@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 A2 game: Lemming vs Alsch91
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 Non-coms 1 Fig Tob to Alx 
 1 TT SZ 109 to SZ 106
 1 DD SZ 71 to SZ 81
 1 Inf Egy to Alx
 1 Inf Sco to UK
 1 Inf, 1 Art Ont to Que
 1 Inf Wind to Epr
 1 Fig Bur to Ind
 5 Inf, 1 AA gun Ind to Bur
 3 Inf Mal to Shn
 1 BB SZ 37 to SZ 39
 2 Inf Saf to RhoPlace: 
 9 Inf UK
 3 Inf, 2 Art IndCollect: 
 London - 33 + 1 saved = 34 IPCs
 Calcutta - 17 IPCs
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 ANZAC 1 10 IPCs 
 1 TT (7)
 save 3No combat Non-coms 1 Inf Mal to Shn 
 1 TT SZ 62 to SZ 42, take 1 Inf NSW to Jav
 2 Inf, 1 Art Que to NSW
 1 DD SZ 62 to SZ 54
 1 CA SZ 63 to SZ 62
 2 Fig Nze to Que
 1 Inf Egy to Alx
 1 Inf Egy to SudPlace: 
 1 TT SZ 62Collect 14 + 3 save = 17 IPCs 
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 Map Man… I’d be just fine with Sealion if the dice hadn’t smacked me around so bad there… 
 Now both Germany and Italy are both going to have a field day.
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 Funny, I had just as lousy luck for Brits in another game, lost whole RAF and RN without a squeak to nothing but dice! Anyhow it’s 4am here so will do Italy tmr, sorry bad work week… 
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 Ita1. 
 Purchase:
 1TT, 1Inf spend allCombat: 
 1Inf, 2Art, 1fig Nita >> Sfr1BB z97 >> z93 
 1SS, 1Des, 1Cru z95 >> z93
 1Fig Sita >> z931Des z95 >> z96 
 1TT load 1Inf (Sita), 1Arm (Nita) z97 >> z98 unload in Tob
 1Tac Nita >> Tob
 1Art Lib >> Tob1TT load 2Inf (Sita) z97 >> z92 unload in Gil 
 1TT load 1Inf (Sita), 1Arm (Alb) z95 >> z98 unload in Egy1Inf Iso >> Ken 
 1Art Eth >> kenCombat. z93: 
 att 1SS, 1Des, 1Cru, 1Fig, 1BB Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (5, 1)1@4: (4) Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (5, 1)1@4: (4)
 def 1Des, 1Cru Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)Sfr: 
 att 2Inf, 1Art, 1Fig Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (6, 2)1@3: (1) Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (6, 2)1@3: (1)
 def 1Inf, 1Art Rolls: 2@2; Total Hits: 02@2: (6, 4) Rolls: 2@2; Total Hits: 02@2: (6, 4)Tob: 
 att 1Inf, 1Art, 1Arm, 1Tac Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 5)1@3: (6)1@4: (5) Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 5)1@3: (6)1@4: (5)
 def 1Art, 1Arm Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)
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 Gil, Egy, Sfr, z93, z96 taken no loss. Tob R2: 
 att Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (5)1@4: (5) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (5)1@4: (5)
 def Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4) Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
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 Tob R3: 
 att Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 4)1@3: (5)1@4: (6) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 4)1@3: (5)1@4: (6)
 def :aaa 1@3:
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 def  Rolls: 1@3; Total Hits: 11@3: (1) Rolls: 1@3; Total Hits: 11@3: (1)
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 Tob taken with 1Inf lost. Non-combat: 
 2Figs land in Sita.
 1Tac land in Lib.
