@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansKilroynothere (Axis) vs Wheatbeer (Allies)
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OK, changing my mind. Lose 1ftr instead and keep the 1art to take HON….
NCM:
OK, not showing all the navy moves and air moves. Its late and way too much to deal with. You can see where everything landed. Hope you are OK with that. Every plane had a place to land. I can definitely type it all out tomorrow if you want me to though. Just say the word. The other stuff:1inf MAN to KOR
1inf, 1art HOP to SUI
2ftr, 2tac to SUI
4inf, 1art CHA to SUI
3inf, 1art KWE to SZE
1inf, 1art YUN to SZE
1inf, 1art KWA to YUN
2 ftr CAR to sz6BUILD:
3mech KSU
1tt, 1ss, 1CV sz6Collect: 66+1 left over =67
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Japan 3 Map:
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No need, I understand entirely how crazy typing out Japan can be and I trust you’re careful enough :-)
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US3
Buy (53/54)
2 carrier
1 fig
1 trans
1 artCombat:
GIB
2 fig SZ89
2 strat eus
2 inf, 2 art load 2x trans SZ101 >> SZ91 unload gib
1 inf, 1 art load trans SZ64 >> SZ91 unload gib
2 cru, 1 bsh SZ64 >> SZ91 bombardSZ8
1 fig wus -
GIB
bombardment
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 4)1@4: (1)reg combat
A 3 inf, 3 art, 2 fig, 2 strat
Rolls: 6@2 2@3 2@4; Total Hits: 66@2: (6, 3, 2, 6, 2, 3)2@3: (3, 1)2@4: (3, 1)D 4 inf
Rolls: 4@2; Total Hits: 14@2: (2, 5, 5, 6) -
gib taken 1 inf lost
SZ8 cleared -
forgot, Declare War on Germany and Italy (of course)
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Non-combat:
1 fig SZ8 >> SZ10
2 strat gib >> mor
2 fig gib >> SZ92
1 cruiser, 1 carrier SZ89 >> SZ92
1 dest SZ89 >> SZ91
1 sub, 1 dest, 1 carrier, 1 fig, 1 tact SZ64 >> SZ91
1 sub SZ101 >> SZ64
1 mech wus >> ala
2 mech pan >> cus
1 inf, 1 art cus load 1 trans SZ101 >> SZ91 unload mor
1 inf, 1 tank load 1 trans SZ64 >> SZ91 unload mor
1 sub SZ54 >> SZ26
1 sub SZ10 >> SZ8
1 dest SZ54 >> SZ62Mobilize:
2 carrier, 1 fig, 1 trans SZ10
1 art wusCollect 65 IPC (66 total)
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China 3
Buy (3/5)
1 infNoncombat:
6 inf sik >> tsiMobilize:
1 inf kanUK3
Calcutta Buy (17/17)
3 inf, 2 art
Combat:
SZ41
1 fig indSZ99
1 fig egyTRJ
5 inf, 1 mech, 2 art, 1 tank, 1 tact -
TRJ
A 5 inf, 1 mech, 2 art, 1 tank, 1 tact
Rolls: 4@1 4@2 1@3 1@4; Total Hits: 14@1: (3, 6, 2, 2)4@2: (2, 4, 6, 3)1@3: (4)1@4: (5)D 1 art
Rolls: 1@2; Total Hits: 01@2: (6) -
trj taken no loss
SZ41 and SZ99 cleared -
forgot
China 3
Collect 3 (5 total) -
(uk3)
Non-combat:
1 fig SZ41 >> ind
1 fig SZ99 >> alx
1 tact trj >> alx
2 inf egy >> alx
1 aa gun egy >> trj
3 fig fwa >> gib
2 inf, 1 art saf >> rho
3 inf bur >> ind
1 bsh SZ76 >> SZ81Mobilize:
3 inf, 2 art ind
Calcutta Collect 6 IPC
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ANZAC3
Buy (12/18)
2 inf, 1 tankNon-combat:
1 dest, 1 cru SZ54 >> haw
2 inf, 1 aa gun nsw >> queMobilize:
2 inf, 1 tank nswCollect 15 (21 total for ANZAC4)
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Just had a chance to take a look at your moves. Just wanted to let you know that you are not allowed to move units through a straight that you just took. Your side must have had control of it since the beginning of your turn.
I assume you will move the fleet in sz92 back to sz91, but I’m not sure of your full intentions. I don’t have time tonight to make Italy moves anyway, so if you want to make the necessary changes, that would be cool.
thanks.
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Sorry, I didn’t realize that nuance. I thought I could deprive Italy of an NO. I will probably just back them up, but I might land the fighters in Morocco. I’ll try to look it over later tonight.
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They also guarded mor from bombardment … hrrrm.
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Ok, those units all go to SZ91. Also, I am not placing anything in Morrocco. The land units unload in gib instead. The strats stay home in eus.
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I can see that changed a few things for you. The strats were part of the attack on Gib, but you had all the hits you needed prior, so didn’t change the outcome any. Do you have the Europe rulebook? That particular rule is a single sentence on page 9…. I’ve had the luxury of playing the game sense the very first addition (still have the game as well!). Now with Global, this thing is absolutely huge. I’m really enjoying the new version.
FYI, if you scramble from Gib, you can stop bombardment if I decide to land on MOR. That came out in a rule clarification on scrambling somewhere in the forum. Scrambling is a very powerful deal. Saving your 3 ftrs to end up in GIB was really, really smart. Don’t see how I can get you out of there now.
Hopefully I’ll get my move in today.
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I do have a copy of the Europe rules (minus the global pages). I only played two games of AA40 Europe on the actual board though, and I never played A&A before then.
You might have noticed I have a number of global forum games ongoing now, heheh, sorta become an addict.
I forgot the strats were part of the attack. Thank you for letting me change that. We could reroll, but with the additional cruiser bombardment and landing forces, I think it’d likely come out the same anyways.





