Used 2.5.22294
Anchovy(Allies) vs. Brado(Axis) - Global 1940 - No Tech - Alpha +2
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Yes, absolutely! Sorry it’s taken so long to respond. Myself and HoboSmasher have been busy w/work. HoboSmasher is on vacation for the next two weeks and I’ve been extremely busy w/other things, etc… But yes, we’re still playing… :-D
I should be able to post Italy’s move tomorrow sometime. Sorry for the delay…
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Italy Turn 5
Builds : 6 Inf, 4 Art
Com Moves
SZ91
1 FTR from Sita to SZ91
3 FTR’s, 1 Tac from Gib to SZ91Egy
1 Trans from SZ93, picks up 1 Inf from Sfr, moves to SZ95, picks up 1 Art from Nita, moves to SZ98, invades Egy
1 CC, 1 BB from SZ92, move to SZ98, provide shore bombardmentAlx
2 Trans from SZ93, move to SZ95, pick up 2 Inf, 2 Art from Nita, move to SZ98, invade Alx
2 CC’s from SZ92, move to SZ98, provide shore bombardmentCombat
SZ91
Rolls: 4@3 1@4; Total Hits: 44@3: (3, 1, 3, 1)1@4: (5) -
Return fire :
Rolls: 1@2; Total Hits: 01@2: (3) -
Alx
Rolls: 4@2 2@3; Total Hits: 44@2: (1, 2, 6, 6)2@3: (1, 2) -
Return fire :
Rolls: 1@2; Total Hits: 01@2: (3) -
Egy
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 1)1@3: (6)1@4: (6) -
Return fire :
Rolls: 1@2; Total Hits: 01@2: (3) -
Non Coms
4 FTR’s, 1 Tac from SZ91 to Gib
1 Mech from Tun to Tob
4 Trans from SZ92 to SZ95
1 Inf from Nita to Sita
1 AA from Nita to Sfr
1 AA from Sge to Hun
2 DD’s from SZ92 to SZ98Builds : 6 Inf, 4 Art
Collect : 34 IPC’s
France’s Turn
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Would you mind if I changed one combat move for Italy?
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Well, dice have been rolled. If it’s a simple walk-in or something that you forgot, then that’s fine. But, if it’s changing the battles that took place, I’d say no.
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I was going to drop 1 Inf off in Malta. Ok?
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Hehe, I see why you’re doing that. :lol:
If you had a loose unit somewhere to drop off, then OK. If it would require taking a unit from one of the battles, I would say no.
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Ok, thx! :-D I’ll take the Italian Trans in SZ95, pick up 1 Inf from Nita, invade Mal. Leaving me 4 Trans in SZ95, instead of 5. And, no Inf in Sita…
Germany Turn 6
Builds : 1 Sub, 8 Inf, 1 AB, 2 FTR’s
Com Moves
4 Inf from Hun to Rom
1 SBR from Ger to RomCombat
Rolls: 4@1 1@4; Total Hits: 14@1: (1, 3, 6, 6)1@4: (5) -
My great dice rolling continues!
Return fire :
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
Round 2
Rolls: 3@1 1@4; Total Hits: 03@1: (5, 4, 4)1@4: (6) -
OMG! You’ve gotta be kidding me!
Return fire :
Rolls: 1@2; Total Hits: 01@2: (4) -
Round 3
Rolls: 3@1 1@4; Total Hits: 23@1: (5, 5, 1)1@4: (3) -
About time! Good thing I brought 4 Inf…
Return fire :
Rolls: 1@2; Total Hits: 01@2: (3)





