@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phasePitheist314(Allies) vs Butcher(Axis) AA50-41 Bid 8
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Epl
A: 2inf 1fig
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5)
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A: 2inf 1fig
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (6)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2)
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a bit too much vodka last night…
A: 1inf 1fig
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)
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A: 1inf 1fig
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Man twol
Epl twolNCM
1fig Epl to Kar
2inf Bst to Kar
1art Bst to Kar
1arm Mos to Kar
5inf Cau to Ukr
1art Cau to Ukr
6inf Bry to StcPlace 2inf Kar, 2inf 2arm Cau, 3inf 1arm Mos
Collect 30+5+0=35
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Japan 2
Build: 1 ic, 3 inf, 3 arm, save 1
CM:
Bur:
1 inf Sum 1 inf Bor via tpMan:
2 inf 1 arm Jpn via tp
1 fig SZ61Kia:
1 inf 1 arm Jpn via tp
1 fig Fic
1 SZ61SZ48:
1 bb SZ50
2 fig SZ37Fuk:
1 inf 1 art KwaHup:
1 inf SuiNin:
1 inf Sui
2 fig SZ61Sik:
2 inf Yun
2 fig FicBur, Fuk, Hup twol (walk-in)
Dice:
Man:
A:
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 3)2@3: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Man twol
Kia:
A:
Rolls: 1@1 3@3; Total Hits: 01@1: (5)3@3: (6, 4, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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Really… Japan loses 1 inf
Rd 2:
A:
Rolls: 3@3; Total Hits: 23@3: (5, 2, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Kia twlo 1 inf
SZ48:
A:
Rolls: 2@3 1@4; Total Hits: 02@3: (6, 5)1@4: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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Japan takes damage to their bb
Rd 2:
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 5)1@4: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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What a lucky dd, SZ48 cwlo 1 fig
Nin:
A:
Rolls: 1@1 2@3; Total Hits: 21@1: (6)2@3: (3, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Nin twol
Sik:
A:
Rolls: 2@1 2@2; Total Hits: 02@1: (3, 6)2@2: (4, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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I’m having a lot of whiffs when I shouldn’t…
Rd 2:
A:
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 4)2@3: (5, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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Yet again
Rd 3:
A:
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 4)2@3: (2, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Sik twol
NCM:
1 fig SZ48 to SZ37
1 ca SZ61 to SZ37
1 cv SZ60 to SZ51
1 fig Man to Fic
2 fig Sik to Fic
2 fig Nin to Sui
2 fig Kia to Fic
1 inf 1 arm Jpn to Fic via tp
1 cv SZ60 to SZ36
1 inf 1 art Phi to Fic via tpPlace Units: 1 ic Sum, 3 inf 3 arm Jpn
Collect Income: 36 + 10 NO + 1 saved = 47 IPC’s
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UK 2
Build 3inf 1TP 2bmb
Combat
Ita strat bmb
1bmb EgyAA
Rolls: 1@1; Total Hits: 01@1: (5)
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Dmg
Rolls: 1@6; Total Hits: 11@6: (2)
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2dmg to Italy
NCM
1bmb Ita to Gbr
2inf Egy to Lib
1fig Egy to Lib
1TP SZ45 to SZ56 offload ground units to Wca
1arm Gib takes pot shots at AlgPlace 3inf 2bmb Gbr, 1TP SZ2
Collect 33+5+0=38
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Italy 2
Build: 3 inf
CM:
Egy:
1 inf Ita via tpEpl:
2 inf 1 fig BulBst:
2 arm BulEgy twol (walk-in)
Dice:
Epl:
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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Epl twlo 1 inf
Bst:
A:
Rolls: 2@3; Total Hits: 12@3: (3, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)