Thatonekid (Allies) v wheat (Axis) g40 a2


  • well, start off with all your combat moves. its generally not wise to attack the allies J1, sans china or russia. bcuz attacking anyone else brings in US

  • '17

    J1

    Declare War USSR

    Buy (25/26)
    3 trans
    1 art

    Combat:

    AMU
    1 bsh SZ19 >> SZ5 bombard
    1 cru, 1 bsh SZ7 >> SZ5 bombard
    1 trans SZ6 load 1 inf, 1 tank jap >> SZ5 unload amu
    1 trans SZ19 >> SZ6 load 1 inf, 1 art jap >> SZ5 unload amu
    6 inf, 1 mech, 1 art, 2 tact, 2 fig man
    4 inf, 1 fig kor
    1 tact jap >> amu

    CHA
    2 inf, 1 art jeh

    ANH
    3 inf, 1 art sha
    3 inf, 1 art ksu

    HUN
    3 inf, 1 art ksi
    3 inf, 1 art kwa
    1 fig for

    KWE
    2 strat jap
    1 fig, 1 tact ksu

  • '17

    AMU

    anti-air against 3 fig/3tact

    DiceRolls: 3@1 3@1; Total Hits: 13@1: (3, 4, 3)3@1: (1, 4, 2)

    bombardment, 1 cru, 2 bsh

    DiceRolls: 1@3 2@4; Total Hits: 31@3: (3)2@4: (1, 4)

  • '17

    AMU

    A 12 inf, 1 mech, 2 art, 1 tank, 3 fig, 2 tact

    DiceRolls: 10@1 4@2 4@3 2@4; Total Hits: 810@1: (6, 3, 1, 3, 4, 6, 6, 3, 1, 6)4@2: (3, 2, 1, 6)4@3: (2, 1, 3, 4)2@4: (3, 5)

    D 18 inf

    DiceRolls: 18@2; Total Hits: 618@2: (5, 5, 2, 6, 3, 6, 1, 3, 1, 5, 2, 6, 1, 3, 3, 5, 2, 3)

  • '17

    AMU r2 (bombardment casualties removed)

    A 6 inf, 1 mech, 2 art, 1 tank, 3 fig, 2 tact

    DiceRolls: 5@1 4@2 4@3 2@4; Total Hits: 35@1: (6, 3, 6, 4, 2)4@2: (5, 6, 1, 1)4@3: (6, 2, 4, 6)2@4: (6, 5)

    D 7 inf

    DiceRolls: 7@2; Total Hits: 37@2: (6, 1, 2, 2, 5, 4, 4)

  • '17

    AMU r3

    A 3 inf, 1 mech, 2 art, 1 tank, 3 fig, 2 tact

    DiceRolls: 1@1 4@2 4@3 2@4; Total Hits: 21@1: (5)4@2: (3, 4, 6, 6)4@3: (5, 2, 5, 2)2@4: (6, 6)

    D 4 inf

    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 3, 2)

  • '17

    AMU r4

    A 1 inf, 1 mech, 2 art, 1 tank, 3 fig, 2 tact

    DiceRolls: 4@2 4@3 2@4; Total Hits: 24@2: (4, 3, 5, 3)4@3: (6, 4, 6, 5)2@4: (2, 1)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • '17

    amu taken, 12 inf, 1 tact lost

    HUN

    A 6 inf, 2 art, 1 fig

    DiceRolls: 4@1 4@2 1@3; Total Hits: 24@1: (3, 3, 3, 4)4@2: (6, 2, 3, 5)1@3: (2)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

  • '17

    hun taken no loss

    KWE

    A 1 fig, 1 tact, 2 strat

    DiceRolls: 1@3 3@4; Total Hits: 31@3: (1)3@4: (6, 3, 2)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

  • '17

    That happens every time I try that, ah well.

    1 fig, 1 tact lost, kwe cleared

  • '17

    Non-combat:

    2 strat kwe >> ksi
    3 fig, 2 tact man >> jeh
    1 fig hun >> ksi
    1 fig oki >> ksi
    2 carrier, 2 fig, 2 tact SZ6 >> SZ36
    1 carrier, 1 fig, 1 tact SZ33 >> SZ36
    2 fig jap >> car
    1 tact jap >> jeh
    1 cru, 1 empty trans SZ20 >> SZ36
    1 sub, 1 dest SZ19 >> SZ36
    1 dest SZ33 >> SZ36
    1 sub SZ6 >> SZ33
    2 dest SZ6 >> SZ33
    1 aa gun man >> amu

    Mobilize:
    3 trans SZ6
    1 art jap

    Collect 40 IPC (41 total for J2)

    thatonekid vs wheat J1.AAM


  • USA: SAVES all 52 of its IPC’s

    non combat:

    cruise, trns(with inf and art from e. us) z101> z11

    3 mechs, 1 inf, 1 tank central>eastern

    1 bomb, central>hawaii

    1fig east>z26

    1 fig z10>hawaii
    1fig wes>hawaii

    1 tac, 1 Battle, 1 des, 1 cruise, 1 AC, 1 trans(with inf+art from wes.)>z26(trns cargo to hawaii)

    1 des, 1 sub z35>z54

    us collects 52>104 IPCs for next round

    (oh and russia colects 37 IPCS for 38 next round

    map:

    thatonekid vs wheat US1.AAM


  • oh i forgot i moved the trns from z26 to z10


  • china: buys 4 inf

    noncombat
    2 inf from sui>shen

    5 inf from sze, and fig>yun

    collects 9, plus 6 for burma road, so 15 for next round


  • london buys:2 trns, 2 tanks. 26/28
    calc buys 1 trns. 1 des. 15/17

    combat moves:
    1trns w/1inf+1art from india>z76/ethiop


  • 1 mech from egypt>eth
    1inf, 1 art egypt>eth on trns. trn in z76 now.
    1 inf sud>eth

    1 ac, 1 cruise, 1 tac, 1 des sz98>z97
    1fig malta>z97
    1 fig gib>z97
    1 fig norm>z97

    cruise z91>106

    des109>110
    fig eng>110

    des111>112
    cruise 112>remain at 112 to conduct combat
    battle z111>112
    trns z109>z112, carries 2 inf from england.(unload in norway, if naval battle success)

    1fig eng>nor
    1fig scot>nor


  • z 112

    ADiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (1)1@4: (3)

    DDiceRolls: 1@1; Total Hits: 01@1: (4)


  • so that subs dead.

    now the norway battle

    ADiceRolls: 2@1 2@3; Total Hits: 22@1: (3, 2)2@3: (1, 2)

    DDiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • oh shit, i forgot. did you want to scramble into z 112???

    if not, then i win norway, no losses. ill keep moving on, kkk?


  • ok, z110. this one you cant scramble.

    ADiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)

    DDiceRolls: 1@1; Total Hits: 01@1: (5)

Suggested Topics

  • 16
  • 35
  • 60
  • 29
  • 20
  • 25
  • 56
  • 75
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.9k

Users

40.6k

Topics

1.8m

Posts