@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phasePitheist314(Allies) vs Butcher(Axis) AA50-41 Bid 8
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Yet again
Rd 3:
A:
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 4)2@3: (2, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Sik twol
NCM:
1 fig SZ48 to SZ37
1 ca SZ61 to SZ37
1 cv SZ60 to SZ51
1 fig Man to Fic
2 fig Sik to Fic
2 fig Nin to Sui
2 fig Kia to Fic
1 inf 1 arm Jpn to Fic via tp
1 cv SZ60 to SZ36
1 inf 1 art Phi to Fic via tpPlace Units: 1 ic Sum, 3 inf 3 arm Jpn
Collect Income: 36 + 10 NO + 1 saved = 47 IPC’s
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UK 2
Build 3inf 1TP 2bmb
Combat
Ita strat bmb
1bmb EgyAA
Rolls: 1@1; Total Hits: 01@1: (5)
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Dmg
Rolls: 1@6; Total Hits: 11@6: (2)
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2dmg to Italy
NCM
1bmb Ita to Gbr
2inf Egy to Lib
1fig Egy to Lib
1TP SZ45 to SZ56 offload ground units to Wca
1arm Gib takes pot shots at AlgPlace 3inf 2bmb Gbr, 1TP SZ2
Collect 33+5+0=38
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Italy 2
Build: 3 inf
CM:
Egy:
1 inf Ita via tpEpl:
2 inf 1 fig BulBst:
2 arm BulEgy twol (walk-in)
Dice:
Epl:
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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Epl twlo 1 inf
Bst:
A:
Rolls: 2@3; Total Hits: 12@3: (3, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Bst twol
NCM:
1 art Bul to Blk
1 inf 1 art Ita to Blk
1 fig Epl to Blk
fleet SZ16 to SZ15Place Units: 3 inf Ita
Collect Income: 13 + 0 NO + 0 saved = 13 IPC’s
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US 2
Build 1bmb 4inf 4arm save 4
Combat
Alg (1inf)
1inf Eus via TP
1art Eus via TPIta strat bmb
1bmb Lib
1bmb GbrAA
Rolls: 2@1; Total Hits: 02@1: (4, 6)
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damage
Rolls: 2@6; Total Hits: 22@6: (5, 4)
Alg
A: 1inf 1art 2fig (SZ10) 1BB
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (1, 2)2@3: (5, 1)1@4: (4)
D: 1inf (sorry no additional units here)
Rolls: 1@2; Total Hits: 11@2: (1)
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Alg twlo 1inf
Ita took 9 dmg for a total of 11NCM
2fig Alg to SZ12
2bmb Ita to Gbr
1CV SZ20 to SZ10
2fig SZ20 to SZ10
1DD SZ20 to SZ10Place 4inf 4arm 1bmb Eus
Collect 39+10+4=53
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Germany 3
Build: 1 cv, 6 inf, 1 arm
CM:
Kar:
3 inf 1 art Pol via tp
6 arm Pol
4 fig Fra
2 inf Fin
1 ca 2 bb bombardDice:
Kar AA gun:
Rolls: 4@1; Total Hits: 34@1: (1, 1, 1, 2)
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This is going badly already…
A:
Rolls: 4@1 2@2 8@3 2@4; Total Hits: 84@1: (3, 4, 4, 1)2@2: (2, 6)8@3: (1, 4, 4, 4, 1, 3, 6, 3)2@4: (1, 4)
D:
Rolls: 10@2 1@3 1@4; Total Hits: 110@2: (3, 3, 5, 5, 4, 4, 5, 2, 3, 6)1@3: (5)1@4: (6)
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Germany loses 1 inf, Russia loses 8 inf
Rd 2:
A:
Rolls: 3@1 2@2 7@3; Total Hits: 73@1: (1, 3, 3)2@2: (1, 4)7@3: (4, 3, 1, 6, 1, 2, 3)
D:
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 4)1@3: (3)1@4: (4)
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Kar twlo 3 inf, 3 fig
NCM:
1 fig Kar to SZ5
6 inf Ger to FraPlace Units: 1 cv SZ5, 6 inf 1 arm Ger
Collect Income: 32 + 10 NO + 0 saved = 42 IPC’s
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Russia 3
Through an unfortunate series of internet outages, vacation, and general procrastination, the turn has been delayed until now.
Build 7inf 1art 2arm
Combat
Epl (1inf)
1inf Ukr
1art Ukr -
Epl
A: 1inf 1art
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1)
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first to die loses
A: 1art
Rolls: 10@2; Total Hits: 310@2: (3, 4, 5, 2, 3, 6, 3, 2, 1, 6)
D: 1inf
Rolls: 10@2; Total Hits: 310@2: (2, 4, 1, 6, 3, 3, 5, 3, 2, 5)
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Well ummm…. I guess the russians didnt get the memo that the game was on again…
NCM
7inf Ukr to Euk
1arm Ukr to Euk
1arm Cau to Euk
3inf Cau to Mos
1inf Cau to Euk
1inf Eve to Nov
2inf Chi to Kaz
6inf Stc to YakCollect 26+5+0=31
Build 3inf 1art 2arm Mos, 4inf Cau -
Japan 3
Build: 3inf, 4 arm, 1 fig, 1 dd
CM:
Chi:
1 inf SikBry:
1 inf ManInd:
2 inf Bur
1 arm 2 fig Fic
2 inf 1 art via tp
1 ca 1 bb bombardChi and Bry twol
Ind:
AA gun:
Rolls: 2@1; Total Hits: 02@1: (3, 3)