Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
*this turn i mean
usually that’s how I go, unless there’s a carrier or multinational forces involved
is this even for sz109, we both got one hit, and the destroyer has less hitting power than the fighters but they cant hit the sub, so the trns would die.
I will still lose the dest and trans, ending combat.
Thanks for checking though, I could see someone making the opposite choice.
ok round 2:
sz112:
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 2)1@4: (3)
defenders
Rolls: 2@3; Total Hits: 22@3: (3, 1)
normandy
Rolls: 1@1 4@2 1@3; Total Hits: 11@1: (3)4@2: (6, 5, 1, 5)1@3: (5)
defenders
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)
france
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 11@1: (2)2@2: (3, 5)2@3: (5, 2)2@4: (6, 5)
de3fenders:
Rolls: 6@2 2@3 1@4; Total Hits: 56@2: (1, 2, 1, 3, 1, 6)2@3: (4, 1)1@4: (5)
yugoslavia
Rolls: 4@1 4@2 2@3; Total Hits: 14@1: (4, 4, 6, 5)4@2: (6, 3, 5, 3)2@3: (2, 4)
defends
Rolls: 3@2; Total Hits: 13@2: (3, 1, 3)
round 3:
normandy:
Rolls: 4@2 1@3; Total Hits: 04@2: (6, 6, 5, 6)1@3: (5)
Rolls: 1@4; Total Hits: 11@4: (1)
retreating from france with 2 tacs
yugoslavia:
Rolls: 3@1 4@2 2@3; Total Hits: 33@1: (2, 4, 4)4@2: (2, 5, 3, 5)2@3: (2, 2)
defence:
Rolls: 1@2; Total Hits: 11@2: (2)
round 4
normandy:
Rolls: 3@2 1@3; Total Hits: 13@2: (5, 3, 5)1@3: (1)
defense
Rolls: 1@4; Total Hits: 01@4: (6)
I don’t know if you meant to strafe Paris to let Italy take it, but I think enough French units survived to make an Italian attack doomed.
Do you want to keep playing even if Paris doesn’t fall in I1?
i think im done with this game, but ill play another game. this time i wanna play the allies, ive played the axis too much lately.
alright, I’ll start one up tomorrow if that’s cool
ok, just one condition. DONT SUCK!! jk, you can if you want. im not that good either.
started a new thread