Please perform the German Combat Move.
Jennifer (Axis) vs Krychek (Allies) Second Theory Test Game
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Nor Twol
Pol Twlo 1 MinfNCMs
2 Inf Kar to Nor
1 Inf Bes to Epl
6 Inf 2 Rtl Nukr to Epl
1 Arm Nov to Epl
1 Arm Sukr to Epl
1 Inf Sukr to Bes
1 Inf Sukr to Nukr
30 Inf 10 Rtl 4 Minf 2 Arm Bel to Epl
2 Arm Rus to Nukr
4 Inf 3 Minf Novo to Tim
4 Inf Nov to Bal
1 Ftr Bel to Rus
5 Ftr Pol to Epl
1 Inf Cha to SuiPlaces + Collects 44 IPCs
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AH well I used to pay during purchases with Ashkayel and I paid mines at purchases so far, well now I know.
The damage is done after purchase units. The only other established time that you can lose IPC from your account is during collect income and is in regards to convoy raids.
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Japan:
Buy(77)
- 5 Destroyers
- 5 Transports
- Save 2
Combat Moves:
3 INfantry, 6 MI, 10 ARmor to Yenisey
NCM:
On map
Build: 5 Destroyers, 5 Transports in SZ 6
Collect: 72 IPC + 2 Saved = 74 IPC
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There are two missing transports in SZ 112. They have been replaced.
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They were in SZ113 and have Been destroyed by a russian sub :|
YOu can verify on my turn :evil: -
Jenni you didn’t blocked HAW! You forgot to block sz27
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She has done that twice now ^^
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They were moved with the rest of the German fleet…the tiles may have been forgotten, but they should be with the German fleet.
Yes, SZ 27 is open. Would America like to lose their fleet? You cannot land the fighters, so you’ll have to keep the carriers alive to recover them and then anything you have left will be lost to 5 destroyers and 5 submarines along with any or all the planes in Hawaii. ^_^
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Or I lose them and you all die?
Anyways, you’re forgetting alot of stuff recently it has become unpleasant to play :( Like popping 4 units of italy twice in the same game, moving stuff after your turns… I reverted some things like 2 or 3 times in total games we played, you’ve done it 4 times in this game :(
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This is also why it is important to write down all moves. Because if not, you can interprete anything in your favor.
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It’s ok for the TRNs because I know you would have done it but yet again, this game is about nto forgetting stuff
Let it not happen again ! :D
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Yes, I’ve been going back to writting down all the little moves. Once or twice writting down the moves has saved silly mistakes because I can point back and say “see I moved it, I just forgot to move the tiles”
Yes, you will probably clear SZ 26, but clearing the sea zone is only part of the battle, the other part is not losing your other warships to the counter attack. Since you hvae no landing zone, and I do, that also means my high value pieces can stay in the fight longer…. It’s a gamble on my end (7 total destroyers, 5 submarines and any planes I have left vs some crippled warships and no defending planes) but it’s also a gamble on your end…can you do enough dmg to survive the counter attack, or not?
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the thing is you can’t maintain the momentum while I can afford a new fleet =D
Anwyays, I’ll see there, soon, lol
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You sure? America 70 IPC, Japan 70 IPC.
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What if I cut your supply line with a destroyer ?! Lol
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Could, but you’d be a destroyer weaker in SZ 26.
8 Fighters
4 Aircraft Carriers
2 Battleships
2 Cruisers
10 Destroyesr
4 Submarinesvs
7 Fighters
3 Tactical Bombers
4 Aircraft Carriers
2 Battleships
2 Cruisers
2 Destroyers
4 Submarines(worst case scenario)
11 Hits Defender
11 Hits AttackerRound 2:
8 Fighters
4 Aircraft Carriers
2 D/Battleships
2 Cruisers
5 Destroyersvs
7 Fighters
3 Tactical Bombers
4 D/Carriers
2 D/Battleships
2 Cruisers
1 Destroyer10 Hits Defender
8 Hits AttackerRound 3:
6 Fighters
2 Carriers
1 D/Carrier
2 D/ Battleships
2 Cruisersvs
7 Fighters
2 D/Battleships
2 Cruisers7 Hits Defender
5 Hits AttackerRound 4:
2 Fighters
1 Carrier
2 D/Battleships
2 Cruisersvs
4 Fighters
2 D/Battleships4 Hits Defender
3 Hits AttackerRound 5:
2 Cruisers
2 D/Battleships
1 D/Carriervs
1 Fighter
2 D/Battleships2 Hits Defender
2 Hits AttackerRound 6:
2 D/Battleships, Cruiser
vs
D/Battleship
End: 2 D/Battleships America owns the Sea Zone
Counter Attacker: 7 Destroyers, 5 Submarines.
This assumes scramble, which may not happen and you bring everything into the battle.
We have equivalent pay, but I’ll end up with significantly more war material than America after the battle.
Just my best guess. Up to you, but I don’t think you have the recovery power at the moment.
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If you are taking that much time to go through that it means it would piss you off lol
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If you are taking that much time to go through that it means it would piss you off lol
nah. I’ve been struggling to turn the tide since you landed in W. Europe. I made a mistake on SZ 27, but I don’t think America can exploit it yet. Round after this one, you would have plenty of firepower to exploit the hole and turn me back, but right now I’d wipe you out before next turn and you would be set back a number of rounds, not just one, IMHO.
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I’m gonna do it and you’ll see what happens, I don’t need to hold my carriers casualties at all. All I need is a viable POSSIBLE landing zone at the moment of the attack, which bringing 4 AC does. The attacker may chose to take ACs as casualties even if the possibility then exisst that fighters may not have a landing zone, since the rule only applys to be able to lunch an attack, not to determinate the order of loss once it has started. I wil lchose my AC firsts and I’m buying 2 ACs anyways to bring 4 planes back.
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Playing my turn tonight after job