@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
11L 41 DarthM (Allies) vs JWW 9 Bid NO, -tech, 14VC
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Fin
1 inf, 1 rt
Rolls: 2@2; Total Hits: 02@2: (3, 6)1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Fin
1 inf, 1 rt
Rolls: 2@2; Total Hits: 12@2: (6, 1)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Bul
2 inf
Rolls: 2@1; Total Hits: 02@1: (6, 2)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Bul
2 inf
Rolls: 2@1; Total Hits: 02@1: (4, 3)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Bul
2 inf
Rolls: 2@1; Total Hits: 02@1: (6, 2)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Bul
1 inf
Rolls: 1@1; Total Hits: 11@1: (1)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
I can’t believe that worked.
Epl
3 inf, 1 arm
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 2, 3)1@3: (3)2 inf
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
Epl
2 inf, 1 arm
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (1)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
I went really light in some of those battles.
Was sort of regretting I didn’t send the 3rd inf to ukr after I posted turn.
Really lucked out there. -
Results
sz 14 - cleared, wol
fin - taken, wol
ukr - taken with 1 inf
epl - taken with 2 inf, 1 armNon-Combat Move
1 inf to chi from novo
7 inf to yak from stc
4 inf to ukr from cauc
1 inf to bel from kar
4 arm to cauc from mos
1 inf to ukr from euk
2 arm to mos from kar
1 inf to novo from mosPlacement
2 inf, 2 arm on Cauc
6 inf on MosCollect 32 + 5 (NO) = 37 total
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I went really light in some of those battles.
Was sort of regretting I didn’t send the 3rd inf to ukr after I posted turn.
Really lucked out there.that kills me. i hate when that happens to me primarily because I am too much of a chicken shite to do it myself.
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J3 purchase BB, dd, 2ss, art, arm & 3inf spend 58 (save 1)
combat
#1 aus (2inf, aa) v 2 inf (z30>z39) BB, CA, 1 fgt (z48>z39) 2inf (ngu >z39)
#2 per (mt) v inf (ind) cwol
#3 stc (mt) v inf (far) cwol
#4 chi (inf, fgt) v 3inf (nin & sik) & fgt (fic)dice……
AUS aa
Rolls: 1@1; Total Hits: 01@1: (5)if aa misses the fgt attack
Rolls: 1@3; Total Hits: 11@3: (1)&
Rolls: 1@4 1@3 4@1; Total Hits: 21@4: (2)1@3: (5)4@1: (5, 2, 2, 1)v 2inf
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
aus twol
#4 chi…
Rolls: 1@3 3@1; Total Hits: 01@3: (5)3@1: (4, 6, 2)v inf, fgt
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6) -
forces retreat to nin
ncm:
yun 2 inf > sik
bry arm > sui
bry 2inf & art > stc
z35 trn >z39
z35 fgt > sik
z35 fgt > z62
z35 cv > z39
aud fgt > z39
bur inf > ind
fic inf, art > yun
z48 dd > z39
z36 2 dd > z50
z48 fleet > z50
z62 trn > z36
jpn 2inf > fic
z62 trn > z59 > z62
iwo inf & jpn arm > bryplacement art & arm fic, 3inf jpn, BB, DD & 2 ss z62
J collects 46 + 15 = 61
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UK Round 3
Buy 2 ftrs, 2 inf
Combat Move
1) Gib - 1 inf vs. 2 inf (uk), 1 bb-shot
2) Lib - 1 inf vs. 2 inf, 1 rt, 1 arm (alg)
3) Egy - 1 inf vs. 2 inf, 1 rt (trj)
4) Per - 1 inf vs. 5 inf, 1 rt (trj)
5) Sz 15 - 2 ca, 1 bb vs. 2 ftrs (trj, sz 12), 4 bom (trj, 3 uk) -
Gib
2 inf, bb
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 6)1@4: (5)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
should brought the arm
Gib
2 inf
Rolls: 2@1; Total Hits: 02@1: (4, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Gib
2 inf
Rolls: 2@1; Total Hits: 12@1: (3, 1)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
lol. nevermind.
Lib
2 inf, 1 rt, 1 arm
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (5, 4)1@3: (4)1 inf
Rolls: 1@2; Total Hits: 01@2: (6)





