The most effective russian players I’ve encountered are the ones that are able to build up a force that is able to threaten a counter on a german stack. If a good german player wants to go for Moscow they are able to get it, however I’ve seen plenty games where the UK/USA are putting enough pressure on the German player for him to stop just in front of Moscow. If the Russian player only has bought inf at this point there is not much of a threat for the German player to keep russia contained and slowly kill it economically. However if there is a stack of paired inf/art the pushback power is a lot bigger and thus Germany can be challenged and Russia may be able to break the German wall.
Unit Buying Phase
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When you buy units, do you get to use them at that turn, or do you have to wait to place them at the end to use them. My friend argues you can use them right away after purchase.
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No you can’t use them till the next turn when they are placed.
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@Dylan:
No you can’t use them till the next turn when they are placed.
To be clear, they are placed at the end of the turn that they are purchased in. I know you didn’t mean it, but they are NOT placed on the next turn.
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When you buy units, do you get to use them at that turn, or do you have to wait to place them at the end to use them. My friend argues you can use them right away after purchase.
The turn sequence is “Buy units, combat move, combat, non-combat move, deploy your purchased units”. And then the next nation move does the same and so on.
So you can’t use them to attack, and the only way you can use them in your current turn is carriers as landing space for planes.