Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC
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J9 purchase cv, 2 trn, 4 ss & bmb spend 64 (save 0)
combat
#1 z50 (dd, trn) v dd & 8 fgt (z36)
#2 phi (inf) v inf & arm (fic)dice……
#1 z50 attack
Rolls: 8@3 1@2; Total Hits: 58@3: (6, 2, 2, 1, 4, 2, 2, 6)1@2: (4)v dd
Rolls: 1@2; Total Hits: 11@2: (1) -
this is so one sided
#2 phi attack
Rolls: 1@3 1@1; Total Hits: 11@3: (2)1@1: (6)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
I know, and the amazing thing is the Soviets were even worse! I think the odds were they should have wiped out EGY with several more units to spare. High drama in the sands of Egypt!
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If you want to see some really CRAZY roll, look what happened today in my game with Ol’ Blood&Guts. The Soviets attacked BST (infantry, 6 tanks there for Germany) with 7 tanks and wiped it out with ZERO losses. Now THAT’s insane.
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phi twol
ncm:
z36 dd > z
z36 fllet > z62
jpn 4 inf > bry
z50 8 fgt > z62
jpn 2 fgt > z62
jpn 4 fgt > fic
sui inf > hup
sui art > man
hup arm > manplacment bmb fic, cv, 4ss & 2 trn z62
J collects 45 + 15 = 60
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If you want to see some really CRAZY roll, look what happened today in my game with Ol’ Blood&Guts. The Soviets attacked BST (infantry, 6 tanks there for Germany) with 7 tanks and wiped it out with ZERO losses. Now THAT’s insane.
yeah stupid dice happen, it’s part of the game, hopefully they even out throughout all games but that is not always the case. Bad dice sometimes happen to good people. :-D
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I know, and the amazing thing is the Soviets were even worse! I think the odds were they should have wiped out EGY with several more units to spare. High drama in the sands of Egypt!
NO! they had equal “punches” going in w/perhaps +1 unit? They had a very slight advantage. it’s the arm that kept missing that killed me and then you succeeded at one arm vs my inf and arm that made me sick.
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@JWW:
I know, and the amazing thing is the Soviets were even worse! I think the odds were they should have wiped out EGY with several more units to spare. High drama in the sands of Egypt!
NO! they had equal “punches” going in w/perhaps +1 unit? They had a very slight advantage. it’s the arm that kept missing that killed me and then you succeeded at one arm vs my inf and arm that made me sick.
Was plus three units actually. But you are right I had no business winning when it was down to tank v infantry and tank.
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Britain turn 9
Purchase
45 IPC3 infantry, 3 artillery, 2 bombers
Combat Moves
Z14 (destroyer, cruiser) v 3 submarines, 2 ac, destroyer, 2 cruisers, 2 battleships, 3 fighters (Z13)
BLK (empty) v infantry (ALG)
LIB (empty) v infantry (ALG)
WAF (empty) v infantry, artillery (ALG)
SUM (empty) v infantry, artillery (AUS)
Z50 (transport, destroyer) v 2 fighters (Z51)
CNG (infantry, tank) v infantry (EAF), bomber (ALG)dice
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Z14
A - 2 ac, 3 submarines, destroyer, 2 cruisers, 3 fighters, 2 battleships
Rolls: 2@1 4@2 5@3 2@4; Total Hits: 82@1: (1, 5)4@2: (1, 4, 2, 6)5@3: (5, 2, 1, 3, 1)2@4: (4, 6)
D - destoyer, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) -
Z14 taken without loss
Z50
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (6, 3)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (6) -
Z50 taken with 2 fighters
CNG
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (4) -
I think it’s safe to say you will lose the infantry here
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4) -
CNG round 2
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (2)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2) -
CNG taken with bomber, not controlled
Noncombat Moves
4 transports from Z13 to Z14
2 fighters from Z50 to Z51
6 infantry, 2 artillery from ALG to LIB
bomber from CNG to EGY
2 fighters from Z14 to EGYMobilize
3 infantry, 3 artillery, 2 bombers in GBRIncome
37 + 10 NO = 47 -
ITA 9 purchase 5 inf spend 15 (save 1)
combat
#1 BLK (inf) v 2inf (ITA) & 2 fgt (z15)
#2 BST (inf, art) v 2inf & arm (epl)dice……
#1 BLK attack
Rolls: 2@3 2@1; Total Hits: 12@3: (6, 5)2@1: (1, 4)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
BLK cwol
#2 BST attack
Rolls: 1@3 2@1; Total Hits: 01@3: (6)2@1: (3, 6)v inf, art
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
2nd wave attack
Rolls: 1@3 2@1; Total Hits: 01@3: (5)2@1: (3, 5)v inf, art
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
3rd wave attack
Rolls: 1@3 2@1; Total Hits: 01@3: (4)2@1: (6, 5)v
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
I am getting NO love
attack
Rolls: 1@3 1@1; Total Hits: 01@3: (6)1@1: (2)v
Rolls: 2@2; Total Hits: 02@2: (4, 5)





