BOOM AND DOOM!
Dylan the Canadian (Axis) vs Mudge (Allies)
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z97 cwlo 1 dd
Germany 3 is ready.
I prefer no tech.
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Germany with 51 is buying
1 Carrier
1 Tank
9 Infantry
saving 2 -
Combat Move
All Infantry in Finland to Karelia
3 Battleships in SZ 13 bombarding United Kingdom (London)
1 Transport in SZ 13 picks up Infantry in Demark and Tank in Holland lands in UK
1 Bomber from Greater Southern Germany to UK
Al Planes in West Germany to UK
All units in Romania to East Poland
All Infantry in Hungary to East Poland
All Artillery in Poland to East Poland
Everything in Poland to Baltic States -
East Poland
11 Infantry
Rolls: 11@1; Total Hits: 111@1: (2, 3, 4, 6, 1, 4, 2, 6, 2, 2, 3)
3 Infantry 3 Artillery
Rolls: 6@2; Total Hits: 16@2: (1, 4, 3, 6, 5, 6)
2 Tanks
Rolls: 3@3; Total Hits: 13@3: (4, 5, 2)Defense
1 Infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
That was lame, but whatever East Poland Took with loss of 1 Infantry
Baltic States
12 Infantry
Rolls: 12@1; Total Hits: 112@1: (3, 2, 5, 4, 6, 1, 5, 5, 3, 3, 5, 2)
Defense
1 infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
Baltics took with loss of 1 infantry
Now UK
AA Gun fire
Rolls: 8@1; Total Hits: 28@1: (1, 5, 3, 4, 3, 1, 3, 6) -
2 Tac bombers dead
1 Infantry
Rolls: 1@1; Total Hits: 01@1: (6)
1 Tank, 4 Fighters, and 1 Tac Bomber
Rolls: 6@3; Total Hits: 26@3: (1, 5, 1, 5, 6, 6)
1 Bomber and 3 Battleship bombardment
Rolls: 4@4; Total Hits: 34@4: (2, 1, 3, 6) -
That sucked.
9 Infantry
Rolls: 9@2; Total Hits: 39@2: (3, 3, 1, 3, 2, 1, 3, 3, 4)
4 Fighter
Rolls: 4@4; Total Hits: 34@4: (3, 5, 4, 2) -
:-(
1 Tank
Rolls: 1@3; Total Hits: 01@3: (5)
1 Bomber
Rolls: 1@4; Total Hits: 01@4: (5)
Defensce
4 Infantry
Rolls: 4@2; Total Hits: 14@2: (5, 1, 5, 6)
4 Fighters
Rolls: 4@4; Total Hits: 44@4: (1, 1, 1, 3) -
UK left with 4 Infantry and 4 Fighters.
Noncombat
All boats in SZ 113 to SZ 112
1 Tank from France to South France
1 Artillery from Denmark to West Germany
1 Artillery and 1 Tank from Hungary to RomaniaCarrier to SZ 112
1 Tank to West Germany
3 Infantry to Germany
3 Infantry to France
3 Infantry to West GermanyGermany collects 44 IPCS
R3 ready.
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Before I continue with Russia 3. I need you to declare where all your German units are, because there’s some confusion.
For your NCM, you state that all boats in z113 go to z112. But your entire fleet [3 bb, 1 trn] went to from z113 to z110 for combat movement. So there are 3 bb, 1 trn in z110 because units cannot move after fighting in combat.
If there are different plane types attacking where an AA gun is, you roll for each plane type separately.
And the number of bombardment shots can be no more than the number of ground units you offload from transports.
This is alright for this game, but just so you know for future games.
So like I said, I need to know where all your German units are.
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Normandy: 1 Tank
South France (Italian holding): 1 Tank
France: 3 Infantry and 1 Artillery
West Germany:11 Infantry, 1 Artillery, 1 Tank
Germany: 4 Infantry
Romania: 1 Artillery, 1 Tank
East Poland:13 Infantry, 3 Artillery, 2 Tanks
Baltic States: 11 Infantry
Karelia: 5 Infantry
SZ 110: 3 Battleships, 1 Transport, 1 Carrier (from Normandy industry.)Norway, Greater Southern Germany, Holland, Bulgaria, Finland, and Denmark empty
Yugoslavia has an Italian tank.
