Pretty sure that’s right now.
11L - RD (axis) v LL (allies), 10 bid, NO, - tech
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FAR round 7
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (3, 2)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1) -
FAR round 9
A - infantry
Rolls: 1@1; Total Hits: 01@1: (4)
D - tank
Rolls: 1@3; Total Hits: 01@3: (5) -
FAR round 10
A - infantry
Rolls: 1@1; Total Hits: 01@1: (6)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4) -
FAR round 11
A - infantry
Rolls: 1@1; Total Hits: 01@1: (6)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1) -
FAR holds with tank
IND
A - 3 infantry, 2 tanks
Rolls: 3@1 2@3; Total Hits: 13@1: (4, 5, 6)2@3: (5, 1)
D - 4 infantry
Rolls: 4@2; Total Hits: 24@2: (5, 2, 5, 2) -
IND
A - infantry, 2 tanks
Rolls: 1@1 2@3; Total Hits: 21@1: (4)2@3: (3, 3)
D - 3 infantry
Rolls: 3@2; Total Hits: 03@2: (4, 4, 6) -
IND round 3
A - infantry, 2 tanks
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (1, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
IND taken with infantry, 2 tanks
Noncombat Moves
AA from ARC to KAR
infantry from URA to NOV
5 infantry from CAU to PER
fighter from ARC to PER
11 infantry from RUS to CAU
submarine from Z12 to Z23Moblization
infantry, tank in CAU
5 infantry, artillery in RUSIncome24 + 5 NO = 29
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J3
1 repair 3 inf 2 rtl 1 aa 3 dd 1 ss-stc mt
bry 1 inf twol
-yak mt
far 1 arm blitz twol
-eve mt
far 1 arm blitz twolncm
hup-yun 1 inf
kia-hup 1 inf
jap-fuk 2 inf 2 arm
jap-bry 2 inf
z63-z62 1 trn 1 ac 2 ftr
z63-z61 1 trn 1 ac 1 ftr
fuk-bur 1 inf 1 rtl
kwa-fic 1 inf
z61-z37 1 trn
z35-z37 2 trn 1 ac 1 ftr
z37-bur 1 ftr
man-bur 1 ftr
man-z37 1 ftrplace
jap 2 arm 2 inf 1 rtl
sum 2 inf 1 arm 1 aa
z62 1 dd49
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What you typed for a buy and a placement are different.
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right sorry, forgot to update placements as per map.
japan 1 inf 1 rtl
sum 2 inf 1 aa 1 rtl
z62 3 dd 1 ss -
Britain turn 3
Purchase
31 IPC
4 infantry
artillery
3 tanksCombat Moves
strategic bombing of GER with bomber (GBR)
RHO (2 infantry) v 2 infantry (CNG)
FIN (empty) v infantry, tank (GBR) unload in Z4dice
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GER AA gun fires
Rolls: 1@1; Total Hits: 01@1: (2) -
bombing damage of GER
Rolls: 1@6; Total Hits: 11@6: (3) -
3 damage to GER factory
RHO
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (5, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
RHO round 2
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (5, 5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
RHO round 3
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
retreat to CNG
Noncombat Moves
3 transports, destroyer, 2 ac, fighter from Z6 to Z4
3 infantry, 3 artillery from GBR to KAR
bomber from GBR to KAR
infantry, tank from WCA to Z45Mobilization
4 infantry, artillery, 3 tanks in GBRIncome
32 -
Here is the correct map with damage in GER shown.
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You sure you’re not playing the Japanese with those banzai infantry only charges? :-)
I guess there goes my KAR counter…
I3
2 inf 2 arm 1 ftr-gib mt
fra 1 inf twol
-feq mt
sud 1 inf twol
-cng 1 inf
sud 1 inf
egy 1 arm 1 ftrcng
a
Rolls: 1@1 2@3; Total Hits: 01@1: (3)2@3: (4, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)





