@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJim010 vs Lemming AAG 2+
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Battle of Alex
3 inf, 1 mec, 1 art, 1 tank vs 1 infatt
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (6, 3, 3)2@2: (1, 1)1@3: (6)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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Battle of Tun
1 inf, 1 art vs 1 infatt
Rolls: 2@2; Total Hits: 12@2: (5, 2)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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lol … your defense is almost 100%. I’m getting attritioned to death.
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Battle of Sfr
2 inf, 1 art, 1 tank vs 1 inf, 1 artatt
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (6, 3)1@3: (2)
def
Rolls: 2@2; Total Hits: 02@2: (3, 3)
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Sfr 2
att
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (5, 5)1@3: (1)
def
Rolls: 1@2; Total Hits: 01@2: (5)
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Defender’s luck had to change sooner or later.
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NCM
sz93 to Sit
1 fht, 1 tacsz95 to sz96
1 DDsz95 to sz99
1 DDEth to Sud
1 inf, 1 artSit ti Nit
1 infPlace
Sit
1 fhtCollect
$16
Map
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France
map -
How come there are so many UK planes?
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Nevermind.
I went back and saw that my sz110 attack went really bad in this game.
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Germany
Buys
9 TT, 1 sb save $1
CM
sz111 to sz104
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Bul to Greece
5 infWge to Greece
1 bmb -
Battle of sz104
1 sb, 1 fht, 1 tac vs 1 DDatt
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (1)1@4: (4)
def
Rolls: 1@2; Total Hits: 01@2: (5)
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Battle of Greece
5 inf, 1 bmb vs 4 infatt
Rolls: 5@1 1@4; Total Hits: 35@1: (6, 1, 4, 2, 1)1@4: (4)
def
Rolls: 4@2; Total Hits: 04@2: (6, 5, 5, 6)
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Greece 2
att
Rolls: 5@1 1@4; Total Hits: 15@1: (4, 2, 4, 2, 4)1@4: (3)
def
Rolls: 1@2; Total Hits: 01@2: (6)
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NCM
sz104 to sz112
1 fht, 1 tacsz106 to sz118
1 sbGreece to Wge
1 bmbWfr to Hol
2 infWge to Hol
1 AAParis to Wge
2 tanksParis to Hol
2 artWfr to Wge
3 tanksYugo to Wge
3 tanksYugo to Hun
4 infFin to Nor
5 infWge to Hol
2 infGer to Wge
1 art, 6 inf -
Ger to Hun
1 inf, 1 artPlacve
sz112
9 TT, 1 sbCollect
$53 + $1 = $54
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U still got a good shot. My headache now…
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R2.
Buy 1Fig, 1Tac, 4Arm, 1Mech
Noncombat as map.
Place 1Fig, 1Tac, 1Arm in Nov
Place 3Arm in Sukr
Place 1mech in Rus
map