I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
11L 41 mojo (axis) v luckylindy (allies +3) NO, no tech
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Z53
A - submarine, 2 fighters
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (6, 1)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (6)
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Z53 taken with submarine, 2 fighters
Z46
A - 4 fighters
Rolls: 4@3; Total Hits: 14@3: (4, 4, 3, 6)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2)
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Well, it’s just been confirmed that at least one of us has destroyers that can hit on defense!
Z46 taken with 3 fighters
Noncombat Moves
bomber from LIB and bomber from IND to MAD
2 fighters from Z13 and destroyer, ac from Z28 to Z33
fighter from Z13 to PER
infantry, artillery from LIB to EGY
submarine, 3 ac, 9 destroyers from Z56 to Z46
2 fighters from Z53 to Z46
transport from Z20 to Z56China
3 infantry from SIK to CHI
Mobilize
3 submarines in Z56
3 fighters in WUSChina
infantry in SIK
Income
38 + 10 NO = 48 -
GERMANY RD 6
35 buck, 2 fig + 1 bom + 1 infCOMBAT
3 inf + 2 fig pol> bst2 inf + 1 rtl + 1 bom pol> e pol
DICEY
bst
3 inf + 2 fig
Rolls: 3@1 2@3 ; Total Hits: 23@1: (5, 6, 1)2@3: (3, 6)
2 inf
Rolls: 2@2 ; Total Hits: 12@2: (1, 3)
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bst taken 1 inf lost
e pol
2 inf + 1 rtl + 1 bom
Rolls: 1@1 2@2 1@4 ; Total Hits: 21@1: (5)2@2: (2, 5)1@4: (2)
2 inf
Rolls: 2@2 ; Total Hits: 12@2: (1, 3)
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e pol taken 1 inf lost
NCM
2 fig + 1 bom> fra
1 fig 14>fra
14 inf + 1 rtl + 12 arm pol> bulg
6 arm germ> bulg
4 inf ita> balk
5 inf fra> germMOBILIZE
2 fig + 1 bom fra
1 inf germCOLLECT 32
map
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Soviet turn 6
Purchase
45 IPC3 tanks, 3 fighters
Combat Moves
BST (2 infantry) v infantry (KAR), bomber (CAU)
EPL (infantry, artillery) v 14 inf, 5 art, 8 tanks (UKR), 2 tanks (RUS), 3 tanks (CAU)dice
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EPL
A - 14 infantry, 5 art, 13 tanks
Rolls: 9@1 10@2 13@3; Total Hits: 109@1: (2, 4, 6, 6, 4, 5, 4, 4, 5)10@2: (2, 6, 6, 5, 2, 1, 2, 3, 4, 3)13@3: (2, 6, 4, 2, 6, 4, 5, 3, 1, 2, 6, 5, 3)
D - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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EPL taken with 14 infantry, 5 artillery, 13 tanks
BST
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 4)
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BST 2
A - bomber
Rolls: 1@4; Total Hits: 11@4: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
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BST taken with bomber, not controlled
Noncombat Moves
bomber from BST to RUS
4 infantry from NOV to RUS
5 infantry from RUS to EUK
AA gun from CAU to EUK
AA gun from UKR to EPL
2 infantry from CAU to UKR
2 infantry from EVE to NOV
infantry from FIN to KARMobilize
3 tanks, 3 fighters (RUS)Income
27 + 5 NO = 32 -
JAPAN RD 6
46 buck, 4 inf, 2 fig , 1 acCOMBAT
4 inf newg> aus, 2 tran 48> 40
6 fig 48> aus1 rtl + 1 arm (fic) + 2 inf(burm)> sum, 2 tran 36>37>38
2 fig 36>38
1 cr + 1 bb 48>38> sum1 rtl burm> ind MT
3 inf + 1 arm yun> sik
1 inf hup> sik1 inf yuk> okrug MT
DICEY
aus
aa gun
6 fig
Rolls: 6@1 ; Total Hits: 06@1: (5, 3, 6, 2, 4, 3)
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aus rd 1
4 inf + 6 fig
Rolls: 4@1 6@3 ; Total Hits: 54@1: (5, 6, 1, 5)6@3: (1, 1, 1, 4, 5, 1)
3 inf + 1 rtl
Rolls: 4@2 ; Total Hits: 14@2: (6, 3, 1, 3)
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damn look at all those 1’s, nice
aus taken 1 inf lost
sum
2 inf + 1 rtl + 1 arm + 2 fig +1 cr + 1bb
Rolls: 1@1 2@2 3@3 1@3 1@4 ; Total Hits: 51@1: (5)2@2: (4, 3)3@3: (2, 2, 3)1@3: (1)1@4: (4)
1 inf
Rolls: 1@2 1@3 ; Total Hits: 11@2: (5)1@3: (2)
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sum taken 1 inf lost
yun
4 inf + 1 arm
Rolls: 4@1 1@3 ; Total Hits: 34@1: (1, 1, 2, 2)1@3: (2)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4)
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wow
sik taken 0 lossNCM
8 fig > 38
3 ac 48>38
1 ac + 1 dd 36>38
4 inf sui>nin
3 inf manch> suiMOBILIZE
1 ac + 2 fig 62
2 inf fic
2 inf manchCOLLECT 62
map
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Britain turn 6
Purchase
45 IPC5 infantry
3 fightersCombat Moves
IND (artillery) v infantry, artillery (PER), bomber (LIB)
Z14 (transport, destroyer, ac, 2 cruisers, battleship) v 3 submarines, 2 destroyers, 3 fighters (Z13), bomber (LIB)dice
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IND
A - infantry, artillery, bomber
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 5)1@4: (2)
D - artillery
Rolls: 1@2; Total Hits: 11@2: (2)
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IND taken with artillery, bomber
Z14
A - 3 submarines, 2 destroyers, 3 fighters, bomber
Rolls: 5@2 3@3 1@4; Total Hits: 45@2: (6, 3, 1, 3, 6)3@3: (1, 3, 6)1@4: (2)
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You have one unit remaining after round 1, do you want to keep a destroyer or a damaged battleship?