@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJim010 vs Lemming AAG 2+
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Italians need to aim better.
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3Fig land in UK
2Fig 1Tac land on CVs in z110
1Cru z110 >> z119
1TT z92 >> z109 carry 2Inf from Gib to UK.
1TT z92 >> z102.
2Inf Rho >> Con.
1Fig Sud >> Ken.
1Arm Ind >> Epr.London buys 1CV, 6Inf all in UK and z110.
India places 3Inf, 1Arm in India.Map.
Collect
Map. -
showdown time…it’s up to the dices now.
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Did you do ANZAC?
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Also, your DD from sz94 does not make sz104. My sb would then submerge without your DD.
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I also noticed your US DD was in sz32 before moving onto sz26. You are not allowed to stop in a sz that is next to a Japanese coastline, or has a Japanese Island in it.
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No offense, but I’m seeing a few problems with your moves.
You moved a sub from sz30 to sz54, but there was no sub there. I assume it was the one you had in sz48? Also, you moved 2 fht from sz26 to sz54, but you only have 1 fht in that sz.
Can you double check your moves? And you may want to reconsider your attack on sz104, as my sub can submerge.
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And you don’t have a mec in Hawaii to load either, sorry.
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You know what? This is too screwed up. I’d just concede the game then. I’m playing off a net book w no mouse n w lousy Internet connection and had to re type my moves so often it’s impossible to play. Think I’ll stick to ftf games:(
Sorry for wasting your time n thanks for your patience. You r clearly a much more exp player n I learnt quite abit.
From your exp, Sea lion is always inevitable if Germany is dead serious about it?
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I did not mean to come off as a jerk, just that the moves need to be cleared up, that’s all.
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no it’s my bad really. thanks for trying anyway.
But back to my question, in your exp, is it possible to stop Sea Lion? Looks almost like Brits must bid.
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There is a thread going on under the Global 1940 forum that is discussing it. Check it out.
Cheers