Good game. Your Pacific moves were intriguing and your China-India play kept me honest as Japan.
Jercules vs. ???
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#3 z110
CWOLNON COMBAT MOVES
z91 > z92 : Cr
QUE > MOR : Inf, Arm via Tr z106
ONT > QUE : Inf, Art
z106> z91 : DD
z109> z106: Tr
SCO > ENG : Inf
MAL > GIB : Ftr
z98 > GIB : Tac
z98 > z92 : AC, Cr
z98 > z94 : DD
SAF > RHO : 2Inf
z71 > z72 : DD
ALX > SUD : Arm
ALX > EGY : Inf
EGY > SUD : Inf, Art
WIND> CPR : Inf
IND > BUR : 5Inf, Tac, AA
MAL > SHM : 3InfPLACES NEW UNITS
IND : Inf, 2Art, Arm
QUE : DD
ENG : 4Inf, 2ArtCOLLECT :
London : 31 + 5(NO) = 36
Calcutta : 14 -
Oups… forgot to flag Ethiopia…
COLLECT :
London : 32 + 5(NO) = 37 -
ANZAC 1 - At war? Already!? Argh…
PURCHASES (10)
Tr(7) = 7, save 3COMBAT MOVES
NoneNON COMBAT MOVES
NSW > DGU : Inf
NSW > QUE : 2Inf, AA
NZE > QUE : 2Ftr
z63 > z62 : Cr
EGY > ALX : Inf
EGY > TRJ : InfPLACES NEW UNITS
z62 : TrCOLLECT : 10 + 10(NO) + 3Saved = 23
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Italy 1 - 10 IPCs
PURCHASES
-1 f.COMBAT
-1 inf., 1 tank (Albania), sb (cr) vs. Syria
-1 inf. (SI), 1 art. (Libya), sb (bb) vs. Egypt
-1 inf., 1 tank (Tobruk), sb (cr) vs. TJ
-remaining Tobruk units vs. Alexandria
-1 tank (NI), all air vs. Normandy
-all other NI land units vs. SFSYRIA
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (1, 6)
Rolls: 1@2; Total Hits: 01@2: (6)
TJ
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (3, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
Egypt
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (3)
Alex.
Rolls: 2@1 2@2; Total Hits: 12@1: (2, 6)2@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
Normandy
Rolls: 3@3 1@4; Total Hits: 33@3: (1, 4, 3)1@4: (2)
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
SF
Rolls: 4@2; Total Hits: 24@2: (4, 1, 2, 3)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
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Forgotten battle (always one!):
-1 inf. from ISO takes KenyaNC
-all air lands in WG
-navy consolidates in sz98
-1 Alb. inf. activates BulgariaPLACEMENTS
-1 f. in SICOLLECTS
- 3 (convoy) + 20 = 17 IPCs
Probably a good time to ask: Can tanks blitz through unactivated pro-neutrals? The purpose of this question must be fairly obvious.
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France will affect the German turn, so I will wait. It is very likely that Germany will strat. bomb London next turn. If you have some kind of basic rule about when you send/don’t send interceptors and are willing to share, it will allow me to complete G2 faster.
If you prefer to wait and see exactly what I am sending, obviously, no big deal.
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Probably a good time to ask: Can tanks blitz through unactivated pro-neutrals? The purpose of this question must be fairly obvious.
No. Blitz is an attack move. Pro-neutrals are taken during non-combat moves. I once asked to make sure. You can move 2 to reach pro-neutrals, but you can’t blitz thru.
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France will affect the German turn, so I will wait. It is very likely that Germany will strat. bomb London next turn. If you have some kind of basic rule about when you send/don’t send interceptors and are willing to share, it will allow me to complete G2 faster.
If you prefer to wait and see exactly what I am sending, obviously, no big deal.
Figured it was your plan… which is why I took Holland. I was hoping you would go after Greece to get the NO instead of attacking Normandy. Should had denfed Normandy better. :cry:
Interceptors will depend on the number and kind of planes… and also what your purchases are. I can’t tell in advance. Odds of me doing havoc vs cost of sacrifice… and threat of next turn.
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G2 - 67 IPCs
PURCHASES
-1 sub (6)
-1 bomber (12)
-3 inf. (9)
-10 art. (40)COMBAT
-strat. bombing of London (3 bombers, 4 tacs, 2 f. from WG)
-2 inf. (WG), 2 art. (France) vs. H/BH/B
Rolls: 4@2; Total Hits: 04@2: (5, 3, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
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H/B
Rolls: 4@2; Total Hits: 04@2: (4, 5, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
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H/B
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
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So I await your interceptor decision.
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Yes, all 4 fighters Intercept, French get first hit.
I think I can send all 4, since it’s not related to airbases.
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ESCORTS
Rolls: 2@1; Total Hits: 12@1: (1, 5)
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DOGFIGHT
Rolls: 7@1; Total Hits: 17@1: (1, 5, 2, 4, 3, 5, 3)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4)
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1 Tac. down.
1 tac. vs. NB, 2 vs. AB, 3 bombers vs. IC
AA GUNS (t for ab, 2t for nb, b, b, b)
Rolls: 6@1; Total Hits: 16@1: (1, 5, 6, 6, 3, 5)
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So your naval base is safe.
AB Damage
Rolls: 2@6; Total Hits: 22@6: (6, 5)
IC Damage
Rolls: 3@6; Total Hits: 33@6: (1, 6, 5)+6
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Still your turn, right?
Not sure if you forgot to put map or if you’re not done with NCM -
Hey BBB, I was hoping I’d have time to finish this game but things have worked out differently. Sorry to waste your time, take care.