11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC


  • EGY round 10
    A - tank
    DiceRolls: 1@3; Total Hits: 11@3: (1)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • EGY finally taken with tank

    Noncombat Moves
    2 infantry from KAZ to RUS
    3 infantry from CAU to RUS
    fighter from UKR to CAU
    20 infantry, artillery, AA gun from BEL to RUS
    6 tanks from BEL to CAU
    5 tanks from RUS to CAU
    AA gun from TRJ to EGY
    submarine from Z33 to Z34

    Mobilize
    4 tanks in CAU
    3 infantry, 3 artillery in RUS

    Income
    26 + 5 NO = 31

    11L_LuckyL_v_JWW_09bR.AAM


  • EGY made me ill. I need to review this mess at length before moving


  • @JWW:

    EGY made me ill. I need to review this mess at length before moving

    Rounds 2 and 5 were Doosies, but the Soviets just kept chipping away.  And of course it was for the British NO, so pretty high stakes.


  • @LuckyLindy:

    @JWW:

    EGY made me ill. I need to review this mess at length before moving

    Rounds 2 and 5 were Doosies, but the Soviets just kept chipping away.  And of course it was for the British NO, so pretty high stakes.

    the defending arm had 2 hits for 10 die, really pathetic.


  • J9 purchase cv, 2 trn, 4 ss & bmb spend 64 (save 0)

    combat
    #1 z50 (dd, trn) v dd & 8 fgt (z36)
    #2 phi (inf) v inf & arm (fic)

    dice……
    #1 z50 attackDiceRolls: 8@3 1@2; Total Hits: 58@3: (6, 2, 2, 1, 4, 2, 2, 6)1@2: (4)v ddDiceRolls: 1@2; Total Hits: 11@2: (1)


  • this is so one sided

    #2 phi attackDiceRolls: 1@3 1@1; Total Hits: 11@3: (2)1@1: (6)v infDiceRolls: 1@2; Total Hits: 01@2: (3)


  • I know, and the amazing thing is the Soviets were even worse!  I think the odds were they should have wiped out EGY with several more units to spare.  High drama in the sands of Egypt!


  • If you want to see some really CRAZY roll, look what happened today in my game with Ol’ Blood&Guts.  The Soviets attacked BST (infantry, 6 tanks there for Germany) with 7 tanks and wiped it out with ZERO losses.  Now THAT’s insane.


  • phi twol

    ncm:
    z36 dd > z
    z36 fllet > z62
    jpn 4 inf > bry
    z50 8 fgt > z62
    jpn 2 fgt > z62
    jpn 4 fgt > fic
    sui inf > hup
    sui art > man
    hup arm > man

    placment bmb fic, cv, 4ss & 2 trn z62

    J collects 45 + 15 = 60

    11L_LuckyL_v_JWW_9cJ.AAM


  • @LuckyLindy:

    If you want to see some really CRAZY roll, look what happened today in my game with Ol’ Blood&Guts.  The Soviets attacked BST (infantry, 6 tanks there for Germany) with 7 tanks and wiped it out with ZERO losses.  Now THAT’s insane.

    yeah stupid dice happen, it’s part of the game, hopefully they even out throughout all games but that is not always the case. Bad dice sometimes happen to good people.  :-D


  • @LuckyLindy:

    I know, and the amazing thing is the Soviets were even worse!  I think the odds were they should have wiped out EGY with several more units to spare.  High drama in the sands of Egypt!

    NO! they had equal “punches” going in w/perhaps +1 unit? They had a very slight advantage. it’s the arm that kept missing that killed me and then you succeeded at one arm vs my inf and arm that made me sick.


  • @JWW:

    @LuckyLindy:

    I know, and the amazing thing is the Soviets were even worse!  I think the odds were they should have wiped out EGY with several more units to spare.  High drama in the sands of Egypt!

    NO! they had equal “punches” going in w/perhaps +1 unit? They had a very slight advantage. it’s the arm that kept missing that killed me and then you succeeded at one arm vs my inf and arm that made me sick.

    Was plus three units actually.  But you are right I had no business winning when it was down to tank v infantry and tank.


  • Britain turn 9

    Purchase
    45 IPC

    3 infantry, 3 artillery, 2 bombers

    Combat Moves
    Z14 (destroyer, cruiser) v 3 submarines, 2 ac, destroyer, 2 cruisers, 2 battleships, 3 fighters (Z13)
    BLK (empty) v infantry (ALG)
    LIB (empty) v infantry (ALG)
    WAF (empty) v infantry, artillery (ALG)
    SUM (empty) v infantry, artillery (AUS)
    Z50 (transport, destroyer) v 2 fighters (Z51)
    CNG (infantry, tank) v infantry (EAF), bomber (ALG)

    dice


  • Z14
    A - 2 ac, 3 submarines, destroyer, 2 cruisers, 3 fighters, 2 battleships
    DiceRolls: 2@1 4@2 5@3 2@4; Total Hits: 82@1: (1, 5)4@2: (1, 4, 2, 6)5@3: (5, 2, 1, 3, 1)2@4: (4, 6)
    D - destoyer, cruiser
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)


  • Z14 taken without loss

    Z50
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 12@3: (6, 3)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Z50 taken with 2 fighters

    CNG
    A - infantry, bomber
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (4)


  • I think it’s safe to say you will lose the infantry here

    D - infantry, tank
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)


  • CNG round 2
    A - infantry, bomber
    DiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (2)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • CNG taken with bomber, not controlled

    Noncombat Moves
    4 transports from Z13 to Z14
    2 fighters from Z50 to Z51
    6 infantry, 2 artillery from ALG to LIB
    bomber from CNG to EGY
    2 fighters from Z14 to EGY

    Mobilize
    3 infantry, 3 artillery, 2 bombers in GBR

    Income
    37 + 10 NO = 47

    11L_LuckyL_v_JWW_9dB.AAM

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