Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCereal vs Booger-10
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Can I blitz from a axis neutral to another neutral or into a enemy territory?
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i actually dont know. i think it has to be enemy, but im not sure though?
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G5 (58)
Purchase
10 inf = 30 = 28
1 fgt = 10 = 18
3 tnks = 18 = 0CM
S86 (tt)
Z91 fgt (cwol)Z103 (dd)
1 tac from z91
1 fgt from gibZ104 (dd)
2 fgt from gibZ109 (dd, ss, 4 tt)
2 tac from wfrUK – SBR
1 STRAT from Fra – no scramble AB disabledZ115 (bb, ss, tt)
1 fgt, 1 tac from pol
1strat from fraRom (1 tnk)
3 inf & tac from hunIrq (axis neutral)
Syr 1 inf 1 tnk
Trj 1 inf 1 tnk
Egy 1 tnk -
z103
att
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (1)
def
Rolls: 1@2; Total Hits: 01@2: (4)z104
att
Rolls: 2@3; Total Hits: 02@3: (5, 6)
def
Rolls: 1@2; Total Hits: 01@2: (3) -
z103 cwol
z104 #2
att
Rolls: 2@3; Total Hits: 22@3: (1, 1)
def
Rolls: 1@2; Total Hits: 01@2: (6) -
z104 cwol
z109
att
Rolls: 2@3; Total Hits: 12@3: (1, 4)
def - I assume the sub submerges
Rolls: 1@2; Total Hits: 11@2: (1) -
sub remains dd and trans destroyed
attacker tac bomber lostUK SBR
aa gun
Rolls: 1@1; Total Hits: 11@1: (1)Bombing if aa gun misses
Rolls: 1@6; Total Hits: 11@6: (5) -
Bomber dies……
z115
att
Rolls: 1@3 2@4; Total Hits: 11@3: (5)2@4: (1, 5)
def - assume sub submerges
Rolls: 1@4; Total Hits: 01@4: (6) -
z115 #2
att
Rolls: 1@3 2@4; Total Hits: 31@3: (3)2@4: (1, 3)
def
Rolls: 1@4; Total Hits: 11@4: (3) -
where was that last round?
z115 sub remains, bb and tt dies
attacker fighter diesRom
att
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 2, 4)1@3: (3)
def
Rolls: 1@3; Total Hits: 01@3: (4) -
rom twol
NCM
All planes in atlantic land on carrier or Gib
Strat & tac from z115 to Ger
Tac from rom to ger
Aa gun from wfr to fra
6 inf from wfr to fra
3 trans from z98 to z97 pick up 3 tnks 3 inf from yogo to z99 unload in syr
2 tnks 4 inf from hun to Yogo
1 inf from ger to hun
5 inf from pol to hun
2 mech from ger to hun
3 art from ger to hun
2 mech from wgr to hun
7 inf from fin to NorI made a mistake with Italy I wanted to drop the 1 inf in Nita and move the other inf from sita to nita is that ok?
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thats fine with me
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Placement? and map :)
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NCM
All planes in atlantic land on carrier or Gib
Strat & tac from z115 to Ger
Tac from rom to ger
Aa gun from wfr to fra
6 inf from wfr to fra
3 trans from z98 to z97 pick up 3 tnks 3 inf from yogo to z99 unload in syr
2 tnks 4 inf from hun to Yogo
1 inf from ger to hun
5 inf from pol to hun
3 art from ger to hun
2 tnks from hun to ger
Aa gun from ger to hun
7 inf from fin to NorI made a mistake with Italy I wanted to drop the 1 inf in Nita and move the other inf from sita to nita is that ok?
Placement
1 fgt in ger
3 tnks in ger
10 inf in hunGermany collects 56
IPC = 46 -2
NO = 12Sorry for delay internet problems.
Map, russias turn
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shouldn’t there be 2 tanks and 4 inf in Yugo?
But with the non combat moves i get 2 tanks and 4 inf from Hun to Yugo?
And its -4 IPC as the Russian sub in z125 and the British sub in z105 :) -
Well im going to play it as you moved the 2 tanks from hun to Ger as it is on the map.
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Russia:
IPC: 52 IPCBuys:
2 tanks = 40
8 inf = 16
4 Arty = 0Combat Movs:
Pol (1 inf)
4 inf from Bal
1 fighter from BelRom (3 inf)
6 inf, 2 arty from bes
1 fighter 1 tac from BelFin
9 inf, 5 arty from Kar twol (walkin)Battle for Poland:
att:
Rolls: 4@1 1@3; Total Hits: 14@1: (5, 4, 3, 4)1@3: (2)def:
Rolls: 1@2; Total Hits: 11@2: (2) -
Pol twol 1 inf
Battle for Romania:
att:
Rolls: 4@1 4@2 1@3 1@4; Total Hits: 44@1: (1, 5, 4, 4)4@2: (5, 1, 1, 3)1@3: (6)1@4: (4)def:
Rolls: 3@2; Total Hits: 23@2: (6, 1, 1) -
Rom twlo 2 inf
Non Combat Moves:
3 inf from Vol to Cau
3 arty from Sukr to Nukr
3 inf from Nov to Bal
all planes land in Epl
2 tanks from Sukr to Eplplacement:
2 tanks, 1 inf in Vol
3 inf in Nov
3 arty in Sukr
4 inf, 1 arty in RusRussia Collects:
58 IPCMap and on to Japan.
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sorry for the mix up the board is right I made the change and thought I saved the written changes before I sent it but I sent you the wrong written moves, sorry.