 2Inf Alb >> Bul.Place 1TT z97, 1Inf Nita. Collect 25. 
 map
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 Sorry about that, computer troubles again. Hopefully I’m good now. F1 Combat 
 1 Fig UK to SZ 92TT SZ 92 destroyed Non-combat 1 Inf Fwa to Fca 
 1 Inf Syr to Trj
 1 Fig SZ 92 to Mor
 1 Inf Alg to Mor
 1 Inf Tun to Alg
 1 DD SZ 72 to SZ 58
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 Ger2. Buy 1CV (16), 10Inf (30), 4Arm (24) save 1. Combat 
 1Des, 1Cru, 1BB z112 >> z119 bombard
 4TT load 4Inf (Wgr), 2Art (Ger), 2Art (Wfr) z112 >> z110 unload UK
 3Fig, 4Tac, 1Sbr Wgr >> UKAtt 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr 
 aaguns Rolls: 3@1 4@1 1@1; Total Hits: 03@1: (3, 5, 3)4@1: (6, 4, 4, 3)1@1: (5) Rolls: 3@1 4@1 1@1; Total Hits: 03@1: (3, 5, 3)4@1: (6, 4, 4, 3)1@1: (5)
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 att 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr 
  Rolls: 8@2 5@3 5@4; Total Hits: 88@2: (5, 6, 3, 3, 6, 6, 2, 4)5@3: (3, 3, 5, 1, 5)5@4: (2, 2, 4, 5, 2) Rolls: 8@2 5@3 5@4; Total Hits: 88@2: (5, 6, 3, 3, 6, 6, 2, 4)5@3: (3, 3, 5, 1, 5)5@4: (2, 2, 4, 5, 2)
 def 13Inf
  Rolls: 13@2; Total Hits: 413@2: (3, 1, 5, 4, 1, 1, 2, 4, 3, 4, 5, 5, 5) Rolls: 13@2; Total Hits: 413@2: (3, 1, 5, 4, 1, 1, 2, 4, 3, 4, 5, 5, 5)
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 att lost 4Inf 
  Rolls: 4@2 4@3 4@4; Total Hits: 64@2: (3, 3, 5, 1)4@3: (1, 5, 3, 6)4@4: (3, 1, 2, 5) Rolls: 4@2 4@3 4@4; Total Hits: 64@2: (3, 3, 5, 1)4@3: (1, 5, 3, 6)4@4: (3, 1, 2, 5)
 def lost 8Inf
  Rolls: 5@2; Total Hits: 55@2: (1, 1, 1, 2, 2) Rolls: 5@2; Total Hits: 55@2: (1, 1, 1, 2, 2)
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 Ouch!! that’s 3 more hits than avg. :-o 
 Att lost another 3Art 1Fig 1Tac.
 UK taken, Ger pockets 34IPCs.Non-Combat 
 Sbr land in Wgr.
 2 remaining Figs and 3 Tacs land in Hol.
 1Art Ger >> Pol
 1AA Wgr >> Ger
 3Arm Fra >> Ger
 1Arm Fra >> Hol
 1Inf Wgr >> Hol
 5Inf Bul >> Rom
 4Inf, 2Art, 3Arm Yugo >> Hun
 1Inf Yugo >> z97 load on Ita TT
 1Fig Sita >> Gib
 1Des, 1SS >> z112 z91Place 1CV 4Arm in Wgr, 10Inf in Ger Collect income 62 + 34 from UK + 1saved =97IPC. 
 map
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 Put down your units, removed the UK aa gun, and downgraded the London IC. R2 37 IPCs 4 Art (16) 
 3 Inf (9)
 2 Arm (12)0 Remaining Combat 
 noneNon-combat 18 Inf, 1 AA gun Bury to Yak 
 1 Inf, 1 Art, 2 Arm Bry to Bel
 2 Mech Bry to Ros
 1 AA gun Bry to Nukr
 2 Inf, 1 Art Sukr to Nukr
 2 Inf Ros to Bry
 6 Inf Rus to Bry
 1 SS SZ 111 to SZ 125Place 
 2 Art, 1 Inf Nov
 2 Art, 1 Inf Sukr
 1 Inf, 1 Arm Rus
 1 Arm VolCollect 
 37 IPCs
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 Buy 5SS, 1Des, 1TT. Combat: 
 1Des, 1Tac z33 >> z23
 Att Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5) Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
 Def Rolls: 1@1; Total Hits: 01@1: (5) Rolls: 1@1; Total Hits: 01@1: (5)1TT load 1Inf, 1Art z6 >> z21 unload Gua 
 1Fig z33 >> Gua
 Att Rolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (6) Rolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (6)
 Def Rolls: 1@4; Total Hits: 11@4: (3) Rolls: 1@4; Total Hits: 11@4: (3)2TT load 4Inf z6 >> z35 unload Phi 
 2Sbr Kwa >> Phi
 1Cru z33 >> z35 bombard Phi
 Att Rolls: 4@1 1@3 2@4; Total Hits: 24@1: (3, 2, 4, 2)1@3: (5)2@4: (2, 4) Rolls: 4@1 1@3 2@4; Total Hits: 24@1: (3, 2, 4, 2)1@3: (5)2@4: (2, 4)
 Def Rolls: 2@2; Total Hits: 12@2: (5, 2) Rolls: 2@2; Total Hits: 12@2: (5, 2)1TT load 1Inf z20 >> z37 load 1Inf Sia unload Mal. 
