@crockett36 - lousy start for me =(
11L - RD (axis) v LL (allies), 10 bid, NO, - tech
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CAU
A - 13 infantry, artillery, 5 tanks
Rolls: 12@1 2@2 5@3; Total Hits: 512@1: (3, 5, 4, 5, 6, 5, 3, 4, 2, 1, 1, 2)2@2: (2, 2)5@3: (3, 4, 4, 6, 4)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (3) -
CAU taken with 13 infantry, artillery, 5 tanks
EUK
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
EUK round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
EUK round 3
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
EUK taken with fighter, infantry
RD, in typing the noncombat, I see I didn’t list the tank coming into CAU from PER but I rolled for it. Doesn’t make a difference here but I’m sorry, I will try to be more accurate! I had to type that entire move a second time, I lost it in my first attempt to post it.
Noncombat Moves
fighter from EUK to RUS
2 tanks from PER to CHI
tank from RUS to CHI
AA gun from PER to CAU
12 infantry from BEL to KAR
6 infantry, 5 artillery, AA gun from BEL to RUSMobilization
infantry, 5 artillery in RUSIncome
21 -
Wait, i forgot about the sub. Let me see where it needs to go.
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J6
1 ic 5 inf 1 rtl 1 arm 2 bmb-per mt
ind 1 inf twol
-nov mt
eve 1 inf twol
-nze mt
ngu 1 inf
aus 1 rtl twol
-sol mt
aus 1 arm twol
-wak 1 inf
jap 2 inf
z62 2 ftr
-z4 3 trn
yak 1 bmb cwol (sorry, had to do it…)wak
a
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 6)2@3: (3, 5)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Man, how did I not see that. I guess I could have built a carrier in 4 to save them. well, now you got the transports AND the improved position. That will teach me to ask for favors.
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wak twlo 1 inf
ncm
z4-bst 1 bmb
bry-eve 2 inf via train
jap-man 1 inf 1 rtl
wak-z52 2 ftr
z62-z52 1 ac 1 dd
z48=z52 1 dd
aus-ind 1 arm 1 aa
sum-ind 2 inf
z32-z15 1 cru 1 ac 1 ftr
z32-z14 1 ftr
z39-z15 1 ftr
z39-z35 1 bb 1 ac 2 trn
yun-sik 1 inf 1 rtl
nin-sik 1 inf
yun-z35 2 ftr
yun-z35 2 ftr
jap-ind 1 bmb
z53-z55 1 ss -
Man, how did I not see that. I guess I could have built a carrier in 4 to save them. well, now you got the transports AND the improved position. That will teach me to ask for favors.
or take bst and deny the landing. sorry, had to take it.
actually, move the sub to z43 thx
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alright Britain coming right up. will probably try to take out that infernal bomber in bst so be ready with whether you want to lose the bomber first or not. you are a tricky man.
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Britain turn 6
Purchase
20 IPC3 repair
3 infantry
destroyerCombat Moves
NOV (infantry) v infantry, fighter (CHI), tank (BEL)
BST (bomber, 3 infantry) v infantry (KAR), 2 infantry, 3 artillery (BEL)
Z12 (destroyer) v 3 submarines (Z6)
Z7 (2 cruisers) v destroyer, battleship (Z6), bomber (BEL)
NWE (empty) v infantry (GBR) unload in Z7dice
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Z7
A - destroyer, bomber, battleship
Rolls: 1@2 2@4; Total Hits: 11@2: (6)2@4: (6, 4)
D - 2 cruisers
Rolls: 2@3; Total Hits: 12@3: (4, 1) -
Z7
A - destroyer, battleship, bomber
Rolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (2, 5)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (6) -
Z7 taken with destroyer, battleship, bomber
NWE taken with infantry
Z6
A - 3 submarines
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3) -
Z6
A - 3 submarines
Rolls: 3@2; Total Hits: 13@2: (5, 3, 2)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2) -
Z6 taken with 2 submarines
NOV
A - infantry, tank, fighter
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (1, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
NOV taken with tank, fighter
BST
A - 3 infantry, 3 artillery
Rolls: 6@2; Total Hits: 16@2: (5, 6, 2, 6, 4, 5) -
Good grief. Casualties?





