Sidfarkus (Allies) vs wheatbeer (Axis) G40A2

  • '17

    hon taken without loss

    SZ41

    A: 1 sub, 1 dest, 1 cru, 1 carrier, 5 fig, 4 tact, 1 strat

    DiceRolls: 2@2 6@3 5@4; Total Hits: 92@2: (6, 4)6@3: (1, 3, 1, 1, 3, 6)5@4: (1, 4, 4, 6, 4)

    D: 3 dest, 2 cru, 1 bsh

    DiceRolls: 3@2 2@3 1@4; Total Hits: 23@2: (6, 1, 4)2@3: (6, 6)1@4: (3)

  • '17

    SZ41 cleared, 1 sub 1 dest lost

    SZ34

    A: 1 sub, 1 strat

    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4)

    D: 1 dest

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '17

    SZ34 cleared no loss

    SZE

    A: 1 inf, 3 fig

    DiceRolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (1, 1, 4)

    D: 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17

    oh, I forgot these moves

    1 tact SZ36 >> SZ39
    1 fig SZ36 >> SZ45

    Sorry bout that

  • '17

    scratch that, can’t even do it, I used on of 'em already

    keeping track of Japan is kinda a pain, lol

  • '17

    combat moves stay as stated originally

  • '17

    Non-combat:

    1 tact, 2 fig SZ41 (orignally from SZ36) >> sia
    1 strat SZ41 >> sia

    1 fig, 1 tact SZ41 (originally from SZ36) >> SZ43
    1 carrier SZ36 >> SZ43

    1 fig, 1 tact SZ41 (originally from kwa) >> SZ42
    1 carrier SZ36 >> SZ42

    1 strat SZ34 >> ksi
    1 fig, 1 tact SZ41 (originally from kwa) stay in SZ41 land on carrier
    1 fig, 2 tact hon >> ksi
    1 tact SZ36 >> yun
    3 fig sze >> yun
    1 fig kwa >> ksi

    1 inf ksi >> kwa
    1 inf kwa >> yun
    2 inf, 1 art kwe >> yun
    2 inf jeh >> cha
    1 art hop >> cha
    1 aa gun jeh >> anh
    2 mech, 1 tank ksu >> kwe
    4 inf man >> kor

    1 dest SZ33 >> SZ6
    2 dest SZ33 >> SZ20

    Mobilize:
    3 sub SZ19
    1 art, 2 fig jap

    svsw japan3.AAM


  • Japan is on a roll! Making up for the slacker nazi’s I suppose.  Also I forgot to mention that I corrected the UK, you didn’t kill off my 2 inf for the last round of combat.

  • '17

    Whoops, thanks for catching.

    Japan did make up for it somewhat.  Russia looks like it’s poised to take advantage of both theatre’s axis weaknesses though.

  • '17

    Also, I neglected to remove the marker on UK-E’s NO if you want to fix that.


  • US 3

    $52 - buying 1 ftr, 1 tank, 1 cru, 1 carrier, 1 dest

    No combat

    NCM:

    1 carrier 1 cru sz10 -> sz26
    load 1 inf 1 tank sz10 -> sz26
    1 trans sz26 -> sz10
    1 sub 1 dest sz23 -> sz26
    2 ftr Wus -> Haw

    Mobilize:

    1 ftr 1 tank -> Cus
    1 cru 1 car 1 dest -> sz101

    CI:
    Declare war on all the axis powers
    $52 + $25 NO = $77

    svsw us3.AAM


  • China 3

    $6 buy 2 inf

    No Combat/moves

    Mobilize:

    1 inf -> Sik
    1 inf -> She


  • Accidently hit post, continuing…

    CI: $5

    svsw china3.AAM


  • UK 3:

    UKE $23 - buying 6 inf 1 mech
    UKP $21 (subbed the NO bonus i mistakenly applied) - buying 5 inf 1 tank

    Combat:

    1 inf 2 mech Con -> Ken (taken)

    NCM:

    1 inf 1 art Rho -> Con
    1 tank Lib -> Alx
    load 1 inf 1 tank sz39 -> unload Ken
    1 inf Epr -> Cpr (activate 2 inf)
    3 inf Ind -> Bur

    Mobilize UKE:
    6 inf -> UK
    1 mech -> Saf

    Mobilize UKP:
    5 inf 1 tank -> Ind

    CI:
    UKE - $26
    UKP - $10 (zing)

    Also fixed the turn counters

    svsw uk3.AAM


  • Oh I missed the convoy damage again, UKE collects 22 I think….

  • '17

    No worries


  • ANZAC 3

    $24 - buying 1 inf 1 tac 1 ftr

    NCM:

    load 2 inf sz45 -> unload Cel
    1 inf Que -> Nte
    2 inf 2 art 3 ftr Que -> Nsw

    Mobilize:

    1 tac 1 ftr 1 inf -> Nsw

    Collect $13 + 5 + 5 = $23

    svsw anzac3.AAM

  • '17

    Germany’s only combat will be invading the UK again.  I’m going to dump 4 tanks, 6 inf, and my planes into uk.  Do you want to scramble against the battleship (repaired) and the cruiser?

    (I’ll type this up proper shortly)

  • '17

    Oh, and I will do italy first of course, but italy and france won’t affect Germany’s invasion plans.

  • '17

    Italy 3

    battleship SZ97 repaired

    Buy (22/22)
    2 inf
    1 carrier

    Combat:

    amph alx
    1 cru, 1 bsh bombard SZ97 >> SZ98 bombard alx
    1 inf, 1 art nita load trans SZ97 >> SZ98 unload alx

    amph egy
    1 cru SZ97 >> SZ98 bombard egy
    1 inf 1 art nita load trans SZ97 >> SZ98 unload egy
    3 inf 1 art sud >> egy

    amph gib
    3 inf greece, 1 inf sita load 2x trans SZ97 >> SZ92 unload gib

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