Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
Kilroynothere (Axis) vs Wheatbeer (Allies)
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UK2
UKE buy (35/35)
9 inf, 2 artUKP buy (19/19)
5 inf, 1 artNon-combat:
3 fig uk >> fwa
1 cru, 2 dest SZ76 >> SZ98
2 inf bso load trans SZ76 >> SZ98 unload egy
1 bsh SZ39 >> SZ76
1 empty trans SZ81 >> SZ98
1 fig, 1 tact bso >> egy
3 inf shn >> burMobilize:
UKE
9 inf, 1 art uk
1 art saf
UKP
5 inf, 1 art indCollect:
UKE 24 IPC
UKP 17 IPC -
ANZAC2
Buy (12/14)
2 inf, 1 tankNon-combat:
1 inf jav load trans SZ42 >> SZ41 unload sum
2 inf nsw load SZ62 >> SZSZ45 unload dguMobilize
2 inf, 1 tank nswCollect 18 IPC
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Damn! Finally had a chance to look at the map… ever get that feeling you are falling into a trap? I continue to be intrigued by your opening moves and do not know exactly what the US is up to… that is really a good thing. I like the moves.
BTW, Noticed that the US ftr from guam cannot reach Hawaii.
I’ll go ahead and do Italy’s turn here shortly. Just let me know what you wish to do with the fighter and I’ll change that.
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Sorry about that. I guess I’ll fly it to wake island.
The US move gives me some flexibility, but I dunno if I’ll come to regret buying a naval base or not.
Looking forward to your moves too. Think you’ve demonstrated that a committed sealion can’t fail. Even if I’d abandoned the Mediterranean with every plane intact, I doubt England could handle 11 transports, scottish landing, + airforce. Plus that many transports makes Germany a wild card.
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No worries. It is very difficult to play all the allies i think. That’s all I’ve played to date so I know.
I actually like the naval base. I don’t know which way your are going. That makes you in control of the next move basically. Good stuff.
I’m currently having some computer issues. I have to jack into my windows server at work to run abattlemap and something has gone wrong with my connection. I’m on a mac, and I love it, but sometimes….
So, may not get a move in until tomorrow when I can get into the office at some point to figure it out.
Sorry for the delay.
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No rush :-)
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OK, got everything up and running again at the office.
Italy 2:
Purchase (19ipc):
1DD, 1ftr, save 1Combat:
1inf SUD to FEA
1inf ETH to SUD
1inf to TANG
1art to CON
ALG: 1tnk, 1mech, 1art
tt sz92 pick 1inf TUN to sz99, pick 1tnk GRE, land SYR
1BB, 1CA, 2ftr, 1tac to sz98
tt sz92 pick 1inf, 1art TOB to sz98 land TRJ (pending naval battle) -
FEA, SUD, TANG, CON twol
ALG: (1inf)
A
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
ALG twol
sz92 (3DD, 2CA)
A
Rolls: 3@3 2@4; Total Hits: 53@3: (1, 2, 3)2@4: (2, 2)
D
Rolls: 3@2 2@3; Total Hits: 23@2: (3, 6, 2)2@3: (2, 4) -
sz92 cwlo 2ftrs
TRJ (1inf)
A
Rolls: 2@2; Total Hits: 12@2: (4, 1)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
TRJ twlo 1inf
SYR twolNCM:
1tnk SFA to Rome
2art SFA to N Italy
1tac lands in GreeceBuild:
1 ftr Rome
1 DD sz93Collect 34 +1 Saved=35 on hand.
French up next
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End Italy 2 map
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dang, that little fleet got slammed
France has no moves, so you can skip to Germany
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Yeah, I got lucky on the dice. You had perfect odds…. I expected 2/3 rounds and 3 hits. Still a win, but slightly more painful.
You really didn’t leave me much of a choice. Pinned me into a corner. I always think if you dictate what the other side HAS to do, you are in a good place. Italy hardly has a fleet or an airforce now, so not sure what is next for them.
We shall see. Might be able to get Germany done tonight. If not tonight, tomorrow.
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Sorry for the delay. Busy week.
G3:
Purchase (55ipc):
1DD
1sub
11inf
2artCombat: - big surprise!
UK: total attacking 14inf, 5art, 8tnks, 3ftrs, 3tacs, 1bbr, offshore from BB, CA8tt sz113 pick up 8 inf, 1art, 3tnks GER, then 2tnks HOL, 2tnks WFR – land on UK
3tt sz112 pick up 2 inf NOR, then 1inf HOL, 2art, 1tnk WFR –land on UK
BB and CA shore bombard UK
3 inf, 2art SCO to UK
CV sz111 to 110
All planes – 3ftr, 3tac, 1bbr -
Combat UK: (21inf, 1art, 1ftr) - am assuming you are not scrambling because that would be rather silly to do. No value real value there.
AA fires
Rolls: 7@1; Total Hits: 37@1: (1, 1, 3, 2, 5, 1, 4) -
OUCH! that’s painful. Remove 3 ftrs I suppose… damn! no more german ftrs… crazy.
A
Rolls: 1@4 1@3 9@1 10@2 8@3 4@4; Total Hits: 131@4: (2)1@3: (5)9@1: (1, 6, 5, 4, 5, 5, 5, 6, 2)10@2: (4, 1, 6, 1, 4, 3, 4, 5, 3, 1)8@3: (3, 1, 1, 1, 6, 1, 5, 1)4@4: (2, 6, 2, 6)
D
Rolls: 22@2 1@4; Total Hits: 422@2: (6, 1, 5, 3, 6, 4, 2, 6, 5, 6, 6, 5, 6, 4, 1, 4, 2, 4, 5, 5, 4, 5)1@4: (6) -
13 attacking hits, 4 defending hits
UK rd 2
A
Rolls: 5@1 10@2 8@3 4@4; Total Hits: 115@1: (2, 1, 4, 5, 2)10@2: (3, 1, 5, 5, 5, 6, 4, 2, 3, 3)8@3: (1, 5, 2, 2, 1, 6, 5, 3)4@4: (5, 1, 3, 2)
D
Rolls: 9@2 1@4; Total Hits: 49@2: (4, 2, 5, 5, 4, 6, 2, 2, 1)1@4: (5) -
11 attacking hits, 4 defending hits
UK(London) twlo 8inf, 3ftrs
NCM:
1 inf ROM to BUL
2 art,7inf HUN to ROM
5 inf HUN to POL
mech HOL to GER
mech WFR to NITA
all planes SCO
sub sz123 to sz109
aa SCO to LONBUILD:
3inf WFR
8inf WGR
1dd, 1sub sz112
2art GERCollect: 59 + 24 from UK = 83
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End G3 map
Russia 3 turn





