Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 5/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 3 fighters moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 armour, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter and 5 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 3/8 hits, 1,67 expected hits Japanese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Chinese lost in Shensi 3 infantry owned by the Japanese lost in Shensi 1 fighter owned by the Chinese retreated 5 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in 125 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium British attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 4 mech_infantrys Germans roll AA dice in Holland Belgium : 0/2 hits, 0,33 expected hits British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 1,83 expected hits Germans roll dice for 1 aaGun and 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Holland Belgium 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Germans: 1 aaGun and 4 mech_infantrys Battle in Alexandria British attack with 2 artilleries, 1 bomber and 2 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 1 bomber and 2 infantry in Alexandria, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Alexandria 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Persia to West India British take Eastern Persia from Neutral_Allies 2 armour moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Volgograd 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Alexandria to Egypt Place Units - British 2 fighters and 1 infantry placed in Persia 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,3,6,3,6,5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 2,67 Italians regular : 0,33 Japanese regular : 0,00 Germans AA : -0,33 Germans regular : -0,33 British regular : 1,00
Rolls: 5@3 2@2 3@1; Total Hits: 25@3: (5, 2, 6, 4, 6)2@2: (1, 6)3@1: (5, 5, 5)v 3inf




