Kilroynothere (Axis) vs Wheatbeer (Allies)

  • 22 21 19 18 17 16

    damn brits!

    SUM twlo 1inf
    MAL twol
    HON not taken. All ground units removed both sides
    PHI twlo 1inf

  • 22 21 19 18 17 16

    OK, changing my mind. Lose 1ftr instead and keep the 1art to take HON….

    NCM:
    OK, not showing all the navy moves and air moves. Its late and way too much to deal with. You can see where everything landed. Hope you are OK with that. Every plane had a place to land. I can definitely type it all out tomorrow if you want me to though. Just say the word. The other stuff:

    1inf MAN to KOR
    1inf, 1art HOP to SUI
    2ftr, 2tac to SUI
    4inf, 1art CHA to SUI
    3inf, 1art KWE to SZE
    1inf, 1art YUN to SZE
    1inf, 1art KWA to YUN
    2 ftr CAR to sz6

    BUILD:
    3mech KSU
    1tt, 1ss, 1CV sz6

    Collect: 66+1 left over =67

  • 22 21 19 18 17 16

  • 17

    No need, I understand entirely how crazy typing out Japan can be and I trust you’re careful enough  :-)

  • 17

    US3

    Buy (53/54)
    2 carrier
    1 fig
    1 trans
    1 art

    Combat:

    GIB
    2 fig SZ89
    2 strat eus
    2 inf, 2 art load 2x trans SZ101 >> SZ91 unload gib
    1 inf, 1 art load trans SZ64 >> SZ91 unload gib
    2 cru, 1 bsh SZ64 >> SZ91 bombard

    SZ8
    1 fig wus

  • 17

    GIB

    bombardment

    DiceRolls: 2@3 1@4; Total Hits: 12@3: (5, 4)1@4: (1)

    reg combat

    A 3 inf, 3 art, 2 fig, 2 strat

    DiceRolls: 6@2 2@3 2@4; Total Hits: 66@2: (6, 3, 2, 6, 2, 3)2@3: (3, 1)2@4: (3, 1)

    D 4 inf

    DiceRolls: 4@2; Total Hits: 14@2: (2, 5, 5, 6)

  • 17

    gib taken 1 inf lost
    SZ8 cleared

  • 17

    forgot, Declare War on Germany and Italy (of course)

  • 17

    Non-combat:
    1 fig SZ8 >> SZ10
    2 strat gib >> mor
    2 fig gib >> SZ92
    1 cruiser, 1 carrier SZ89 >> SZ92
    1 dest SZ89 >> SZ91
    1 sub, 1 dest, 1 carrier, 1 fig, 1 tact SZ64 >> SZ91
    1 sub SZ101 >> SZ64
    1 mech wus >> ala
    2 mech pan >> cus
    1 inf, 1 art cus load 1 trans SZ101 >> SZ91 unload mor
    1 inf, 1 tank load 1 trans SZ64 >> SZ91 unload mor
    1 sub SZ54 >> SZ26
    1 sub SZ10 >> SZ8
    1 dest SZ54 >> SZ62

    Mobilize:
    2 carrier, 1 fig, 1 trans SZ10
    1 art wus

    Collect 65 IPC (66 total)

    kilroynothere_vs_wheatbeer_us3.AAM

  • 17

    China 3

    Buy (3/5)
    1 inf

    Noncombat:
    6 inf sik >> tsi

    Mobilize:
    1 inf kan

    UK3

    Calcutta Buy (17/17)

    3 inf, 2 art

    Combat:

    SZ41
    1 fig ind

    SZ99
    1 fig egy

    TRJ
    5 inf, 1 mech, 2 art, 1 tank, 1 tact

  • 17

    TRJ

    A 5 inf, 1 mech, 2 art, 1 tank, 1 tact

    DiceRolls: 4@1 4@2 1@3 1@4; Total Hits: 14@1: (3, 6, 2, 2)4@2: (2, 4, 6, 3)1@3: (4)1@4: (5)

    D 1 art

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 17

    trj taken no loss
    SZ41 and SZ99 cleared

  • 17

    forgot
    China 3
    Collect 3 (5 total)

  • 17

    (uk3)

    Non-combat:

    1 fig SZ41 >> ind
    1 fig SZ99 >> alx
    1 tact trj >> alx
    2 inf egy >> alx
    1 aa gun egy >> trj
    3 fig fwa >> gib
    2 inf, 1 art saf >> rho
    3 inf bur >> ind
    1 bsh SZ76 >> SZ81

    Mobilize:

    3 inf, 2 art ind

    Calcutta Collect 6 IPC

    kilroynothere_vs_wheatbeer_uk3.AAM

  • 17

    ANZAC3

    Buy (12/18)
    2 inf, 1 tank

    Non-combat:
    1 dest, 1 cru SZ54 >> haw
    2 inf, 1 aa gun nsw >> que

    Mobilize:
    2 inf, 1 tank nsw

    Collect 15 (21 total for ANZAC4)

    kilroynothere_vs_wheatbeer_anz3.AAM

  • 22 21 19 18 17 16

    Just had a chance to take a look at your moves. Just wanted to let you know that you are not allowed to move units through a straight that you just took. Your side must have had control of it since the beginning of your turn.

    I assume you will move the fleet in sz92 back to sz91, but I’m not sure of your full intentions.  I don’t have time tonight to make Italy moves anyway, so if you want to make the necessary changes, that would be cool.

    thanks.

  • 17

    Sorry, I didn’t realize that nuance.  I thought I could deprive Italy of an NO.  I will probably just back them up, but I might land the fighters in Morocco.  I’ll try to look it over later tonight.

  • 17

    They also guarded mor from bombardment … hrrrm.

  • 17

    Ok, those units all go to SZ91.  Also, I am not placing anything in Morrocco.  The land units unload in gib instead.  The strats stay home in eus.

    kilroynothere_vs_wheatbeer_anz3.AAM

  • 22 21 19 18 17 16

    I can see that changed a few things for you. The strats were part of the attack on Gib, but you had all the hits you needed prior, so didn’t change the outcome any. Do you have the Europe rulebook? That particular rule is a single sentence on page 9….  I’ve had the luxury of playing the game sense the very first addition (still have the game as well!). Now with Global, this thing is absolutely huge. I’m really enjoying the new version.

    FYI, if you scramble from Gib, you can stop bombardment if I decide to land on MOR. That came out in a rule clarification on scrambling somewhere in the forum. Scrambling is a very powerful deal. Saving your 3 ftrs to end up in GIB was really, really smart. Don’t see how I can get you out of there now.

    Hopefully I’ll get my move in today.

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