@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Thatonekid (Allies) v wheat (Axis) g40 a2
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r4
a
Rolls: 1@1; Total Hits: 01@1: (4)d
Rolls: 1@2; Total Hits: 01@2: (6) -
r5
A:
Rolls: 1@1; Total Hits: 01@1: (3)D:
Rolls: 1@2; Total Hits: 01@2: (4) -
r6
A:
Rolls: 1@1; Total Hits: 11@1: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (4) -
Cau taken(finally, horrible luck) 1 inf lost
She:
A:
Rolls: 12@1 2@2 10@3; Total Hits: 812@1: (5, 3, 2, 1, 4, 2, 5, 1, 3, 3, 5, 1)2@2: (6, 6)10@3: (6, 3, 6, 4, 4, 3, 1, 2, 5, 2)D:
Rolls: 1@2; Total Hits: 01@2: (5) -
she taken, no loss.
noncoms coming
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six rounds in cau, lol
You’re allowed to have more than one in a single territory, but the unit description states that only a single aa gun may fire (even if they belong to two different powers).
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ok thanks, then i dont wanna do that. ill redo that so i buy 7 inf total
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It would be awesome for allies in particular if that were possible … defending pacific victory cities in particular would be a breeze.
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non coms
1 inf rus>Tam
planes in Yen>rus
mobalize 7 inf rus
collect 17 IPCs for next round.
map:
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J5
Buy (44/49)
2 dest
2 inf
2 art
2 transALA
2 inf jap load trans SZ6 >> SZ2 unload alaBCO
1 inf jap load trans SZ6 >> SZ1 unload bcoMID
1 empty trans SZ6 >> SZ17 load 1 inf iwo >> SZ25 unload midSZ76
1 fig SZ75 >> SZ76SZ19
3 strat jeh
1 dest SZ6TIM
1 tank, 1 mech blitz yak through yenKAN
1 inf suiKAZ
1 inf sikNOVO
1 inf tsiKEN
1 inf, 1 art on trans SZ75 >> SZ72 unload kenTANG
1 inf, 1 art on trans SZ75 >> SZ72 unload tangMAD
1 inf, 1 art on trans SZ75 >> SZ72 unload madETH
1 inf, 1 art on trans SZ75 >> SZ76 unload eth -
ala, bco, mid, yen (via blitz), tim, kan, novo, ken, tang, mad taken no loss
eth liberated
SZ76 cleared -
SZ19
A 1 dest, 3 strat
Rolls: 1@2 3@4; Total Hits: 21@2: (5)3@4: (1, 5, 4)D 1 sub, 1 cru
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3) -
SZ19 cleared, 1 dest lost
noncom coming
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3 strat SZ19 >> jap
1 carrier, 1 tact, 4 dest, 1 cru SZ39 >> SZ80
1 fig SZ76 >> SZ80
1 carrier, 1 fig, 1 tact SZ75 >> SZ76
1 carrier, 1 tact SZ75 >> SZ72
1 inf sze >> sik
1 fig hop >> tsi
3 mech yak >> tim
3 inf, 1 art, 1 aa gun bury >> yak
1 art sib >> sak
1 inf, 3 art, 1 fig, 2 tact hop >> cha
1 inf hop >> suiMobilize:
2 dest, 2 trans SZ6
2 inf, 2 art japCollect 51 IPC (56 total for J6)
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btw I just noticed you missed an inf on Moscow when mobilizing, should be 49 there
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usa buys: 5trns, 6art,8inf 83/83
combat moves:
3trns w/3inf,3tank z101>z91(unload gib)
2 cruise z101 bombard>z911 fig haw>z25
all boats +planes save trns z33>z6(need kamikaze +scrambling orders)
take celebes with 1 trns/1inf,1art z33 carolines
bomb haw>z2
i moved one of the moscow dudes to Tam.
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Gib
bombards
Rolls: 2@3; Total Hits: 12@3: (3, 4)A:
Rolls: 3@1 3@3; Total Hits: 13@1: (4, 2, 5)3@3: (6, 3, 6)D:
Rolls: 4@2; Total Hits: 14@2: (1, 5, 4, 6) -
gib r2
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 2)3@3: (4, 1, 4)
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5) -
r3
Rolls: 2@1 3@3; Total Hits: 22@1: (6, 3)3@3: (4, 2, 3)
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
gib taken, 2 inf lost.