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Alright, thanks. I have Germany collecting $44 prod + $5 NOs + $2 saved - $2 convoy [z125] = $49.
Russia 3
Purchase [$36]
Buy 8 inf [$12 rem.], 2 arm [$0 rem.]
CM
(1) Den [empty]
inf, Nov via trn z115 > z113
(2) Bal [11 inf]
2 art, Nov
11 inf, 1 arm, 1 tac, Bel(3) Epl [13 inf, 2 art, 1 arm]
6 inf, 1 art, 1 mech, 2 fgt, Bel
7 inf, 2 art, 1 mech, 1 arm, WukrDice…
Bal rd 1
ATK: 11 inf, 2 art, 1 arm, 1 tac
Rolls: 9@1 4@2 1@3 1@4; Total Hits: 49@1: (1, 6, 4, 2, 4, 5, 3, 2, 4)4@2: (1, 2, 4, 4)1@3: (4)1@4: (4)DEF: 11 inf
Rolls: 11@2; Total Hits: 311@2: (5, 3, 6, 3, 5, 1, 6, 3, 4, 1, 1) -
Bal rd 1
ATK: 8 inf, 2 art, 1 arm, 1 tac
Rolls: 6@1 4@2 1@3 1@4; Total Hits: 36@1: (2, 6, 6, 1, 3, 2)4@2: (5, 1, 4, 4)1@3: (5)1@4: (1)DEF: 7 inf
Rolls: 7@2; Total Hits: 27@2: (3, 3, 2, 5, 5, 1, 6) -
Bal rd 3
ATK: 6 inf, 2 art, 1 arm, 1 tac
Rolls: 4@1 4@2 1@3 1@4; Total Hits: 24@1: (2, 4, 5, 1)4@2: (6, 6, 5, 5)1@3: (4)1@4: (4)DEF: 4 inf
Rolls: 4@2; Total Hits: 24@2: (2, 4, 1, 4) -
Bal rd 4
ATK: 4 inf, 2 art, 1 arm, 1 tac
Rolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (4, 1)4@2: (2, 2, 4, 4)1@3: (5)1@4: (5)DEF: 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Bal twlo 7 inf
Bel rd 1
ATK: 13 inf, 2 mech, 3 art, 1 arm, 2 fgt
Rolls: 12@1 6@2 3@3; Total Hits: 612@1: (6, 1, 4, 5, 2, 2, 3, 3, 2, 2, 1, 1)6@2: (5, 5, 2, 3, 5, 6)3@3: (3, 2, 6)DEF: 13 inf, 2 art, 1 arm
Rolls: 15@2 1@3; Total Hits: 515@2: (6, 5, 1, 5, 4, 1, 6, 3, 3, 1, 3, 4, 5, 1, 5)1@3: (1) -
Bel rd 2
ATK: 8 inf, 2 mech, 3 art, 1 arm, 2 fgt
Rolls: 7@1 6@2 3@3; Total Hits: 27@1: (5, 5, 2, 4, 4, 2, 3)6@2: (1, 3, 3, 5, 3, 3)3@3: (2, 4, 6)DEF: 7 inf, 2 art, 1 arm
Rolls: 8@2 1@3; Total Hits: 28@2: (4, 5, 2, 5, 5, 6, 5, 6)1@3: (2) -
I need to roll another @2 on DEF, missed one
Rolls: 1@2; Total Hits: 11@2: (1) -
Bel rd 3
ATK: 5 inf, 2 mech, 3 art, 1 arm, 2 fgt
Rolls: 4@1 6@2 3@3; Total Hits: 54@1: (4, 2, 2, 1)6@2: (1, 5, 4, 1, 2, 6)3@3: (4, 5, 3)DEF: 5 inf, 2 art, 1 arm
Rolls: 7@2 1@3; Total Hits: 47@2: (2, 2, 1, 4, 4, 6, 4)1@3: (2)





