• That is precisely what I was thinking, though I believe I’ll buy at least one copy to show my support for the hobby and to get ideas and some components to at least experiment with… but I’d have probably bought more if they had more compatible sculpts (or, even better, if they offered the piece sets separately as well, I might have bought dozens, like I did for the TT pieces when I first discovered them many years ago…)

    I do appreciate their desire to create a self-contained game with a unique aesthetic, but my preference would be otherwise.  Even within those parameters, I still think that having at least infantry and cavalry sculpts unique to each power should be a minimum (Remember that even the original MB version had unique infantry sculpts…)  So, even going with a unique and interesting sort of Art-Deco aesthetic, I see it as a missed opportunity to at least have some key unique sculpts… Imagine the aesthetic appeal of putting their current Tommy’s alongside a more menacingly Gothic-looking German and, say, a Romantically heroic French “poilu.”  Heck, they wouldn’t even need to have totally unique sculpts for everyone, as there were only 3 main varieties of steel helmet and uniform styles tended to evolve toward a similarity between allies as the war dragged on.  Just as the more recent AH games have, they could have some nations have the same sculpts in different colors, but still have more variety as a compromise.  I’d say that a minimum would be 3 sets of sculpts in the infantry/ cavalry dept.:

    1. British “tommy” in Brodie helmet (could double as American in green, and perhaps also Canadian, Indian and/or ANZAC if they are separated out.)

    2. French “poilu” in Adrian helmet (could double for Russians and Italians, as both used the same helmet, an long coats and rifles.)

    3. Finally, the German in Stahlhelm could double for their Central Powers allies, as both adopted the Stahlhelm to some extent at least (though, a separate Ottoman sculpt would be better yet, as they didn’t adopt the German gear and as extensively… that would be my 4th priority, with a unique Russian sculpt as my 5th priority.)

    Maybe, since they’re still 6 months away, it wouldn’t be too late: my “compromise” option would only require 4 new sculpts, an infantry and a cavalry for Germany and France, since they’ve already gone with a British look from what I can tell on the rather small pics.


  • just use HAT 1/72 for infantry.


  • Imperious I would like to see your war game closet. Is it a closet or a storage facility? Are you a CEO of a major company that you can afford to buy 6 copies of all of these games? Just funnin with you man.


  • Will this game have units for Zepplins, bi-planes, trenches, Gotha bombers?

    I’d be disappointed if there were no Zepplins!


  • It will have the just the listed pieces. If it had Zeppelins i would have posted a picture of them. Im trying to get a decent map picture.

  • '10

    New Picture.  Board is still in the works and final version is not shown.

    boardsetup.jpg


  • Is the board just Europe or the entire world?

  • Sponsor '17 TripleA '11 '10

    Looks to be Europe plus Turkey. Maybe North Africa? Probably ala Castle Risk style.


  • Looks like it has the 7 Diplomacy powers and no one else(no US, Japan, etc.)

  • '10

    @calvinhobbesliker:

    Looks like it has the 7 Diplomacy powers and no one else(no US, Japan, etc.)

    My understanding is that the United States is represented by French reinforcements on a certain turn.

  • Sponsor '17 TripleA '11 '10

    If that’s the case, I think I kinda like that idea. It keeps it KISS by not having to involve another power 3/4 of the way through the game.


  • I hope, as it is said here before, that the map is only a prototype, becz at it looks now it really looks amateurish.

    That could destroy any interest I have in this game.

    I’m looking forward to The Conflict and will buy it, but not if the map looks like the one in the only photos we have now.

    Further, I am disappointed that the US will not have it’s own units in the game.

    Being represented by French units?

    How historical is this game, when one of the great Powers is not even represented by it’s own units?

    Disappointed by that miss too.


  • The map is terrible admittedly, but give them a chance. Lets hope the game plays well enough. Somebody can easily repaint some French units Olive and make a new map right?

  • '10

    @Imperious:

    The map is terrible admittedly, but give them a chance. Lets hope the game plays well enough. Somebody can easily repaint some French units Olive and make a new map right?

    Just paint some of your Tommies olive for the U.S. units. Painting French units for the U.S. would be embarrassing!


  • All the infantry look the same, so it does not matter. They are generic units.

  • '10

    @Fishmoto37:

    @Imperious:

    The map is terrible admittedly, but give them a chance. Lets hope the game plays well enough. Somebody can easily repaint some French units Olive and make a new map right?

    Just paint some of your Tommies olive for the U.S. units. Painting French units for the U.S. would be embarrassing!

    @Imperious:

    All the infantry look the same, so it does not matter. They are generic units.

    I was thinking about painting the A&A tommies and that they would look like WWI doughboys.


  • I hope the map gets improved before relise. If it does it might beat my ww1 game  :-D !


  • I dont know if anyone else noticed this, but does the map they’re using look fimilar to anyone else? To me, it kinda looks like the old A&A Europe map with a re-colouring and a distorting of the old boundries. Anyone else seeing this?

    p.s. Another thing I just noticed, France on this map is shown holding the Alsace-Lorraine region which is glaringly inaccurate (as opposed to the forgivable one we see in games, where its done for simplicity or what-not).


  • @Shakespeare:

    I hope, as it is said here before, that the map is only a prototype, becz at it looks now it really looks amateurish.

    @i:

    I hope the map gets improved before relise. If it does it might beat my ww1 game  :-D !

    @Clyde85:

    I dont know if anyone else noticed this, but does the map they’re using look fimilar to anyone else? To me, it kinda looks like the old A&A Europe map with a re-colouring and a distorting of the old boundries. Anyone else seeing this?

    p.s. Another thing I just noticed, France on this map is shown holding the Alsace-Lorraine region which is glaringly inaccurate (as opposed to the forgivable one we see in games, where its done for simplicity or what-not).

    @FieldMarshalGames:

    New Picture.  Board is still in the works and final version is not shown.

    People sure do love to respond before reading things through …

    ANY attempt at a WW1 game that works sounds great to me.  Anything other than trench warfare is refreshing!


  • @Rorschach:

    People sure do love to respond before reading things through …

    I read the whole thing through, and I stand by my statment, it does look like the old A&A Europe map. If your putting out promotional material and you dont have a finished map why not just leave it out instead of putting up a “prototype” or stand-in? Given the rather negative responses I’ve seen, marketing wise it was a bad move.

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