aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
Thatonekid (Allies) v wheat (Axis) g40 a2
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r4
a
Rolls: 1@1; Total Hits: 01@1: (4)d
Rolls: 1@2; Total Hits: 01@2: (6) -
r5
A:
Rolls: 1@1; Total Hits: 01@1: (3)D:
Rolls: 1@2; Total Hits: 01@2: (4) -
r6
A:
Rolls: 1@1; Total Hits: 11@1: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (4) -
Cau taken(finally, horrible luck) 1 inf lost
She:
A:
Rolls: 12@1 2@2 10@3; Total Hits: 812@1: (5, 3, 2, 1, 4, 2, 5, 1, 3, 3, 5, 1)2@2: (6, 6)10@3: (6, 3, 6, 4, 4, 3, 1, 2, 5, 2)D:
Rolls: 1@2; Total Hits: 01@2: (5) -
she taken, no loss.
noncoms coming
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six rounds in cau, lol
You’re allowed to have more than one in a single territory, but the unit description states that only a single aa gun may fire (even if they belong to two different powers).
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ok thanks, then i dont wanna do that. ill redo that so i buy 7 inf total
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It would be awesome for allies in particular if that were possible … defending pacific victory cities in particular would be a breeze.
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non coms
1 inf rus>Tam
planes in Yen>rus
mobalize 7 inf rus
collect 17 IPCs for next round.
map:
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J5
Buy (44/49)
2 dest
2 inf
2 art
2 transALA
2 inf jap load trans SZ6 >> SZ2 unload alaBCO
1 inf jap load trans SZ6 >> SZ1 unload bcoMID
1 empty trans SZ6 >> SZ17 load 1 inf iwo >> SZ25 unload midSZ76
1 fig SZ75 >> SZ76SZ19
3 strat jeh
1 dest SZ6TIM
1 tank, 1 mech blitz yak through yenKAN
1 inf suiKAZ
1 inf sikNOVO
1 inf tsiKEN
1 inf, 1 art on trans SZ75 >> SZ72 unload kenTANG
1 inf, 1 art on trans SZ75 >> SZ72 unload tangMAD
1 inf, 1 art on trans SZ75 >> SZ72 unload madETH
1 inf, 1 art on trans SZ75 >> SZ76 unload eth -
ala, bco, mid, yen (via blitz), tim, kan, novo, ken, tang, mad taken no loss
eth liberated
SZ76 cleared -
SZ19
A 1 dest, 3 strat
Rolls: 1@2 3@4; Total Hits: 21@2: (5)3@4: (1, 5, 4)D 1 sub, 1 cru
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3) -
SZ19 cleared, 1 dest lost
noncom coming
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3 strat SZ19 >> jap
1 carrier, 1 tact, 4 dest, 1 cru SZ39 >> SZ80
1 fig SZ76 >> SZ80
1 carrier, 1 fig, 1 tact SZ75 >> SZ76
1 carrier, 1 tact SZ75 >> SZ72
1 inf sze >> sik
1 fig hop >> tsi
3 mech yak >> tim
3 inf, 1 art, 1 aa gun bury >> yak
1 art sib >> sak
1 inf, 3 art, 1 fig, 2 tact hop >> cha
1 inf hop >> suiMobilize:
2 dest, 2 trans SZ6
2 inf, 2 art japCollect 51 IPC (56 total for J6)
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btw I just noticed you missed an inf on Moscow when mobilizing, should be 49 there
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usa buys: 5trns, 6art,8inf 83/83
combat moves:
3trns w/3inf,3tank z101>z91(unload gib)
2 cruise z101 bombard>z911 fig haw>z25
all boats +planes save trns z33>z6(need kamikaze +scrambling orders)
take celebes with 1 trns/1inf,1art z33 carolines
bomb haw>z2
i moved one of the moscow dudes to Tam.
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Gib
bombards
Rolls: 2@3; Total Hits: 12@3: (3, 4)A:
Rolls: 3@1 3@3; Total Hits: 13@1: (4, 2, 5)3@3: (6, 3, 6)D:
Rolls: 4@2; Total Hits: 14@2: (1, 5, 4, 6) -
gib r2
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 2)3@3: (4, 1, 4)
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5) -
r3
Rolls: 2@1 3@3; Total Hits: 22@1: (6, 3)3@3: (4, 2, 3)
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
gib taken, 2 inf lost.





