11L - RD (axis) v LL (allies), 10 bid, NO, - tech

  • 10

    ah of course.  1 inf held back


  • Italian infantry is placed in Reserve in Turkey

    America turn 6

    Purchase
    46 IPC

    2 fighters
    destroyer
    3 submarines

    Combat Moves
    Z13 (3 submarines, 2 destroyers, transport, 2 ac, 4 fighters) v 2 submarines, 4 destroyers, 2 ac, 4 fighters (Z18), 3 fighters (RUS), fighter (EUS), 2 fighters, 2 bombers (ECA), 3 fighters (Z12)
    BRA (empty) v 2 infantry (EUS)

    dice


  • Z13
    A - 2 ac, 2 submarines, 6 destroyers, 13 fighters, 2 bombers
    DiceRolls: 2@1 2@2 6@2 13@3 2@4; Total Hits: 72@1: (5, 4)2@2: (5, 3)6@2: (3, 5, 4, 2, 5, 5)13@3: (5, 5, 2, 6, 5, 6, 4, 4, 6, 1, 2, 3, 4)2@4: (3, 3)
    D - 3 submarines, 2 destroyers, 2 ac, 4 fighters
    DiceRolls: 3@1 4@2 4@4; Total Hits: 33@1: (3, 4, 5)4@2: (5, 1, 5, 4)4@4: (5, 3, 6, 1)


  • 4 German fighters left for a second round.  not good shooting by the Americans.

    Americans lose 2 submarines, destroyer

    Z13 round 2
    A - 4 destroyers, 13 fighters, 2 bombers
    DiceRolls: 4@2 13@3 2@4; Total Hits: 134@2: (6, 1, 3, 3)13@3: (3, 3, 2, 2, 2, 4, 6, 3, 3, 1, 3, 1, 1)2@4: (4, 5)
    D - 4 fighters
    DiceRolls: 4@4; Total Hits: 44@4: (3, 3, 4, 2)


  • If that is not typical for what has happened all game, I do not know what is.  Man oh man oh man.  Enough to make a person sick.

    I actually had that wrong, there were 5 destroyers left after round 1, so probably only 1 destroyer survives as the Germans did quite a bit better in that battle than they should have.  Even when I win I lose!  :|

    Noncombat to follow, need to recover from yet ANOTHER beating.  If I do well in that battle I could have had a fighting chance maybe?  Who knows.


  • nothing like 9 un-needed hits in the last round especially when every extra hit in the first round would have saved a fighter.  Basically my last two US rounds of rolling have blown. I’m just glad you didn’t put everything into Z13 for that attack, that could have ended real ugly for me.  I’m going to have to start taking some big chances now.

    Z13 taken with 4 destroyers, 2 ac, 10 fighters, 2 bombers

    Noncombat Moves
    2 fighters from Z13 to Z18
    ac from Z20 to Z56
    2 bombers from Z13 to WCA
    3 fighters from Z13 to Z12 British carriers
    transport from Z18 to Z10
    2 infantry from ECA to EUS
    3 submarines from Z10 to Z12
    2 infantry, AA from WCA to WUS

    Mobilize
    3 submarines, destroyer, 2 fighters in Z56

    Income
    38 + 5 NO = 43

    11L_RD_v_LL_06fUSA.AAM


  • “Z13 taken with 4 destroyers, 2 ac, 10 fighters, 2 bombers”

    This was written wrong.

    Should have said “Z13 taken with 5 destroyers, 2 ac, 9 fighters, 2 bombers”.

    The map and the noncombat moves are all correct, just the statement of losses was inaccurate.

    Cheers

  • 10

    hm, prob a touch worse for you but not horrible.  G1 on the other hand…

    G7
    fra 1 repair, ger 4 repair, 13 inf 1 rtl

    -bst 2 inf 3 rtl
    pol 4 inf 1 rtl
    epl 6 inf 3 rtl 1 arm
    -bel 1 inf
    epl 1 inf
    fra 1 bmb
    -euk 1 inf
    epl 1 inf 2 ftr

    bst
    a
    DiceRolls: 6@1 8@2 1@3; Total Hits: 16@1: (4, 6, 4, 2, 4, 2)8@2: (4, 3, 4, 6, 3, 4, 5, 5)1@3: (1)
    d
    DiceRolls: 5@2; Total Hits: 25@2: (6, 5, 2, 4, 1)

  • 10

    um talk about a whiff

    a
    DiceRolls: 4@1 8@2 1@3; Total Hits: 04@1: (4, 6, 3, 5)8@2: (5, 4, 3, 3, 5, 5, 5, 4)1@3: (6)
    d
    DiceRolls: 4@2; Total Hits: 24@2: (6, 1, 1, 4)

  • 10

    dude!

    a
    DiceRolls: 2@1 8@2 1@3; Total Hits: 32@1: (2, 1)8@2: (1, 6, 4, 4, 6, 5, 4, 1)1@3: (4)
    d
    DiceRolls: 4@2; Total Hits: 34@2: (2, 1, 1, 3)

  • 10

    amazing

    a
    DiceRolls: 7@2 1@3; Total Hits: 47@2: (2, 5, 6, 2, 6, 6, 1)1@3: (2)
    d
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 10

    ok, that was far worse than any other of your battles I must say.  bst tw 2 inf 4 rtl 1 arm.  fraction of a percent outcome

    bel
    a
    DiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (2)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 10

    bel twol

    euk
    a
    DiceRolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (3, 2)
    d
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 10

    euk cwlo 1 inf

    ncm
    egy-sud 1 inf
    rho-eaf 1 inf
    bel-pol 1 bmb
    euk-pol 2 ftr
    epl-bst 4 inf 1 arm
    ger-pol 6 inf 1 rtl
    epl-ukr 1 inf

    place
    fra 5 inf
    ger 8 inf 1 rtl

    43

    11L_RD_v_LL_07aG.AAM


  • Soviet turn 7

    Purchase
    21 IPC

    5 infantry
    tank

    save 1 IPC

    Combat Moves
    UKR (infantry) v infantry (CAU), fighter (RUS)
    PER (infantry) v 11 infantry, artillery, 4 tanks (CAU)
    BEL (infantry) v infantry (KAR), infantry (RUS)

    dice


  • UKR
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • UKR round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • UKR taken with infantry, fighter

    BEL
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • retreat to RUS

    PER
    A - 11 infantry, artillery, 4 tanks
    DiceRolls: 10@1 2@2 4@3; Total Hits: 610@1: (1, 1, 5, 2, 1, 5, 2, 2, 4, 2)2@2: (3, 3)4@3: (3, 4, 2, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • PER taken with 11 infantry, artillery, 4 tanks

    Noncombat Moves
    11 infantry from KAR to ARC
    fighter from UKR to KAZ
    4 infantry, AA gun from RUS to NOV
    infantry, AA gun from CAU to PER
    tank from CAU, 3 tanks from CHI to KAZ
    AA gun from CAU to RUS
    submarine from Z33 to Z28

    Mobilize
    5 infantry, tank in RUS

    Income
    22 + 1 saved = 23

    11L_RD_v_LL_07bRus.AAM

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