Dylan the Canadian (Axis) vs Mudge (Allies)


  • Okay, Germany might take a few days, because my computer is currently in repair.


  • With 49 IPCS Germany’s buying

    Upgrading the Minor IC in Germany to Major
    2 Fighters
    6 Infantry

    Saving 1


  • Combat Move

    All Infantry in Karelia to Novorgood
    All Infantry in West Germany to Denmark


  • Denmark

    Attack        8 Infantry
    DiceRolls: 8@1; Total Hits: 18@1: (2, 6, 6, 5, 3, 1, 6, 3)
    Defense      1 Infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • I forgot 3 infantry, but anyways Denmark took with loos of one infantry

    Novorgood

    5 Infantry
    DiceRolls: 5@1; Total Hits: 05@1: (2, 6, 5, 3, 6)

    Counter
    3 Infantry
    DiceRolls: 3@2; Total Hits: 23@2: (5, 1, 2)
    1 Tac. Bomber
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    1 Fighter
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • eh, I retreat with 2 nfantry back to Karelia

    Non Combat Move
    all Infantry from Germany to Poland
    3 Infantry from France to W. Germany
    1 Artillery and 1 Tank from w. Germany to Germany
    1 Artillery from Romania to Yugoslavia

    Place 3 Infantry in Germany
    3 Infantry and 2 Fighters to W. Germany

    Germany collects 41 IPCS


  • Germany spent too many IPCs. The upgrade costs $20, the fgt’s cost $20, and the inf cost $18, which totals $58, so you spent $9 too much. For now I’ll take away the 3 inf you placed in W Germany.

    So I need to know your buy with $49 so I can place it on my map.

    Not counting whatever you end up saving, Germany collects $42 - $3 convoy (z125 and z97) = $39

    Russia 4

    Purchase [$36]

    Buy 9 mech [$0 rem.]

    CM

    (1) Hun [empty]

    arm, blitz from E Pol

    (2) Rom [1 arm]

    art, arm, E Pol
      arm, Bal
      2 arm, W Ukr

    (3) Pol [4 inf]

    4 inf, Bal
      2 fgt, tac, Nov

    Dice…

    Rom rd 1

    ATK: 1 art, 4 arm

    DiceRolls: 1@2 4@3; Total Hits: 11@2: (4)4@3: (3, 5, 6, 5)

    DEF: 1 arm

    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Rom twlo 1 arm

    Pol rd 1

    ATK: 4 inf, 2 fgt, 1 tac

    DiceRolls: 4@1 2@3 1@4; Total Hits: 24@1: (1, 5, 5, 3)2@3: (3, 6)1@4: (5)

    DEF: 4 inf

    DiceRolls: 4@2; Total Hits: 24@2: (2, 2, 6, 4)


  • Pol rd 2

    ATK: 2 inf, 2 fgt, 1 tac

    DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (5, 5)2@3: (6, 5)1@4: (3)

    DEF: 2 inf

    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • Pol rd 3

    ATK: 2 inf, 2 fgt, 1 tac

    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 6)2@3: (4, 1)1@4: (5)

    DEF: 1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Pol twlo 3 inf

    NCM

    air land in Nov
    3 inf: Nov > Bal
    9 inf: W Ukr > E Pol
    5 inf: Bry > W Ukr
    2 arm: Rus > W Ukr
    12 inf: Yen > Tim
    inf: Ukr > Bes
    5 inf: Rus > Bry
    bb: z114 > z115
    trn: z113 > z115

    Mobilize 3 mech to Nov, 6 mech to Rus

    Collect $41 + $5 NOs = $46


  • Listing of Russia’s holdings:

    *** Timguska
    18 Inf

    *** West Poland (Poland)
    1 Flag
    1 Inf

    *** Hungary
    1 Flag

    *** Romania
    4 Arm
    1 Flag

    *** Russia
    1 IC
    1 ABS
    6 mIn

    *** Volgograd
    1 mIC

    *** Bryansk
    5 Inf

    *** Novgorod
    1 tBmb
    1 mIC
    2 Ftr
    1 ABS
    3 mIn

    *** North Ukranie (Western Ukranie)
    2 Arm
    5 Inf

    *** Bessarabia
    1 Inf

    *** Eastern Poland
    1 AA
    9 Inf
    2 Art

    *** Baltic States
    3 Inf
    2 Art
    1 AA

    *** z115
    1 BB
    1 Trn

    *** z125
    1 Sub


  • @mudge:

    Germany spent too many IPCs. The upgrade costs $20, the fgt’s cost $20, and the inf cost $18, which totals $58, so you spent $9 too much. For now I’ll take away the 3 inf you placed in W Germany.

    So I need to know your buy with $49 so I can place it on my map.

    Not counting whatever you end up saving, Germany collects $42 - $3 convoy (z125 and z97) = $39

    Russia 4

    Purchase [$36]

    Buy 9 mech [$0 rem.]

    CM

    (1) Hun [empty]

    arm, blitz from E Pol

    (2) Rom [1 arm]

    art, arm, E Pol
      arm, Bal
      2 arm, W Ukr

    (3) Pol [4 inf]

    4 inf, Bal
      2 fgt, tac, Nov

    Dice…

    Rom rd 1

    ATK: 1 art, 4 arm

    DiceRolls: 1@2 4@3; Total Hits: 11@2: (4)4@3: (3, 5, 6, 5)

    DEF: 1 arm

    DiceRolls: 1@3; Total Hits: 11@3: (3)

    Oh for some reason I thought the upgrade was 10. Okay

    1 Upgrade
    2 Fighters
    3 Infantry (viva Germany)

    I’ll do Japans turn tomorrow.


  • Japan with 42 is buying

    2 Minor Industrial Complex
    1 Submarine
    1 Cruiser


  • Combat Move

    2 Infantry from Malaya to Iraq from SZ 37 to SZ 80
    Fleet in SZ 37  to SZ 80
    1 Fighter and 1 Tac in SZ 37 to Kwangtaung
    Everything in Jehol to Annhwe


  • Anhwe

    3 Infantry and 1 Mech
    DiceRolls: 4@1; Total Hits: 04@1: (6, 5, 2, 2)
    1 Infantry and 1 Artillery
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)
    4 Fighters and 2 Tac Bombers
    DiceRolls: 6@3; Total Hits: 36@3: (4, 1, 1, 6, 3, 5)
    1 Bomber
    DiceRolls: 1@4; Total Hits: 11@4: (4)

    Counter
    1 Infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Anhwe took without loss

    1 Bomber from Anhwe to Kinagsu
    All other planes from Anhwe to Kwangtaung
    All Bombers in Japan to Kiangsu
    1 Infantry from Soviet Far East to Sieberia
    1 Transport from SZ 6 to SZ 17 put Iwo Jima Infantry in Japan
    1 Transport from SZ to SZ 19 put Okinawa Infantry in Japan

    Put 1 Sub and 1 Cruiser in SZ 6
    1 Minor IC in Kiangsu
    1 Minor IC in Kwangtaung

    Japan collects 41 IPCS

    UK and ANZAC Ready


  • z37 > z80 is 4 spaces, so the move to Iraq wasn’t legal. So I’ll let you move again the units that participated in that combat movement.


  • oh okay put them in East Persia

    Japan collects 39 IPCS


  • To get to Persia, you’d still have to get to z80. The furthest west you can go by sea and get to land from z37 is z79, which is adjacent to West India.

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