11L - RD (axis) v LL (allies), 10 bid, NO, - tech


  • Soviet turn 5

    Purchase
    21 IPC

    4 infantry
    artillery
    tank

    Combat Moves
    BST (infantry) v infantry, artillery (BEL)
    KAR (infantry) v infantry, artillery (BEL)
    CAU (infantry, artillery) v 3 infantry (RUS), fighter (URA)
    EVE (empty) v tank (RUS)
    UKR (empty) v tank (BEL)

    dice


  • CAU
    A - 3 infantry, fighter
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 4, 3)1@3: (1)
    D - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)


  • CAU round 2
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (1)
    D - artillery
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • CAU taken with 2 infantry, fighter

    KAR
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • KAR round 2
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • KAR first to hit
    A - artillery
    DiceRolls: 10@2; Total Hits: 510@2: (5, 6, 5, 5, 3, 1, 1, 2, 1, 2)
    D - infantry
    DiceRolls: 10@2; Total Hits: 410@2: (5, 2, 2, 4, 1, 4, 4, 3, 2, 6)


  • KAR holds with no losses

    BST
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • BST taken with infantry, artillery

    Noncombat Moves
    tank from RUS to PER
    fighter from CAU to PER
    5 infantry, 2 tanks from IND to PER
    AA gun from RUS to CAU
    infantry from RUS to EUK
    4 infantry, artillery, 3 tanks from RUS to BEL
    submarine from Z28 to Z32

    Mobilization
    4 infantry, artillery, tank in RUS

    Income
    23

    11L_RD_v_LL_05bR.AAM

  • '10

    J5
    7 inf 1 trn 1 ftr 1 bmb

    -nin 1 inf
    hup 1 inf 2 ftr
    -eve 1 arm
    yak 1 inf
    jap 1 bmb
    -ngu mt
    fic 1 inf twol
    -mad mt
    fic 1 rtl
    bur 1 inf twol
    -aus 3 inf 1 rtl
    z37 1 bb
    bur 3 inf 2 rtl 1 arm
    -ind 1 inf
    bur 2 inf
    z37 4 ftr

    aus
    a
    DiceRolls: 1@1 4@2 1@3 1@4; Total Hits: 11@1: (5)4@2: (5, 1, 6, 5)1@3: (6)1@4: (5)
    d
    DiceRolls: 4@2; Total Hits: 14@2: (3, 4, 1, 6)

  • '10

    a
    DiceRolls: 4@2 1@3; Total Hits: 34@2: (2, 3, 2, 1)1@3: (5)
    d
    DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 6)

  • '10

    ok, back.Β  aus twlo 2 inf

    nin
    a
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 5)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '10

    nin twol

    eve
    a
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (2)
    d
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '10

    eve twol

    ind
    a
    DiceRolls: 2@1 4@3; Total Hits: 12@1: (4, 5)4@3: (2, 4, 4, 4)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '10

    ind twol

    ncm
    eve-yak 1 bmb
    far-yak 2 inf
    jpn-far 2 inf
    ind-yun 2 ftr
    nin-yun 2 ftr
    bur-yun 3 arm 1 inf
    z36-z37 1 dd
    z60-z53 1 ss
    z60-z62 1 ac 1 dd
    jpn-z62 1 ftr
    z37-z32 1 ac 1 cru
    ind-z32 2 ftr
    z37-z39 1 ac
    z60-z39 1 ftr
    z60-z48 1 dd

    place
    z62 1 ftr
    sum 4 inf
    jpn 3 inf 1 bmb

    63

    11L_RD_v_LL_05cJ.AAM


  • RD, please take a detailed look at your turn.Β  you moved 3 tanks and an infantry from BUR to YUN in noncombat but as your typing from the combat move shows, I think you only have 1 tank left in BUR after combat.

    from your combat move, it is impossible to get any more than 1 tank in YUN from BUR.

    jpn-far 2 inf – looks like you didn’t do this.

    looks like you did this instead, which is fine.

    bry-far 2 inf
    jpn-bry 2 inf

  • '10

    egads you are right.Β  i typed my move incorrectly, trying to chase the kids down and post at the same time.Β  not recommended.Β  i meant to move the units hanging out in sum to aus, forgot where they had started from when i was just looking at the post combat move map.Β  can’t fix now but will in a bit

  • '10

    ncm
    bur-yun 1 arm

    11L_RD_v_LL_05cJ.AAM


  • Britain round 5

    Purchase
    30 IPC

    battleship
    infantry
    submarine

    save 1 IPC

    Combat Moves
    KAR (infantry) v 3 infantry, 3 tanks (GBR) offload in Z4
    NWE (infantry) v infantry, bomber GBR offload in Z6, battleship bombardment shot

    dice


  • NWE
    A - infantry, bomber, battleship
    DiceRolls: 1@1 2@4; Total Hits: 11@1: (3)2@4: (5, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • NWE taken with bomber, not controlled

    KAR
    A - 3 infantry, 3 tanks
    DiceRolls: 3@1 3@3; Total Hits: 13@1: (6, 3, 1)3@3: (6, 4, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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