Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsGlobal 40 Alpha+2 - Noll vs capitanhook - game01
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No interceptors. The Flak cannons will take care of you :-D
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London AA:
Strategic Bomber (bombing the industrial complex)
Rolls: 1@1; Total Hits: 01@1: (3)Tactical Bomber (bombing the aircraft base)
Rolls: 1@1; Total Hits: 11@1: (1) -
Strategic Bomber damages: (1d6+2)
Rolls: 1@6; Total Hits: 11@6: (2) -
London takes 6 damages.
I lost a tactical bomber.
NCM:
BB, CV and CA from sz112 to sz111
2 fig lands in sz111 CV
1 fig lands in newly built carrier in sz112
1 tac from wfr lands in wgr
6inf 3art from GER to WGR
1inf from FRA to NITA
3arms from YUGO to WGR
7inf 2art from YUGO to HUN
6inf from BUL to ROM
6inf from FIN to NORPlaces: 1cv and 7transports in sz112
Collects: 46 (tt) +10 (NOs) = 56 IPCs
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Oh I forgot to add the 4 damages to london, I’ll add them during japan!
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Sorry, how did London take 6 damage?!
You rolled 2+2=4.
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In fact I said 4 in the next post :-D
I’m a bit distracted by my last final ehehe, studying while doing turns :) Will take notice of all the errors anyway! Russia time now!
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Soviet has 50 IPC (37+1+12).
Buys:
6 artillery (24 IPC)
3 armor (18 IPC)
2 mechanized (8IPC)
saves 0.NCM
18 inf, 1 AA BURY -> YAK
2 fgt NOV -> YEN
1 tac SMO -> TIM
2 mech, 2 arm BRY -> SAM
1 sub z127->z125
3 art SUKR -> NUKR
2 inf ROS -> SUKR
1inf, 1 art SMO -> BEL
1 BB, 1 SS z115 -> z133
9 inf NOV -> BEL
4 art NOV -> BEL
4 inf RUS -> SMOPlacements:
3 art NOV
3 art SUKR
3 arm, 2 mech RUS–-----
I put the 4 damage on London, and your Startegic bomber back in W. Germany :-).
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Oh, Should I play the French now?!
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Not now! on next turn, unless there’s some action that would change the Italian turn.
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:? what do you mean?!
I think my action would change the italian turn, so just go ahead with japan, we will play france last, as intended by the rules.
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France plays AFTER italy!
So many people in this forum use to play france after germany, to help speeding things up! :)
Will do Japan later on!
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I get it. That is whyI wanted to ask you, if you preferred that I played France right now.
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Yes, the point is you already played France#1!
Basically it looks like this:
Germany#1
Russia#1
Japan#1
Allies#1
Italy#1
Germany#2
Russia#2
France#1 -
OOOOOOOOOOOOOOOOOOOOOOH!!! You play France late!
I thought you meant
g1
r1
j1
us1
ch1
uk1
i1
f1g2
r2
f2:-D
Stop studying now and start playing!!! This game is really interesting!! :evil:
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Japan#2
Japan owns 40 IPCs.
Buys:
3 arms (18)
1 cv (16)
2 inf (6)Combat Moves:
Kweichow – (empty)
ANH -> 8inf 3art
HUN -> 5inf 2artBuryatia – (empty)
AMU -> 10inf 1art 1mec 1aa (ncm)
SIB -> 1arm blitz trough SAKSoviet Far East – (empty)
SIB -> 1infNCM
2fig MAN -> SZ6
3fig 4tac 2bmb MAN -> KWA
2fig 2tac MAN -> AMU
1inf via transport from KWA to sz39
4inf 2art via 3transports from JAPAN and KOREA via sz6 to sz36 unloading in KWA
all the ships BUT 1dd from sz6 to sz36Places new units:
3arms KOR
1cv sz6
2inf JAPCollects: 34 (tt) + 10 (no) = 44 IPCs
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I don’t think Transport from KWA (z26) can reach z39. It is 3 spaces away, and there is no naval base! :-)
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USA 2
52IPC
Buys:
3 transports - 21
2 infantries - 9
1 tank - 6
1 cruiser -12
1 sub - 6
total: 52saves 3
NCM
1 carrier, 1 BB z10 -> z89
1 fighter hawaii -> z89
1 fighter w.us -> z89
1 cruiser, 1 transport, 1 inf, 1 art z11 -> z891 carrier z10->z26
1 fighter guam -> z261 strat W.US -> Hawaii
1 dd, 1 ss z32 -> z26.
1 dd z25 ->z26placements:
3 transports, z101
2 inf E.US
1 cruiser z101
1 tank E.US
1 sub z10 -
CHINA 2
16IPC.
buys.
1 art
4 infantryCombat moves
1inf YUN -> (empty)
NCM
3 inf SHE -SZE
Placements
2 inf -> SZE
2 inf, 1 art -> YUN -
UK2
Europe Economy 44IPC available
repairs 2 in London
Buys
8 Infantry (24)
3 tanks (18)total: 44 -> 0 saved
Pacific Economy
21 IPC available
5 infantry (15)
1 armor (6)total: 21 -> 0 saved.
DECLARES WAR ON JAPAN!!!
Combat moves
1 fighter India -> sinks transport in z38. As you couldn’t move up to z39, I just backed it by 1 square.from z87 -> gibraltar
2 inf, 1 BB, 2 ca (def: 1 inf, 1 art)Using barge in z80 to attack sudan (def: 2inf, 1 art)
2 inf central persia -> Sudan
1 tac Syria -> Sudan
1 fgt Egy -> Sudan





