@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phasePitheist314(Allies) vs Butcher(Axis) AA50-41 Bid 8
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Fuk cwlo 3 inf
Sui:
A:
Rolls: 3@1; Total Hits: 03@1: (2, 2, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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Rd 2:
A:
Rolls: 3@1; Total Hits: 03@1: (5, 3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Rd 3:
A:
Rolls: 3@1; Total Hits: 03@1: (3, 6, 2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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This is getting old, Japan loses 1 inf
A:
Rolls: 2@1; Total Hits: 02@1: (5, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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I can’t buy a hit after Yun…
A:
Rolls: 2@1; Total Hits: 12@1: (6, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Sui twlo 1 inf
NCM:
1 cv SZ61 to SZ37
2 fig SZ35 to SZ37
2 fig Yun to Fic
1 fig Fuk to Fic
2 cv SZ57 to SZ61
2 fig SZ56 to SZ61
2 fig SZ53 to SZ61Place Units: 1 tp SZ61, 2 arm Jpn
Collect Income: 30 + 10 NO + 0 saved = 40 IPC’s
Overall good turn at sea, poor on ground
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UK1
Build 1BB 1CV 2inf
Combat
Gib(1inf)
1arm Eca via TP
1inf Gbr via TPLib (3inf 1art 1arm)
3inf Egy
1art Egy
1arm Egy
1fig Egy
1bmb Gbr -
Gib
A: 1inf 1arm
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Lib
A: 3inf 1art 1arm 1fig 1bmb
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (2, 6)2@2: (5, 1)2@3: (2, 2)1@4: (1)
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not waiting for OOL because all infantry can be killed.
D: 3inf 1art 1arm
Rolls: 4@2 1@3; Total Hits: 14@2: (6, 4, 2, 5)1@3: (4)
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A: 2inf 1art 1arm 1fig 1bmb
Rolls: 1@2 2@2 2@3 1@4; Total Hits: 31@2: (3)2@2: (6, 2)2@3: (5, 2)1@4: (2)
D: 1arm
Rolls: 1@3; Total Hits: 11@3: (1)
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Gib twol
Lib twlo 2infNCM
1fig Lib to Egy
1bmb Lib to Egy
2inf Trj to Egy
2inf Saf to Rho
1inf Bur to Ind
1DD SZ41 to SZ48
1TP SZ41 to SZ45 w/1inf 1art
1DD SZ9 to SZ2Place 1BB 1CV SZ2, 3inf Gbr (typo in first post)
Collect 35+5+0=40
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Italy 1
Build: 2 inf 1 art
CM: None
NCM:
2 inf 1 arm Blk to Bul
1 arm 1 fig Ita to Bul
1 inf 1 art Ita to Bul via tp
Ita fleet SZ14 to SZ16Place Units: 2 inf 1 art Ita
Collect Income: 9 + 0 NO + 0 saved = 9 IPC’s
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US1
Build 1BB 1CV 1arm save 1
Combat
Chi ()
1inf HupSZ13 (1TP)
1bmb EusChi twol
SZ13cwolNCM
1bmb SZ13 to Lib
1fig SZ44 to SZ20
1CV SZ44 to SZ20
1DD SZ44 to SZ20
1bmb Wus to Gbr
1fig Haw to SZ20
1fig Wus to SZ10
1fig Eus to SZ10
1inf Cus to WusPlace 1inf Nin, 1inf Sik, 1BB 1CV SZ10, 1arm Wus
Collect 38+10+1=49
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Germany 2
Build: 1 bb, 1 tp, 6 inf
CM:
Fin:
1 inf 1 fig Nor
2 inf Nor via tp
1 ca 1 bb bombardSZ12:
1 fig AlgSZ12 cwol
Fin:
A:
Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (1, 6, 1)2@3: (6, 2)1@4: (5)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
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Fin twlo 1 inf
NCM:
1 fig Fin to Ger
1 fig SZ12 to Ger
1 arm Fra to Pol
1 inf 1 art 5 arm Epl to Pol
1 inf Ger to Pol
1 ss SZ6 to SZ5
1 AA gun Fra to Ger
1 inf Alg taunts British on GibPlace Units: 1 bb 1 tp SZ5, 6 inf Ger
Collect Income: 32 + 5 NO + 0 saved = 37 IPC’s
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One edit to NCM’s, all figs will end in Fra. Updated map is attached
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Russia 2
Build 7inf 3arm
Combat
Man()
1inf BryEpl (1inf)
1inf Bel
1inf Euk
1fig Kar -
Epl
A: 2inf 1fig
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5)
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A: 2inf 1fig
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (6)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2)