 1TT load 1Arm z36 >> z43 unload Bor
 1Inf Sia >> Fic1TT load 1Inf, 1Art z36 >> z42 unload Jav 
 2Fig z36 >> Jav
 Att Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (3, 6) Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (3, 6)
 Def Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)2Inf, 1Art Hun >> Yun 
 4Fig, 2Tac Kwa >> Yun
 2Tac z36 >> Yun
 Att Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (1)2@2: (1, 3)4@3: (4, 3, 2, 5)4@4: (6, 2, 6, 4) Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (1)2@2: (1, 3)4@3: (4, 3, 2, 5)4@4: (6, 2, 6, 4)
 Def Rolls: 3@2; Total Hits: 13@2: (1, 5, 3) Rolls: 3@2; Total Hits: 13@2: (1, 5, 3)1Inf, 1Art Ksi >> Hon 
 2Fig, 3Tac Kwa >> Hon
 Att Rolls: 2@2 3@3 2@4; Total Hits: 32@2: (1, 4)3@3: (5, 3, 5)2@4: (3, 5) Rolls: 2@2 3@3 2@4; Total Hits: 32@2: (1, 4)3@3: (5, 3, 5)2@4: (3, 5)
 Def Rolls: 2@2; Total Hits: 02@2: (4, 4) Rolls: 2@2; Total Hits: 02@2: (4, 4)
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 z23 R2: 
 att Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
 def Rolls: 1@1; Total Hits: 01@1: (4) Rolls: 1@1; Total Hits: 01@1: (4)Gua R2: 
 att Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3) Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
 def Rolls: 1@4; Total Hits: 11@4: (4) Rolls: 1@4; Total Hits: 11@4: (4)
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 Gua not taken. Non-Combat. 
 1Fig Anh >> Jap
 1Fig Anh >> Kwa
 4Fig, 4Tac Yun >> Kwa
 2Tac Hon >> Kwa
 1Fig z23 >> Jap
 1Tac Gua >> z21
 1Tac Hon >> z21
 2Fig Hon >> z37
 2Fig Jav >> z43
 2Sbr Phi >> Kwa
 1CV, 1Des, 1Cru, 1SS z36 >> z37
 1BB z33 >> z42
 1BB, 1CV, 1Des z36 >> z42
 1Des z26 >> z16
 2Inf, 1Art Cha >> Sui
 1Mech Anh >> Sui
 4Inf, 2Art Anh >> Hun
 1Inf Anh >> Kwe
 1Inf Anh >> Hop
 4Inf, 1AA Jeh >> Anh
 1Inf Man >> KorPlace 5SS, 1Des, 1TT in z6. Collect 51IPCs. 
 map.
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 USA 2 52 IPCs Declare war on Axis, upgrade ICs. Buy 6 SS (36) 
 2 DD (16)Save 0 Combat 1 SS, 1 Fig, 1 Tac SZ 26 to SZ 23 1 DD SZ 26 to SZ 16 
 3 Fig Haw to SZ 16
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 SZ 16 Attack (1 DD, 3 Fig) 
  Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (3, 4, 5) Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (3, 4, 5)Defense (1 DD) 
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)SZ 23 Attack (1 SS, 1 Fig, 1 Tac) 
  Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (3) Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (3)Defense (1 DD) 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)



 
		 
		





