11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech


  • Ouch…they lost their aim that round

    Cau
    A-5arm 2ftr 2bmr
    DiceRolls: 6@3 2@4; Total Hits: 66@3: (6, 1, 3, 6, 1, 2)2@4: (2, 4)
    D-inf art arm
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (4)


  • Cau twlo 3inf 2art 2arm

    Fin
    A-4inf
    DiceRolls: 4@1; Total Hits: 04@1: (3, 4, 5, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Fin
    A-4inf
    DiceRolls: 4@1; Total Hits: 34@1: (1, 1, 2, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Fin lwol

    Bst
    A-2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (3)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • oops…it was an art instead of an inf in Bst…same defense anyhow

    Bst twlo ftr

    NCM
    ftr Bst => Ger
    2inf Epl => Ukr
    2ftr Cau => Ukr
    2bmr Cau => Bul
    inf Ita => Fra
    inf art Ger => Fra
    sub sz6 => sz2

    Mobilize
    3inf 3art 4arm in Ger

    Collect: 55 + 1 saved = 56

    OBG_v_LL_02aGer.AAM


  • Soviet turn 2

    Purchase

    34 IPC

    3 infantry
    5 tanks

    Combat Moves

    CAU (4 tanks) v 2 infantry, 2 artillery, 2 tanks (RUS), infantry (EUK)
    EPL (empty) v infantry (BEL)
    BST (infantry) v 2 infantry (BEL)
    MAN (empty) v infantry (BRY)

    dice


  • BST
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 12@1: (1, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • BST taken with 2 infantry

    CAU
    A - 3 infantry, 2 artillery, 2 tanks
    DiceRolls: 1@1 4@2 2@3; Total Hits: 31@1: (4)4@2: (3, 2, 1, 3)2@3: (2, 4)
    D - 4 tanks
    DiceRolls: 4@3; Total Hits: 14@3: (1, 6, 6, 6)


  • CAU round 2
    A - 2 infantry, 2 artillery, 2 tanks
    DiceRolls: 4@2 2@3; Total Hits: 14@2: (5, 3, 2, 3)2@3: (4, 4)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • CAU taken with 2 infantry, 2 artillery, 2 tanks

    Noncombat Moves
    6 infantry from BRY to STC
    infantry from EVE to URA
    3 infantry, AA gun from BEL to KAR
    infantry from NOV to RUS

    Placement
    2 infantry in KAR
    infantry, 5 tanks in RUS

    Income
    28 + 5 NO = 33

    OBG_v_LL_02bR.AAM


  • Jap2-Buy: IC, cv, 2 art…save 4

    CM
    1. inf Sui => Nin
    2. inf Sui => Hup
    3. inf Sui/inf Kwa & inf Jap via trn sz61/2ftr FIC => Kia inf
    4. inf Kwa => Fuk
    5. inf Iwo & art Jap via trn sz62/2ftr sz62 => Man inf
    6. 2inf Sum/2inf Bor/ftr FIC => Ind inf
    7. 2inf art arm Phi => Bor
    8. 2ftr sz60/ftr sz37 => sz48 dd

    Kia
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (6, 5, 4)2@3: (5, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kia
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 03@1: (4, 3, 3)2@3: (6, 6)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kia
    A-3inf 2ftr
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (2, 1, 5)2@3: (2, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kia twol

    Man
    A-inf art 2ftr
    DiceRolls: 2@2 2@3; Total Hits: 22@2: (6, 2)2@3: (2, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Man twlo inf

    Ind
    A-4inf ftr
    DiceRolls: 4@1 1@3; Total Hits: 34@1: (5, 1, 5, 1)1@3: (3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • #7 combat move is Bur not Bor since Bor is already controlled….typo

    Ind twol

    sz48
    A-3ftr
    DiceRolls: 3@3; Total Hits: 13@3: (4, 1, 6)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • sz48 cwol

    NCM
    cvsz37 => sz35
    ftr Ind => sz35
    ftr sz48 => sz35
    cru bb sz50 => sz37
    cv sz60 => sz49
    2ftr sz48 => sz49
    2ftr Kia => sz62
    2ftr Man => sz62

    Mobilize
    cv in sz62
    IC in FIC
    2art in Jap

    Collect: 52 + 4 saved = 56

    OBG_v_LL_02cJ.AAM


  • British turn 2

    Purchase
    4 infantry, 2 artillery
    2 transports

    save 16 IPC

    Combat Moves
    sbr GER with bomber (GBR)
    IND (4 infantry) v 3 infantry, artillery (PER), tanks (TRJ)
    EGY (infantry) v 7 infantry, artillery (TRJ)
    ALG (empty) v infantry, tank (GBR) unloading in Z12
    Z2 (submarine) v destroyer (Z7), 3 fighters (Z7)
    NWY (empty) v infantry (GBR) unloading in Z3

    dice


  • AA gun in Germany fires
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • damage
    DiceRolls: 1@6; Total Hits: 11@6: (1)

Suggested Topics

  • 48
  • 46
  • 41
  • 65
  • 91
  • 297
  • 56
  • 235
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.6k

Topics

1.8m

Posts