff. I will correct that since Japan owns Hawaii and deduct 5 ipc from the US. No big deal.
Oops…sorry. Not used to not have Hawai ! :oops:
No big deal. We all make mistakes. It’s a friendly game after all so I take no offense at that mistake.
Italy, round 4
Purchase: (34 ipc)
1 infantry (3)
6 mech infantry (24)
1 TT (7)
total = 34
No combat
NCM
CV, DD z97 > z98
2 DD z96> z98
TT z96 > z97 (load art in Nita) > z96 (load inf in Mal) > offload 1 inf and 1 art into Tob
1 mech, 2 tank Alx > Tob
1 tac Ger > Sita
5 inf Mor > Alg
Placement:
1 inf Sita
6 mech Nita
1 TT z95
Collect:
17 territories + 10 NOs = 27
Well, hopefully I didn’t miss anything. Good night Axisplaya. I await the moves of your two French infantry.
Germany, round 5
Purchase (88 ipc)
10 artillery (40)
10 mech (40)
save 8
total = 88
Combat: None
Noncombat:
3 tac Mor > Mal
2 fig Wgr > z98 Italian CV
6 inf Wgr > Ger
1 tac Wgr > Mal
1 sbr Fra > Mal
1 fig Sita > Mal
I am using my 11 transports to load up 11 inf, 3 art, 8 tanks in UK and move to sz 113 and offload into Germany. Also, except for my subs, my fleet moves to sz 113 also.
1SS z125 > z110
1DD z125 > z113
1 inf Eire > Sco
Placement:
10 artillery in Germany
10 mech in W. Germany
Collect:
49 territory + 10 NOs + 8 saved = 67
Que Imperial band music from Star Wars and que round ten battle for Moscow. It is your turn comrade.
Oops, I forgot to update the IPC chart. Here is the updated map.
Russia 5
Buy:
10inf (30)
1mec (4)
DOW ITALY, GERMANY
CM
Wger
1bmb Epl Sbr
Fin (1inf)
3inf Kar
Pol (1inf)
1inf Bal
1inf Epl
1fgt, 1tac Epl
Hun (1inf)
2inf, 1fgt, 1tac Epl
Rom (1inf)
2inf Epl
1fgt Rus
WGer AAGUN
Rolls: 1@1; Total Hits: 01@1: (4)
Damage Wger
Rolls: 1@6; Total Hits: 11@6: (2)
4 damage Wger
Fin (if anything hit, disregard subsequent rolls).
Rolls: 3@1; Total Hits: 03@1: (4, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 3@1; Total Hits: 13@1: (5, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 3@1; Total Hits: 03@1: (4, 2, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
Fin twol
Pol
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 4)1@3: (3)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
Hun
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 1)1@3: (6)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
Hun twlo 1inf
Rom
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 5, 2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
Rom twol
NCM
all air » Epl
2inf Nov » Bel
2inf Rus » Smo
3tnk Rus » Bel
5inf Epl » Bel
6inf Volo » Novo
3inf Sukr » Nukr
Place units:
3inf Sukr
7inf, 1mec Rus
Collect : 43 + 9 NO = 52 IPC
Japan, round 5
Purchase: (39 ipc)
10 infantry
save 9
total = 39
Combat:
1 SS, 2 fig, 2 tac z 49 > z62
1DD z49 > z46
2 fig, 1 tac Car > z46 (3 move remain)
1 inf, 1 art Sol > 1 TT z49 > z46 > Ngu (walk in)
4 inf, 3 art, 1 tank Sol > 4 TT z49 > z45 > Dgu (walk in)
1 inf Anh > Cha (walk in)
8 inf Anh > Hop (walk in)
1 inf, 1 mech Man > Jeh
2 fig, 1 tac Jap > Jeh (2 move remain)
1 inf Hon > Ksi
1 sbr For > Ksi (5 move remain)
2 inf, 2 art Car > 2 TT z33 > z35 > Phi
1 fig For > Phi (2 move remain and land on CV)
1 tac z33 > Phi (1 move remain and land on CV)
1 DD z33 > z21
1 inf Car > 1 TT z33 > z34, load 1 inf from Pau > z55 > Nte (walk in)
1 inf, 1 art Car > 1 TT z33 > z21 > Guam
1 fig z33 > z21 (2 move remain)
2 fig, 1 tac Car > z46 (3 move remain)
1 fig For > z21 (3 move remain)
Phew, that was a lot of typing for me. :-D
Per rules, amphibious assaults are first. I need scramble orders for z21 and your fighter in Guam.
I am going to note this now just so I don’t forget, but I want to move my Japanese planes in Morocco to Malta during NCM.
See attached map for visual of my combat movement.
Ok, maybe i didn’t find it in your list, but i don’t see the bmb CM typed, and per your map, i can’t know for sure if the bmb attacks sz21 or if it attacks Guam…
No big deal.
So,
IF your bmb attacks Guam, my fgt will scramble.
IF your bmb attacks sz21, my fgt will not scramble.
Ok, sorry about that. Yes the bomber is attacking Guam.
1 sbr For > Guam (4 move remain)
Those two fighters are in the sea zone in case you do scramble. I just want to make sure you are aware of this.
Ok, I’ll have to roll the battles tomorrow because I must sleep now….zzzzz…
Yup, i’m aware of this.
But i prefer to have a shot at a boat or a plane than just an inf.
battle in sz21
attacker: 1 DD, 2 fig
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (2, 2)
defender: 1 fig
Rolls: 1@4; Total Hits: 11@4: (2)
z21 cwlo 1 fig
Guam capture uncontested due to scramble.
Battle for Phil
attacker: 2 inf, 2 art, 1 fig, 1 tac
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (1, 6, 4, 5)1@3: (3)1@4: (1)
defender: 2 inf
Rolls: 2@2; Total Hits: 12@2: (1, 5)