@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsJim/stirling vs axisplaya AAG40 Alpha 2+
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CV, BB, DD
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sz92 rd2
Rolls: 5@2 4@3; Total Hits: 15@2: (2, 3, 3, 5, 6)4@3: (6, 5, 5, 4)
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (1, 3)2@3: (2, 1)1@4: (4) -
Arg…
Need OOL
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Lose CA
I’m laughing with you, not at you …
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You’re still going to get those TTs.
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Well this game i have been unlucky since the start to the end….Hopefully, if i could keep all my bad luck for this game, the others should be fine :-D
sz92 rd3
Rolls: 1@2 4@3; Total Hits: 21@2: (5)4@3: (1, 1, 6, 5)
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 4)1@3: (1)1@4: (5) -
OOL ?
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CA, CV
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i lose ss and fgt
sz92 rd 4
Rolls: 3@3; Total Hits: 33@3: (3, 2, 2)
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1) -
Now, as long as I can hold off against US and UK in Gib for this round.
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sz92 cw 2fgt left
Now, i’m gonna watch 14 land units get slaughtered in Gib… :mrgreen:
Gib
Rolls: 9@1 4@2 1@3; Total Hits: 29@1: (6, 4, 3, 6, 3, 3, 4, 4, 1)4@2: (4, 4, 1, 4)1@3: (6)
Rolls: 14@2 1@3 5@4; Total Hits: 1314@2: (4, 2, 2, 2, 6, 4, 4, 1, 1, 6, 1, 2, 4, 3)1@3: (3)5@4: (1, 4, 2, 4, 1) -
No, just 13 of them.
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hahaha…2 hits !
Don’t worry about Gib for this round man…lol !
Gib rd2 (i’m only going to roll the attack).
Rolls: 1@3; Total Hits: 01@3: (6) -
Would you like to start another one? Low Luck?
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Gib holds with loss of 2 inf !
HON Sbr
AAgun
Rolls: 1@1; Total Hits: 01@1: (5)Sbr (in case AAgun miss)
Rolls: 1@6; Total Hits: 11@6: (5) -
Would you like to start another one? Low Luck?
I have to say : i never played low luck before (but i know what it is). Dices, good or bad, are part of the game. I think i prefer it this way, even if sometimes it’s frustrating. There are many situations where i just love to gamble in this game, and there is no more gamble or even bluff with LL : the outcome of each battle is known from the start.
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OK.
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NCM
2fgt sz92 » sz91
1bmb Hon » Bur
1tr, 1ss, 2dd sz10 » sz26
1AC sz54 » sz26Place units:
3inf, 3art, 2fgt Eus
3tr, 1ss, 1dd sz101Collect : 77 IPC
Odds say i’m waisting your time by not conceding this game…And in Low luck i would have resigned last round with that position. But if you ever happen to get unlucky on G7, then i will keep fighting…
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China 6
Buy : 1inf
CM
She (1mec, 1art)
3inf, 1fgt Tsi
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 6, 6)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
She rd2
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)





