11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech


  • Jap2-Buy: IC, cv, 2 art…save 4

    CM
    1. inf Sui => Nin
    2. inf Sui => Hup
    3. inf Sui/inf Kwa & inf Jap via trn sz61/2ftr FIC => Kia inf
    4. inf Kwa => Fuk
    5. inf Iwo & art Jap via trn sz62/2ftr sz62 => Man inf
    6. 2inf Sum/2inf Bor/ftr FIC => Ind inf
    7. 2inf art arm Phi => Bor
    8. 2ftr sz60/ftr sz37 => sz48 dd

    Kia
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (6, 5, 4)2@3: (5, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kia
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (4, 3, 3)2@3: (6, 6)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kia
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (2, 1, 5)2@3: (2, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kia twol

    Man
    A-inf art 2ftr
    DiceRolls: 2@2 2@3; Total Hits: 22@2: (6, 2)2@3: (2, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Man twlo inf

    Ind
    A-4inf ftr
    DiceRolls: 4@1 1@3; Total Hits: 34@1: (5, 1, 5, 1)1@3: (3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • #7 combat move is Bur not Bor since Bor is already controlled….typo

    Ind twol

    sz48
    A-3ftr
    DiceRolls: 3@3; Total Hits: 13@3: (4, 1, 6)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • sz48 cwol

    NCM
    cvsz37 => sz35
    ftr Ind => sz35
    ftr sz48 => sz35
    cru bb sz50 => sz37
    cv sz60 => sz49
    2ftr sz48 => sz49
    2ftr Kia => sz62
    2ftr Man => sz62

    Mobilize
    cv in sz62
    IC in FIC
    2art in Jap

    Collect: 52 + 4 saved = 56

    OBG_v_LL_02cJ.AAM


  • British turn 2

    Purchase
    4 infantry, 2 artillery
    2 transports

    save 16 IPC

    Combat Moves
    sbr GER with bomber (GBR)
    IND (4 infantry) v 3 infantry, artillery (PER), tanks (TRJ)
    EGY (infantry) v 7 infantry, artillery (TRJ)
    ALG (empty) v infantry, tank (GBR) unloading in Z12
    Z2 (submarine) v destroyer (Z7), 3 fighters (Z7)
    NWY (empty) v infantry (GBR) unloading in Z3

    dice


  • AA gun in Germany fires
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • damage
    DiceRolls: 1@6; Total Hits: 11@6: (1)


  • 1 damage in GER

    IND
    A - 3 infantry, artillery, tank
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (2, 4)2@2: (4, 6)1@3: (3)
    D - 4 infantry
    DiceRolls: 4@2; Total Hits: 24@2: (3, 2, 2, 6)


  • IND round 2
    A - infantry, artillery, tank
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (1, 1)1@3: (2)
    D - 3 infantry
    DiceRolls: 3@2; Total Hits: 23@2: (1, 6, 1)


  • IND taken with tank

    EGY
    A - 7 infantry, artillery
    DiceRolls: 6@1 2@2; Total Hits: 06@1: (4, 3, 6, 2, 3, 6)2@2: (3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • EGY round 2
    A - 6 infantry, artillery
    DiceRolls: 5@1 2@2; Total Hits: 35@1: (4, 6, 4, 1, 3)2@2: (1, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • EGY taken with 6 infantry, artillery

    Z2
    A - destroyer, 3 fighters
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (4, 4, 1)
    D - submarine
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • Z2 taken with destroyer, 3 fighters

    Noncombat Moves
    destroyer, ac from Z7, 2 fighters from Z2 to Z3
    transport from Z45 to Z56
    2 infantry from RHO to SAF
    AA gun from PER to TRJ
    fighter from Z2 and ac from Z7 to Z12
    bomber from GER to GBR

    Placement
    4 infantry, 2 artillery in GBR
    2 transports in Z2

    Income
    35 + 5 NO = 40 + 16 saved = 56

    OBG_v_LL_02dUK.AAM


  • sorry, AA gun stays in PER


  • if you don’t mind, I would like to change one thing.  send destroyer from Z7 to Z12 instead of to Z3.

    thanks.

    map.

    OBG_v_LL_02dUK.AAM


  • not at all…I have not moved yet


  • Ita2-Buy: inf, art, 2 arm…save 0

    CM
    1. inf Lib/inf art Ita/with cru bb support from sz16 => Egy 6inf art
    2. inf Bul/ftr Ger => Epl inf

    Egy
    A-2inf art cru bb
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (3)2@2: (1, 2)1@3: (6)1@4: (6)
    D-6inf art
    DiceRolls: 7@2; Total Hits: 57@2: (6, 2, 1, 6, 2, 2, 2)

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