@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCereal vs Booger-10
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Sure im up for that, just let me know when you want me to take UK turn 2 and i will go back and start over from there.’
Now USA:
IPC: 75
Buys:
3 Destroyers = 51
3 Transports = 30
3 Tanks = 12
4 Inf = 0Combat Moves:
Kwa (1 inf, 1 tank)
2 Battleships, 2 Cruisers, 3 Destroyers, 2 Carriers, 2 subs, 4 fighters and 2 transports (with 1 tank, 1 arty and 1 inf) from z33 to z36 and unload in kwaGib (2 fighters)
2 Battleships, 1 Carrier, 2 subs, 1 destroyer, 3 transports (with 2 arty, 1 mech and 1 inf) from z101 and unload in gib.
1 Strat bomb from LondonScramble orders for Fighter in Gib?
And onto Battle:
Battle for Kwa:
Bombard:
Rolls: 2@3 2@4; Total Hits: 32@3: (1, 3)2@4: (6, 3)Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (2)Def:
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) -
Kwa twlo 1 inf
Waiting for Scrable orders, but can do my non combats in pacific as they have no influence on the Gib battle.
Non Combat Pacific only:
1 Destroyer from z33 to z20
1 Fig and1 Tac from Haw to Que -
I am assuming that the fighter and strat are going with the naval battle in Z91 and if you win the land units will land in gib. Need to know prior to scramble orders.
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yep, planes are in seabattle and transports will unload in gib, as statet in the post :) as i hae to commit my groundtroops before any diceroll.
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ok fighters scramble.
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When I was looking at this potential battle during my german phase I missed the Strat so this one should be close.
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Battle for z91
att:
Rolls: 3@2 2@3 3@4; Total Hits: 53@2: (2, 2, 5)2@3: (6, 4)3@4: (2, 3, 3)def:
Rolls: 2@1 2@2 2@3 4@4; Total Hits: 22@1: (2, 4)2@2: (6, 2)2@3: (5, 6)4@4: (4, 6, 6, 6) -
wow, guees the carrier takes 2 hits, your fighters can land in gib if you loose, and with that dice roll it could look like it.
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Round 2:
att:
Rolls: 1@2 2@3 3@4; Total Hits: 51@2: (1)2@3: (5, 2)3@4: (3, 1, 1)def:
Rolls: 2@3 4@4; Total Hits: 42@3: (4, 6)4@4: (1, 2, 3, 3) -
I am getting the shitty end of the dice this game.
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Round 3:
att:
Rolls: 1@3 3@4; Total Hits: 11@3: (5)3@4: (6, 4, 5)def:
Rolls: 1@4; Total Hits: 11@4: (2) -
I think there has been some mix up you have two battleships that attack at 4 and 2 planes that should only attack at 3? where are 4@4 coming from?
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never mind that was my def. sorry
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z91 taken with
2 Dmg Battleship, 1 Carrier, 1 fig and 3 transports remaining
fighter lands on carrier again.Gib twol
Non Combat moves done, so
Placement:
3 Destroyers in z10
3 Tanks in Eus
4 inf in Eus
3 Transports in z101US Collects:
72 IPCmap and onto China
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China:
IPC: 10Buys:
3 Inf = 1
saves 1 IPCPlacement:
3 inf in KwaCollects:
2 IPC + 1 saved
Total: 3 IPCon to UK
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UK:
London:
IPC: 24
Buys:
2 Fighters = 4
saves 4 IPCCalcutta:
IPC: 13
Buys:
3 Arty = 12
saves 1 IPCCombat Moves:
Hun (1 arty)
3 tank, 1 arty, 9 inf from YunSze (2 tank)
10 inf from Yunkwe (1 tank)
2 inf from Yun
1 fig and 1 tac from MalBattle for Hun:
att
Rolls: 8@1 2@2 3@3; Total Hits: 38@1: (6, 5, 3, 2, 4, 6, 4, 6)2@2: (2, 3)3@3: (2, 2, 4)def:
Rolls: 1@2; Total Hits: 11@2: (2) -
Hun twlo 1 inf
Battle for Kwe
att:
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 5)1@3: (5)1@4: (5)Def:
Rolls: 1@3; Total Hits: 11@3: (2) -
Kwe twlo 1 inf
Battle for Sze:
att:
Rolls: 10@1; Total Hits: 110@1: (6, 4, 5, 5, 5, 6, 4, 5, 1, 5)def:
Rolls: 2@3; Total Hits: 12@3: (2, 4) -
round 2
att
Rolls: 9@1; Total Hits: 19@1: (3, 3, 1, 4, 3, 2, 3, 2, 4)def
Rolls: 1@3; Total Hits: 11@3: (3) -
Sze twlo 2 inf
Non combat Moves:
2 inf from Bur to Yun
1 inf from Fic to Kwa
2 inf from Mal to Shn
1 sub from z109 to z91
1 sub from z105 to z91
1 fig from London to Gib
1 fig and 1 tac from Kwe to Yun
1 inf from Ken to Tang
1 tank from Con to Tang
1 tank from Rho to TangMap and onto Anzac:





